Mercurial > MadButterfly
view include/mb_ani_menu.h @ 887:8a2d676d9fa3 abs_n_rel_center
Fix bug of clearing COF_TEMP_MARK.
draw_shapes_in_dirty_areas() mark COF_TEMP_MARK on coords and clear
them before leaving. But, it always clear the same one coord for
several times and keep others untouched. It is a logical error. It
can be avoided by avoiding to use the variable at mutliple place for
different purpose in a function, and compiler will check it out by
yelling that the variable is used before assigning a value.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Sun, 26 Sep 2010 14:07:05 +0800 |
parents | 586e50f82c1f |
children | 1993e5ae60aa |
line wrap: on
line source
// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #ifndef __ANIMATED_MENU_H #define __ANIMATED_MENU_H typedef struct _mb_animated_menu { char **titles; int *menus_y; int *items; int top; int cur; int max; int ready; int speed; mbaf_t *app; mb_sprite_t *sprite; mb_obj_t **objects; mb_obj_t *lightbar; void (*callback)(struct _mb_animated_menu *m, int sel); void (*update_callback)(struct _mb_animated_menu *m, int sel); mb_progm_t *progm; X_kb_event_t pending_keys[16]; int pending_pos, pending_last; } mb_animated_menu_t; /** \brief Create an instace of animated menu. * * The objectnames is used to extract symbols from the SVG file. * ${objectnames}0 - ${objectnames}8 is the text object. * ${objectnames}_lightbar is the lightbar. * */ mb_animated_menu_t *mb_animated_menu_new(mbaf_t *app,mb_sprite_t *sp,char *objnames,char *menus[]); void mb_animated_menu_set_speed(mb_animated_menu_t *m,int speed); int mb_animated_menu_get_speed(mb_animated_menu_t *m); void mb_animated_menu_set_callback(mb_animated_menu_t *m, void (*f)(mb_animated_menu_t *m, int sel)); #endif