view src/subtree_free.c @ 234:889cdc5f23c5

When a scene is selected to0 edit, we copy all of its elements out of the scene so that inkscape can edit it directly. All elements add or delete by the inkspcae will be put back when we switch the scene. The svg2code.py must recognize this structure.
author wycc
date Wed, 24 Dec 2008 23:43:39 +0800
parents 45d9a1e2764d
children 586e50f82c1f
line wrap: on
line source

#include "mb_redraw_man.h"
#include "mb_animate.h"

struct _subtree_free {
    mb_action_t action;

    coord_t *coord;
};

typedef struct _subtree_free subtree_free_t;

void mb_subtree_free_start(mb_action_t *action,
			   const mb_timeval_t *now,
			   const mb_timeval_t *playing_time,
			   redraw_man_t *rdman) {
    subtree_free_t *sfree = (subtree_free_t *)action;

    rdman_coord_subtree_free(rdman, sfree->coord);
}

void mb_subtree_free_step(mb_action_t *act, const mb_timeval_t *now,
			  redraw_man_t *rdman) {
}

void mb_subtree_free_stop(mb_action_t *act, const mb_timeval_t *now,
			  redraw_man_t *rdman) {
}

void mb_subtree_free_free(mb_action_t *act) {
    free(act);
}

mb_action_t *mb_subtree_free_new(coord_t *coord,
				 mb_word_t *word) {
    subtree_free_t *sfree;

    sfree = (subtree_free_t *)malloc(sizeof(subtree_free_t));
    if(sfree == NULL)
	return NULL;

    sfree->action.start = mb_subtree_free_start;
    sfree->action.step = mb_subtree_free_step;
    sfree->action.stop = mb_subtree_free_stop;
    sfree->action.free = mb_subtree_free_free;
    sfree->coord = coord;

    mb_word_add_action(word, (mb_action_t *)sfree);

    return (mb_action_t *)sfree;
}