view include/mbapp.h @ 453:84ce2d4a8c3f

Change interface of sprite loader. - Users can set a path where sprites should be loaded from. - Users must pass a module root to MBApp_Init() to specify path for loading sprites.
author Thinker K.F. Li <thinker@branda.to>
date Wed, 05 Aug 2009 19:34:59 +0800
parents 2e97e8082d83
children 9b8dda201ccb
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#ifndef __APP_H
#define __APP_H
typedef struct _mbapp MBApp;
struct _mbapp {
    void *rt;
    redraw_man_t *rdman;
    mb_sprite_t *rootsprite;
    mb_obj_t *root;
    subject_t *kbevents;
    void *private;
};
MBApp *MBApp_Init(const char *module, const char *module_dir);
void MBApp_setData(MBApp *app,void *data);
mb_tman_t *MBApp_getTimer(MBApp *app);
void MBApp_loop(MBApp *en);
#define MBAPP_DATA(app,type) ((type *) ((app)->private))
#define MBAPP_RDMAN(app) (((MBApp *) app)->rdman)
#define MBAPP_keySubject(app) ((app)->kbevents)

#include "mbbutton.h"
#endif