Mercurial > MadButterfly
view include/mbbutton.h @ 943:82321f404b5f
Change the implement to insert window into the toplevel of the spdesktop. However, we not not insert the scene editor after the aloat window since they are created latter.
author | wycc |
---|---|
date | Mon, 15 Nov 2010 00:53:18 +0800 |
parents | 586e50f82c1f |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #ifndef __MBBUTTON_H #define __MBBUTTON_H typedef struct _mb_button { mb_obj_t obj; redraw_man_t *rdman; int state; coord_t *root; coord_t *active; coord_t *normal; coord_t *click; void (*press)(); void *arg; observer_t *obs_move,*obs_out,*obs_press; mb_progm_t *progm; } mb_button_t; mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name); void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg); #endif