view include/mb_af.h @ 580:7bfeccdc91cb openvg

Encapsulate information of OpenVG objects in structures. The idea is to encapsulate information of OpenVG in structures to adapt OpenVG to Graphic Engine API defined by MadButterfly.
author Thinker K.F. Li <thinker@branda.to>
date Thu, 17 Jun 2010 10:41:53 +0800
parents 26c302b47de1
children 586e50f82c1f
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#ifndef __APP_H
#define __APP_H

typedef struct _mbapp mbaf_t;
struct _mbapp {
    void *rt;
    redraw_man_t *rdman;
    mb_sprite_t *rootsprite;
    mb_obj_t *root;
    subject_t *kbevents;
    void *private;
};
mbaf_t *mbaf_init(const char *module, const char *module_dir);
void mbaf_set_data(mbaf_t *app,void *data);
mb_tman_t *mbaf_get_timer(mbaf_t *app);
void mbaf_loop(mbaf_t *app);
#define MBAF_DATA(app,type) ((type *) ((app)->private))
#define MBAF_RDMAN(app) (((mbaf_t *) app)->rdman)
#define MBAF_KB_SUBJECT(app) ((app)->kbevents)

#include "mbbutton.h"

#endif /* __MBAF_H_ */