view include/mb_ani_menu.h @ 776:77b561bb7929

Implement new algorithm to calculate the origin of the SVG elemnts so that we can implement object resize without changing the position of the object. However, the image does not work here since it does not use the transformation of the group.
author wycc
date Mon, 30 Aug 2010 08:56:44 +0800
parents 26c302b47de1
children 586e50f82c1f
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#ifndef __ANIMATED_MENU_H
#define __ANIMATED_MENU_H
typedef struct _mb_animated_menu {
	char **titles;
	int *menus_y;
	int *items;
	int top;
	int cur;
	int max;
	int ready;
	int speed;
	mbaf_t *app;
	mb_sprite_t *sprite;
	mb_obj_t **objects;
	mb_obj_t *lightbar;
	void (*callback)(struct _mb_animated_menu *m, int sel);
	void (*update_callback)(struct _mb_animated_menu *m, int sel);
	mb_progm_t *progm;
	X_kb_event_t pending_keys[16];
    int pending_pos, pending_last;
} mb_animated_menu_t;
/** \brief Create an instace of animated menu. 
 *
 *   The objectnames is used to extract symbols from the SVG file. 
 *         ${objectnames}0 - ${objectnames}8 is the text object.
 *         ${objectnames}_lightbar is the lightbar.
 *
 */
mb_animated_menu_t *mb_animated_menu_new(mbaf_t *app,mb_sprite_t *sp,char *objnames,char *menus[]);
void mb_animated_menu_set_speed(mb_animated_menu_t *m,int speed);
int mb_animated_menu_get_speed(mb_animated_menu_t *m);
void mb_animated_menu_set_callback(mb_animated_menu_t *m, void (*f)(mb_animated_menu_t *m, int sel));
#endif