view include/mbbutton.h @ 842:76fe4afce640

The inkscape:bbox is defined as the global coordinate system. However, the center.x and center.y must be the coordiante system of the parent group of the SVG entity. Therefore, we need to do coordinate transformation from the global coordination system to the local coordination system.
author wycc
date Sat, 18 Sep 2010 21:23:51 +0800
parents 586e50f82c1f
children
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#ifndef __MBBUTTON_H
#define __MBBUTTON_H
typedef struct _mb_button {
    mb_obj_t obj;
    redraw_man_t *rdman;
    int state;
    coord_t *root;
    coord_t *active;
    coord_t *normal;
    coord_t *click;
    void (*press)();
    void *arg;
    observer_t *obs_move,*obs_out,*obs_press;
    mb_progm_t *progm;
} mb_button_t;
mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name);
void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg);
#endif