Mercurial > MadButterfly
view examples/dynamic/mbbutton.c @ 842:76fe4afce640
The inkscape:bbox is defined as the global coordinate system. However, the center.x and center.y must be the coordiante system of the parent group of the SVG entity. Therefore, we need to do coordinate transformation from the global coordination system to the local coordination system.
author | wycc |
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date | Sat, 18 Sep 2010 21:23:51 +0800 |
parents | 26c302b47de1 |
children |
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#include <stdio.h> #include <mb.h> #include <string.h> #include "mb_af.h" #define CMOUSE(e) (coord_get_mouse_event(e)) static void mb_button_pressed(event_t *evt, void *arg); static void mb_button_out(event_t *evt, void *arg); void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg) { b->press = h; b->arg = arg; } void mb_button_refresh(mb_button_t *btn) { rdman_coord_changed(btn->rdman,btn->root); rdman_redraw_changed(btn->rdman); } static void mb_button_move(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; printf("Mouse move\n"); coord_show(btn->active); mb_button_refresh(btn); } static void mb_button_out(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; if (btn->progm) { mb_progm_abort(btn->progm); btn->progm = NULL; } printf("mouse out\n"); coord_hide(btn->click); coord_hide(btn->active); coord_show(btn->normal); mb_button_refresh(btn); } static void mb_button_show_active(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; coord_show(btn->active); mb_button_refresh(btn); } static void mb_button_pressed(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; printf("Pressed\n"); if (btn->progm) { mb_progm_abort(btn->progm); btn->progm = NULL; } coord_show(btn->click); coord_hide(btn->active); rdman_coord_changed(btn->rdman,btn->root); rdman_redraw_changed(btn->rdman); btn->progm = progm = mb_progm_new(1, btn->rdman); MB_TIMEVAL_SET(&start, 0, 500000); MB_TIMEVAL_SET(&playing, 0, 0); word = mb_progm_next_word(progm, &start, &playing); mb_visibility_new(VIS_HIDDEN, btn->click, word); mb_visibility_new(VIS_VISIBLE, btn->active, word); mb_progm_free_completed(progm); get_now(&now); printf("rt = %x\n", btn->rdman->rt); mb_progm_start(progm, X_MB_tman(btn->rdman->rt), &now); if (btn->press) btn->press(btn->arg); } mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name) { mb_button_t *btn = (mb_button_t *) malloc(sizeof(mb_button_t)); char *buf = (char *) malloc(strlen(name)+5); btn->root = (coord_t *) MB_SPRITE_GET_OBJ(sp, name); sprintf(buf, "%s_normal", name); btn->normal = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->normal == NULL) { printf("Missing normal button, this is not a correct button\n"); } sprintf(buf, "%s_active", name); btn->active = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->active == NULL) { printf("Missing click button, this is not a correct button\n"); } sprintf(buf, "%s_click", name); btn->click = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->active == NULL) { printf("Missing click button, this is not a correct button\n"); } btn->press = NULL; // Show only the normal button coord_hide(btn->active); coord_hide(btn->click); coord_show(btn->normal); // Move to the same position btn->active->matrix[2] = 200; btn->active->matrix[5] = 200; btn->normal->matrix[2] = 200; btn->normal->matrix[5] = 200; btn->click->matrix[2] = 200; btn->click->matrix[5] = 200; btn->rdman = rdman; btn->obs_move = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_MOVE, mb_button_move,btn); btn->obs_press = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_BUT_PRESS, mb_button_pressed,btn); btn->obs_out = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_OUT, mb_button_out,btn); btn->progm = NULL; rdman_redraw_changed(rdman); return btn; }