Mercurial > MadButterfly
view examples/menu/animated_menu.c @ 329:740844ee48c4
Update position of light-bar after update menu item
author | Thinker K.F. Li <thinker@branda.to> |
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date | Fri, 06 Mar 2009 20:39:25 +0800 |
parents | f61dbcd8c291 |
children | f90c60967a9c |
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#include <stdio.h> #include <mb.h> #include <string.h> //#include "menu.h" #include "mbapp.h" #include <animated_menu.h> static void set_text(coord_t *g, char *text) { geo_t *geo; shape_t *shape; FOR_COORD_MEMBERS(g, geo) { shape = geo_get_shape(geo); if(shape->obj.obj_type == MBO_TEXT) { sh_text_set_text(shape, text); } } } static void mb_animated_menu_fillMenuContent(mb_animated_menu_t *m) { int i; coord_t *textgroup; shape_t *text; coord_t *group; coord_t *lightbar; int tmp; mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; printf("max item is %d\n", m->max); // fill new item for(i=0;i<8;i++) { group = (coord_t *) m->objects[m->items[i]]; if (i < m->max) set_text(group, m->titles[m->top+i]); else set_text(group, ""); rdman_coord_changed(MBAPP_RDMAN(m->app),group); } textgroup = (coord_t *) m->objects[m->items[i]]; coord_hide(textgroup); rdman_coord_changed(MBAPP_RDMAN(m->app),textgroup); lightbar = (coord_t *) m->lightbar; group = (coord_t *) m->objects[m->cur]; coord_y(lightbar) = coord_y(group); rdman_coord_changed(MBAPP_RDMAN(m->app),lightbar); rdman_redraw_changed(MBAPP_RDMAN(m->app)); } static void mb_animated_menu_complete(event_t *ev,void *arg) { mb_animated_menu_t *m = (mb_animated_menu_t *) arg; m->ready++; printf("animated done ready=%d\n", m->ready); } static void mb_animated_menu_fillMenuContentUp(mb_animated_menu_t *m) { int i; coord_t *textgroup; shape_t *text; coord_t *group; coord_t *lightbar; int tmp; mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; // fill new item group = (coord_t *) m->objects[m->items[8]]; set_text(group, m->titles[m->top]); progm = mb_progm_new(2, MBAPP_RDMAN(m->app)); MB_TIMEVAL_SET(&start, 0, 0); MB_TIMEVAL_SET(&playing, 0, m->speed); word = mb_progm_next_word(progm, &start, &playing); get_now(&now); for(i=0;i<7;i++) { //shift to the next item textgroup = (coord_t *) m->objects[m->items[i]]; mb_shift_new(0,m->menus_y[i+1]-coord_y(textgroup), textgroup,word); } // fade out the item[7] textgroup = (coord_t *) m->objects[m->items[7]]; mb_shift_new(0,100, textgroup,word); // fade in the item[8] textgroup = (coord_t *) m->objects[m->items[8]]; group = (coord_t *) m->objects[m->items[0]]; coord_y(textgroup) = m->menus_y[0]-100; coord_show(textgroup); mb_shift_new(0,100, textgroup,word); lightbar = (coord_t *) m->lightbar; mb_shift_new(0,m->menus_y[m->cur]-coord_y(lightbar),lightbar,word); MB_TIMEVAL_SET(&start, 0, m->speed); MB_TIMEVAL_SET(&playing, 0, 0); word = mb_progm_next_word(progm, &start, &playing); textgroup = (coord_t *) m->objects[m->items[7]]; mb_visibility_new(VIS_HIDDEN, textgroup,word); mb_progm_free_completed(progm); m->ready--; subject_add_observer(mb_progm_get_complete(progm), mb_animated_menu_complete,m); mb_progm_start(progm, X_MB_tman(MBAPP_RDMAN(m->app)->rt), &now); rdman_redraw_changed(MBAPP_RDMAN(m->app)); tmp = m->items[8]; for(i=8;i>0;i--) { m->items[i] = m->items[i-1]; } m->items[0] = tmp; printf("fill menu\n"); } static void mb_animated_menu_fillMenuContentDown(mb_animated_menu_t *m) { int i; coord_t *textgroup; shape_t *text; coord_t *group; coord_t *lightbar; char name[255]; int tmp; mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; // fill new item set_text((coord_t *)m->objects[m->items[8]], m->titles[m->top+7]); progm = mb_progm_new(2, MBAPP_RDMAN(m->app)); MB_TIMEVAL_SET(&start, 0, 0); MB_TIMEVAL_SET(&playing, 0, m->speed); word = mb_progm_next_word(progm, &start, &playing); get_now(&now); for(i=1;i<8;i++) { //shift to the next item mb_shift_new(0,m->menus_y[i-1]-coord_y((coord_t *)m->objects[m->items[i]]), (coord_t *) m->objects[m->items[i]],word); } // fade out the item[0] mb_shift_new(0,-100, (coord_t *)m->objects[m->items[0]],word); // fade in the item[8] coord_y((coord_t *)m->objects[m->items[8]]) = m->menus_y[7]+100; coord_show(((coord_t *)(m->objects[m->items[8]]))); mb_shift_new(0,-100, (coord_t *)m->objects[m->items[8]],word); mb_shift_new(0,m->menus_y[m->cur]-coord_y((coord_t *)m->lightbar),((coord_t *)(m->lightbar)),word); MB_TIMEVAL_SET(&start, 0, m->speed); MB_TIMEVAL_SET(&playing, 0, 0); word = mb_progm_next_word(progm, &start, &playing); mb_visibility_new(VIS_VISIBLE, (coord_t *) m->objects[m->items[0]],word); mb_progm_free_completed(progm); m->ready--; subject_add_observer(mb_progm_get_complete(progm), mb_animated_menu_complete,m); mb_progm_start(progm, X_MB_tman(MBAPP_RDMAN(m->app)->rt), &now); rdman_redraw_changed(MBAPP_RDMAN(m->app)); tmp = m->items[0]; for(i=0;i<8;i++) { m->items[i] = m->items[i+1]; } m->items[8] = tmp; } void mb_animated_menu_moveLightBar(mb_animated_menu_t *m) { mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; coord_t *group; coord_t *lightbar; progm = mb_progm_new(1, MBAPP_RDMAN(m->app)); MB_TIMEVAL_SET(&start, 0, 0); MB_TIMEVAL_SET(&playing, 0, m->speed); word = mb_progm_next_word(progm, &start, &playing); get_now(&now); lightbar = (coord_t *) m->lightbar; mb_shift_new(0,m->menus_y[m->cur]-coord_y(lightbar),lightbar,word); mb_progm_free_completed(progm); m->ready--; subject_add_observer(mb_progm_get_complete(progm), mb_animated_menu_complete,m); mb_progm_start(progm, X_MB_tman(MBAPP_RDMAN(m->app)->rt), &now); rdman_redraw_changed(MBAPP_RDMAN(m->app)); } static void mb_animated_menu_up(mb_animated_menu_t *m) { if (m->cur > 5) { m->cur--; mb_animated_menu_moveLightBar(m); } else { if (m->top > 0) { m->top--; mb_animated_menu_fillMenuContentUp(m); } else { if (m->cur == 0) return; m->cur--; mb_animated_menu_moveLightBar(m); } } } static void mb_animated_menu_down(mb_animated_menu_t *m) { if (m->cur < 5) { if (m->top+m->cur <= m->max) { m->cur++; mb_animated_menu_moveLightBar(m); } } else { if ((m->top+8) < m->max-1) { m->top++; mb_animated_menu_fillMenuContentDown(m); } else { if (m->cur+m->top < m->max-1) { m->cur++; mb_animated_menu_moveLightBar(m); } else return; } } } void mb_animated_menu_set_callback(mb_animated_menu_t *m, void (*f)(mb_animated_menu_t *m, int sel)) { m->callback = f; } static void mb_animated_menu_select(mb_animated_menu_t *m) { if (m->callback) m->callback(m,m->top+m->cur); } static void mb_animated_menu_keyHandler(event_t *ev, void *arg) { mb_animated_menu_t *m = (mb_animated_menu_t *) arg; X_kb_event_t *xkey = (X_kb_event_t *)ev; if(xkey->event.type != EVT_KB_PRESS) { return; } printf("read=%d\n",m->ready); if (m->ready<=0) return; switch(xkey->sym) { case 0xff51: /* left */ break; case 0xff52: /* up */ mb_animated_menu_up(m); break; case 0xff53: /* right */ break; case 0xff54: /* down */ mb_animated_menu_down(m); break; case 0xff0d: /* enter */ mb_animated_menu_select(m); break; default: return; } } /** \brief Create an instace of animated menu. * * The objectnames is used to extract symbols from the SVG file. * ${objectnames}0 - ${objectnames}8 is the text object. * ${objectnames}_lightbar is the lightbar. * */ mb_animated_menu_t *mb_animated_menu_new(MBApp *app,mb_sprite_t *sp,char *objnames,char *menus[]) { mb_animated_menu_t *m; int i,len; char name[255]; mb_obj_t *l; int ii; if (menus == NULL) i=0; else for(i=0;menus[i];i++); ii=9; m = (mb_animated_menu_t *) malloc(sizeof(mb_animated_menu_t)); m->items = (int *) malloc(sizeof(int)*ii*2+sizeof(mb_obj_t *)*ii); m->app = app; m->sprite = sp; m->top = 0; m->cur = 0; m->ready = 1; m->max = i; m->menus_y = (int *) (m->items+ii); m->objects = (mb_obj_t **) (m->menus_y+ii); m->callback = NULL; m->speed = 300000; for(i=0;i<9;i++) { m->items[i] = i; snprintf(name,sizeof(name),"%s%d", objnames, i+1); l = MB_SPRITE_GET_OBJ(sp,name); if (l == NULL) { fprintf(stderr,"Can not find symbol %s\n",name); } m->objects[i] = (mb_obj_t *) l; m->menus_y[i] = coord_y((coord_t*)l); } m->titles = menus; snprintf(name,sizeof(name), "%s_lightbar", objnames); m->lightbar = (mb_obj_t *) MB_SPRITE_GET_OBJ(sp,name); if (m->lightbar==NULL) fprintf(stderr,"Can not find object %s\n",name); mb_animated_menu_fillMenuContent(m); subject_add_observer(MBAPP_keySubject(app), mb_animated_menu_keyHandler,m); return m; } void mb_animated_menu_set_titles(mb_animated_menu_t *m, char *menus[]) { int i; for(i=0;menus[i];i++); m->max = i; m->top = 0; m->cur = 0; m->titles = menus; mb_animated_menu_fillMenuContent(m); mb_animated_menu_moveLightBar(m); } void mb_animated_menu_set_speed(mb_animated_menu_t *m,int speed) { m->speed = speed*1000; } int mb_animated_menu_get_speed(mb_animated_menu_t *m) { return m->speed/1000; }