Mercurial > MadButterfly
view pyink/comp_dock.py @ 1442:66609545f7a6
Remove the animation between scene. We need to fix this and put itback latter.
author | wycc |
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date | Mon, 11 Apr 2011 13:09:48 +0800 |
parents | 7c89a4f648bd |
children | 894a4bf35fe6 |
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import gtk import os import data_monitor import pybInkscape ## \brief User interface for management components and their timelines. # # This class provide base functions to show components and timelines. # class comp_dock_base(object): def __init__(self, domview_ui, fname=None): super(comp_dock_base, self).__init__(domview_ui, fname) if not fname: dirname = os.path.dirname(__file__) fname = os.path.join(dirname, 'component_dock.glade') pass builder = gtk.Builder() builder.add_from_file(fname) dock_top = builder.get_object('component_dock_top') components_model = builder.get_object('components_model') timelines_model = builder.get_object('timelines_model') components_treeview = builder.get_object('treeview_components') components_menu = builder.get_object('components_menu') timelines_treeview = builder.get_object('treeview_timelines') timelines_menu = builder.get_object('timelines_menu') dock_top_parent = dock_top.get_parent() dock_top_parent.remove(dock_top) self._domview_ui = domview_ui self._builder = builder self._dock_top = dock_top self._desktop = None self._dock_item = None self._components_model = components_model self._timelines_model = timelines_model self._components_treeview = components_treeview self._components_menu = components_menu self._timelines_treeview = timelines_treeview self._timelines_menu = timelines_menu self._cur_component = -1 self._cur_timeline = -1 pass def install_dock(self, desktop): self._desktop = desktop dock = desktop.getDock() item = dock.new_item('component_dock', 'Component and timeline manager', 'feBlend-icon', dock.ITEM_ST_DOCKED_STATE) item_vbox = item.get_vbox() self._dock_item = item item_vbox.pack_start(self._dock_top) self._dock_top.show() pass ## \brief Update the list of components. # # The cursor is still keeping on the name of current component. # def refresh_components(self): components_model = self._components_model components_model.clear() all_comp_names = self._domview_ui.all_comp_names() for comp_name in all_comp_names: editable = False components_model.append((comp_name, editable)) pass cur_comp_name = self._domview_ui.get_current_component() cur_comp_idx = all_comp_names.index(cur_comp_name) self._components_treeview.set_cursor((cur_comp_idx,)) pass ## \brief Update the list of timelines. # # The cursor is still keeping on the name of current component. # def refresh_timelines(self): timelines_model = self._timelines_model timelines_model.clear() all_timeline_names = self._domview_ui.all_timeline_names() for timeline_name in all_timeline_names: timelines_model.append((timeline_name, False)) pass cur_tl_name = self._domview_ui.get_current_timeline() cur_tl_idx = all_timeline_names.index(cur_tl_name) self._timelines_treeview.set_cursor((cur_tl_idx,)) pass ## \brief Refresh content of component list and timeline list. # def refresh(self): self.refresh_components() self.refresh_timelines() pass def dom_add_component(self, name): model = self._components_model model.append((name, False)) pass def dom_rm_component(self, name): model = self._components_model itr = model.get_iter_first() while itr: itr_name = model.get_value(itr, 0) if itr_name == name: model.remove(itr) return itr = model.iter_next(itr) pass raise ValueError, 'unknown component name - %s' % (name) def dom_add_timeline(self, name): model = self._timelines_model model.append((name, False)) pass def dom_rm_timeline(self, name): model = self._timelines_model itr = model.get_iter_first() while itr: itr_name = model.get_value(itr, 0) if itr_name == name: model.remove(itr) return itr = itr.iter_next() pass raise ValueError, 'unknown component name - %s' % (name) pass ## \brief UI interactive handlers # # A mix-in to handle UI events. # class comp_dock_ui(object): __metaclass__ = data_monitor.data_monitor __data_monitor_prefix__ = 'on_' def __init__(self, domview_ui, fname=None): super(comp_dock_ui, self).__init__() self._locker = domview_ui pass def _drop_undo(self): self._doc.commit() self._doc.beginTransaction() pass ## \brief Start handle UI events. # def start_handle_ui_events(self): self._builder.connect_signals(self) pass def install_dock(self, desktop): self._doc = desktop.doc().rdoc pass def _current_component(self): treeview = self._components_treeview path, col = treeview.get_cursor() model = self._components_model itr = model.get_iter(path) name = model.get_value(itr, 0) return name def _current_timeline(self): treeview = self._timelines_treeview path, col = treeview.get_cursor() model = self._timelines_model itr = model.get_iter(path) name = model.get_value(itr, 0) return name def _add_component(self): def _make_component_name(): comp_name = 'New Component' idx = 0 while comp_name in self._domview_ui.all_comp_names(): comp_name = 'New Component %d' % (idx) idx = idx + 1 pass return comp_name comp_name = _make_component_name() print comp_name self._domview_ui.add_component(comp_name) pass def _rm_component(self): if self._current_component() == 'main': return treeview = self._components_treeview path, col = treeview.get_cursor() model = self._components_model itr = model.get_iter(path) comp_name = model.get_value(itr, 0) print comp_name self._domview_ui.rm_component(comp_name) pass def _switch_component(self): domview_ui = self._domview_ui comp_name = self._current_component() domview_ui.switch_component(comp_name) group = domview_ui.get_layer_group(0) desktop = self._desktop # from comp_dock_base desktop.setCurrentLayer(group.spitem) pass def _add_timeline(self): def _make_timeline_name(): tl_name = 'New Timeline' idx = 0 while tl_name in self._domview_ui.all_timeline_names(): tl_name = 'New Timeline %d' % (idx) idx = idx + 1 pass return tl_name if self._domview_ui.get_current_component() == 'main': return tl_name = _make_timeline_name() print tl_name self._domview_ui.add_timeline(tl_name) pass def _rm_timeline(self): if self._current_component() == 'main': return treeview = self._timelines_treeview path, col = treeview.get_cursor() model = self._timelines_model itr = model.get_iter(path) tl_name = model.get_value(itr, col) print tl_name self._domview_ui.rm_timeline(tl_name) pass def _switch_timeline(self): domview_ui = self._domview_ui timeline_name = self._current_timeline() domview_ui.switch_timeline(timeline_name) pass def on_add_comp_clicked(self, *args): self._add_component() self._drop_undo() pass def on_remove_comp_clicked(self, *args): self._rm_component() self._drop_undo() pass def on_treeview_components_button_press_event(self, widget, event, *args): if event.type != gtk.gdk.BUTTON_PRESS: return if event.button != 3: # not right button return self._components_menu.popup(None, None, None, event.button, event.time) pass def on_treeview_components_row_activated(self, *args): self._switch_component() self._drop_undo() pass ## \brief Handle of changing component name. # def on_cellrenderer_comp_edited(self, renderer, path, new_text, *args): model = self._components_model itr = model.get_iter(path) old_name = model.get_value(itr, 0) model.set_value(itr, 0, new_text) model.set_value(itr, 1, False) self._domview_ui.rename_component(old_name, new_text) self._drop_undo() pass def on_rename_component_activate(self, *args): treeview = self._components_treeview path, col = treeview.get_cursor() model = self._components_model itr = model.get_iter(path) model.set_value(itr, 1, True) treeview.set_cursor(path, col, True) pass def on_link_component_activate(self, *args): desktop = self._desktop comp_name = self._current_component() cur_layer_group_sp = desktop.currentLayer() cur_layer_group = cur_layer_group_sp.repr self._domview_ui.link_to_component(comp_name, cur_layer_group) self._drop_undo() pass def on_switch_component_activate(self, *args): self._switch_component() self._drop_undo() pass def on_add_timeline_clicked(self, *args): self._add_timeline() self._drop_undo() pass def on_remove_timeline_clicked(self, *args): self._rm_timeline() self._drop_undo() pass def on_treeview_timelines_button_press_event(self, widget, event, *args): if event.type != gtk.gdk.BUTTON_PRESS: return if event.button != 3: # not right button return self._timelines_menu.popup(None, None, None, event.button, event.time) pass def on_treeview_timelines_row_activated(self, *args): self._switch_timeline() self._drop_undo() pass def on_cellrenderer_timelines_edited(self, renderer, path, new_text, *args): model = self._timelines_model itr = model.get_iter(path) old_name = model.get_value(itr, 0) model.set_value(itr, 0, new_text) model.set_value(itr, 1, False) self._domview_ui.rename_timeline(old_name, new_text) self._drop_undo() pass def on_rename_timeline_activate(self, *args): treeview = self._timelines_treeview path, col = treeview.get_cursor() model = self._timelines_model itr = model.get_iter(path) model.set_value(itr, 1, True) treeview.set_cursor(path, col, True) pass def on_switch_timeline_activate(self, *args): self._switch_timeline() self._drop_undo() pass pass ## \brief Component dock # # Mix base functions and event handlers together. # class comp_dock(comp_dock_base, comp_dock_ui): def __init__(self, domview_ui, fname=None): super(comp_dock, self).__init__(domview_ui, fname) self.start_handle_ui_events() pass def install_dock(self, desktop): comp_dock_base.install_dock(self, desktop) comp_dock_ui.install_dock(self, desktop) pass pass