Mercurial > MadButterfly
view examples/dynamic/main.c @ 402:6024f98bbf5e
It's obviously 1.22 instead of 0.22
author | john.cylee@gmail.com |
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date | Sat, 13 Jun 2009 22:25:11 +0800 |
parents | 31b6633e3538 |
children | 84ce2d4a8c3f |
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/*! \file * * svg2code_ex is an example that show programmers how to create a * menu with MadButterfly. * */ #include <stdio.h> #include <mb.h> #include <string.h> //#include "menu.h" #include "mbapp.h" typedef struct { shape_t *rect; co_aix orx,ory; int start_x,start_y; observer_t *obs1,*obs2; int currentscene; }MyAppData; #define CMOUSE(e) (coord_get_mouse_event(e)) static void add_rect_move(event_t *evt, void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mouse_event_t *mev = (mouse_event_t *) evt; printf("resize rectangle\n"); sh_rect_set(en->rect, en->start_x, en->start_y, mev->x - en->start_x, mev->y-en->start_y,0,0); rdman_shape_changed(MBAPP_RDMAN(arg),en->rect); rdman_redraw_changed(MBAPP_RDMAN(arg)); } static void add_rect_release(event_t *evt, void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mouse_event_t *mev = (mouse_event_t *) evt; printf("rectangle done\n"); subject_remove_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), en->obs1); subject_remove_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), en->obs2); } static void add_rect_2(event_t *evt, void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mouse_event_t *mev = (mouse_event_t *) evt; paint_t *color; printf("select first point\n"); // Add an rect path en->start_x = mev->x; en->start_y = mev->y; subject_remove_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), en->obs1); subject_remove_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), en->obs2); en->obs1 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_MOVE, add_rect_move, en); en->obs2 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_BUT_RELEASE, add_rect_release, en); } static void add_rect_2_move(event_t *evt, void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mouse_event_t *mev = (mouse_event_t *) evt; sh_rect_set(en->rect, mev->x, mev->y, 50,50,0,0); rdman_shape_changed(MBAPP_RDMAN(arg),en->rect); rdman_redraw_changed(MBAPP_RDMAN(arg)); } static void add_rect(event_t *evt, void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mouse_event_t *mev = (mouse_event_t *) evt; paint_t *color; printf("menut selected\n"); en->obs1 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_BUT_PRESS, add_rect_2, en); en->obs2 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_MOVE, add_rect_2_move, en); en->rect = rdman_shape_rect_new(MBAPP_RDMAN(arg), mev->x, mev->y, 50 , 50, 0,0); // Paint it with color en->obs1 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_BUT_PRESS, add_rect_2, en); en->obs2 = subject_add_event_observer(CMOUSE(MBAPP_RDMAN(arg)->root_coord), EVT_MOUSE_MOVE, add_rect_2_move, en); en->rect = rdman_shape_rect_new(MBAPP_RDMAN(arg), mev->x, mev->y, 50 , 50, 0,0); // Paint it with color color = rdman_paint_color_new(MBAPP_RDMAN(arg), 0.800000, 0.800000, 0.400000, 1.000000); rdman_paint_fill(MBAPP_RDMAN(arg), color, en->rect); // Add to the stage //rdman_add_shape(MBAPP_RDMAN(arg), en->rect, en->menu->root_coord); } void test(void *a) { printf("Button is pressed.....\n"); } MBApp *myApp; void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg) { MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData ); mb_timeval_t timer,interval; get_now(&timer); MB_TIMEVAL_SET(&interval, 1 ,0); MB_TIMEVAL_ADD(&timer, &interval); mb_tman_timeout( MBApp_getTimer(myApp), &timer, switch_scene, myApp); en->currentscene = (en->currentscene + 1) % 2; printf("switch to scene %d\n", en->currentscene + 1); MB_SPRITE_GOTO_SCENE(myApp->rootsprite,en->currentscene + 1); } MyApp_InitContent() { mb_button_t *b; mb_sprite_t *sprite; sprite = sprite_load(".libs/button", myApp->rdman, myApp->rdman->root_coord); b = mb_button_new(myApp->rdman, sprite, "btn"); mb_button_add_onClick(b, test,NULL); } void draw_text() { } int main(int argc, char * const argv[]) { subject_t *subject; mb_obj_t *button; MyAppData data; mb_timeval_t tmo,interval; if (argc > 1) myApp = MBApp_Init(argv[1]); else myApp = MBApp_Init(".libs/scene"); data.currentscene=0; draw_text(); MBApp_setData(myApp,&data); MyApp_InitContent(); get_now(&tmo); MB_TIMEVAL_SET(&interval, 1 ,0); mb_tman_timeout( MBApp_getTimer(myApp), &tmo, switch_scene, myApp); MBApp_loop(myApp); return 0; } /* vim: set ts=4 */