Mercurial > MadButterfly
view src/mbaf/mbapp.c @ 1147:5cfa73d7e80f
Add the Run button to simulate the animation
author | wycc |
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date | Fri, 24 Dec 2010 15:00:28 +0800 |
parents | 84006acab6af |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #include <mb.h> #include <mb_af.h> #include <mb_backend.h> mbaf_t *mbaf_init(const char *module, const char *module_dir) { mbaf_t *app = (mbaf_t *) malloc(sizeof(mbaf_t)); mb_rt_t *rt; rt = mb_runtime_new(":0.0", 800, 600); if(rt == NULL) return NULL; sprite_set_search_path(module_dir); app->rt = rt; app->rdman = mb_runtime_rdman(rt); app->kbevents = mb_runtime_kbevents(rt); app->rootsprite= sprite_load(module,app->rdman, app->rdman->root_coord); if(app->rootsprite == NULL) { mb_runtime_free(rt); free(app); return NULL; } rdman_attach_backend(app->rdman, rt); MB_SPRITE_GOTO_SCENE(app->rootsprite, 1); return app; } void mbaf_set_data(mbaf_t *app,void *data) { app->private = (void *) data; } mb_timer_man_t *mbaf_get_timer(mbaf_t *app) { return mb_runtime_timer_man(app->rt); } void mbaf_loop(mbaf_t *app) { /* * Start handle connections, includes one to X server. * User start to interact with the application. */ mb_runtime_event_loop(app->rt); /* * Clean */ mb_runtime_free(app->rt); free(app); }