Mercurial > MadButterfly
view src/animate.c @ 52:59a295651480
Add action mb_chgcolor_t to change color of paints.
author | Thinker K.F. Li <thinker@branda.to> |
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date | Sat, 09 Aug 2008 22:16:23 +0800 |
parents | 5f5bd3ac9316 |
children | ab028c9f0930 |
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/*! \brief Animation tools. * * XXX: Program is a sequence of actions duration a perior. * Actions are grouped into words. A program defines * the order and time of playing of words. A word * defines how long to perform a set of actions. Actions * in a word are performed concurrently. * * Animation shapes are updated periodically. Every action * are working with start, step, and stop 3 calls. start is * called when start time the word, contain it, due. step is * called periodically in duration of playing time start at * 'start time'. When the clock run out the playing time of * a word, it call stop of actions in the word. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "mb_types.h" #include "redraw_man.h" #include "mb_timer.h" #include "animate.h" #define STEP_INTERVAL 100000 #define ASSERT(x) /*! \brief A word is a set of concurrent actions in a program. */ struct _mb_word { mb_timeval_t start_time; /*!< time to start the word */ mb_timeval_t playing_time; /*!< time duration of playing */ mb_timeval_t abs_start, abs_stop; STAILQ(mb_action_t) actions; }; /*! \brief A program describe a series of actions to animate shapes. * * first_playing is an index to one of words. It always points to * the first of words that is playing or waiting for playing. */ struct _mb_progm { redraw_man_t *rdman; mb_timeval_t start_time; int first_playing; /*!< first playing word. */ mb_tman_t *tman; int n_words; int max_words; mb_word_t words[1]; }; /*! \brief Basic class of nnimation actions. * * A action must implement following 4 functions. * \li start, * \li step, * \li stop, * \li free, and * \li *_new(). * * *_new() must invokes mb_word_add_action() to add new object * as one of actions in the word specified as an argument of it. * It also means *_new() must have an argument with type of * (mb_word_t *). */ struct _mb_action { void (*start)(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman); void (*step)(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman); void (*stop)(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman); void (*free)(mb_action_t *act); mb_action_t *next; }; mb_progm_t *mb_progm_new(int max_words, redraw_man_t *rdman) { mb_progm_t *progm; int i; progm = (mb_progm_t *)malloc(sizeof(mb_progm_t) + (sizeof(mb_word_t) * (max_words - 1))); if(progm == NULL) return NULL; progm->rdman = rdman; progm->n_words = 0; progm->max_words = max_words; for(i = 0; i < max_words; i++) STAILQ_INIT(progm->words[i].actions); return progm; } void mb_progm_free(mb_progm_t *progm) { int n_words; mb_word_t *word; mb_action_t *cur_act; int i; n_words = progm->n_words; for(i = 0; i < n_words; i++) { word = progm->words + i; for(cur_act = STAILQ_HEAD(word->actions); cur_act != NULL; cur_act = STAILQ_HEAD(word->actions)) { STAILQ_REMOVE(word->actions, mb_action_t, next, cur_act); cur_act->free(cur_act); } } free(progm); } /*! \brief Add a new word into a program. * * The start time of new word should bigger or equal to last one. * The time should be specified in incremental order. */ mb_word_t *mb_progm_next_word(mb_progm_t *progm, const mb_timeval_t *start, const mb_timeval_t *playing) { mb_word_t *word; if(progm->n_words >= progm->max_words) return NULL; if(progm->n_words && MB_TIMEVAL_LATER(&progm->words[progm->n_words - 1].start_time, start)) return NULL; word = progm->words + progm->n_words++; MB_TIMEVAL_CP(&word->start_time, start); MB_TIMEVAL_CP(&word->playing_time, playing); return word; } static void mb_word_add_action(mb_word_t *word, mb_action_t *act) { STAILQ_INS_TAIL(word->actions, mb_action_t, next, act); } static void mb_word_start(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->start(act, tmo, &word->playing_time, rdman); } } static void mb_word_step(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->step(act, tmo, rdman); } } static void mb_word_stop(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->stop(act, tmo, rdman); } } /* * Any two actions in concurrent words never change the same attribute. * Start time of words in a program are specified in incremental order. */ static void mb_progm_step(const mb_timeval_t *tmo, const mb_timeval_t *now, void *arg) { mb_progm_t *progm = (mb_progm_t *)arg; mb_timeval_t next_tmo; mb_word_t *word; mb_timer_t *timer; int i; MB_TIMEVAL_SET(&next_tmo, 0, STEP_INTERVAL); MB_TIMEVAL_ADD(&next_tmo, tmo); /* _step() or _stop() words that in playing. */ i = progm->first_playing; for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(tmo, &word->abs_start); word = progm->words + ++i) { if(MB_TIMEVAL_LATER(tmo, &word->abs_stop)) continue; if(MB_TIMEVAL_LATER(&next_tmo, &word->abs_stop)) mb_word_stop(word, tmo, now, progm->rdman); else mb_word_step(word, tmo, now, progm->rdman); } /* Start words that their abs_start is in duration * from now to timeout for next update. */ for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(&next_tmo, &word->abs_start); word = progm->words + ++i) { mb_word_start(word, tmo, now, progm->rdman); if(MB_TIMEVAL_LATER(&next_tmo, &word->abs_stop)) mb_word_stop(word, tmo, now, progm->rdman); } /* Find a new first_playing if any consequence words, following current * first_playing word, are stoped. */ i = progm->first_playing; for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(&next_tmo, &word->abs_stop); word = progm->words + ++i) { progm->first_playing++; } /* Setup timeout for next update. */ if(progm->first_playing < progm->n_words) { word = progm->words + progm->first_playing; if(MB_TIMEVAL_LATER(&word->abs_start, &next_tmo)) MB_TIMEVAL_CP(&next_tmo, &word->abs_start); timer = mb_tman_timeout(progm->tman, &next_tmo, mb_progm_step, progm); } } void mb_progm_start(mb_progm_t *progm, mb_tman_t *tman, mb_timeval_t *now) { mb_timer_t *timer; mb_word_t *word; int i; if(progm->n_words == 0) return; progm->tman = tman; MB_TIMEVAL_CP(&progm->start_time, now); progm->first_playing = 0; for(i = 0; i < progm->n_words; i++) { word = progm->words + i; MB_TIMEVAL_CP(&word->abs_start, &word->start_time); MB_TIMEVAL_ADD(&word->abs_start, now); MB_TIMEVAL_CP(&word->abs_stop, &word->abs_start); MB_TIMEVAL_ADD(&word->abs_stop, &word->playing_time); } if(MB_TIMEVAL_EQ(&progm->words[0].abs_start, now)) { mb_progm_step(now, now, progm); return; } timer = mb_tman_timeout(tman, &progm->words[0].abs_start, mb_progm_step, progm); ASSERT(timer != NULL); } void mb_progm_abort(mb_progm_t *progm, mb_tman_t *tman) { } typedef struct _mb_shift mb_shift_t; /*! \brief Animation action for shift a coordination. */ struct _mb_shift { mb_action_t action; co_aix x, y; coord_t *coord; mb_timeval_t start_time; co_aix saved_matrix[6]; const mb_timeval_t *playing_time; }; static float comp_mb_timeval_ratio(const mb_timeval_t *a, const mb_timeval_t *b) { float ratio; ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a); ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b); return ratio; } static void mb_shift_start(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; MB_TIMEVAL_CP(&shift->start_time, now); coord = shift->coord; memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6])); shift->playing_time = playing_time; } static void mb_shift_step(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; mb_timeval_t diff; coord_t *coord; float ratio; MB_TIMEVAL_CP(&diff, now); MB_TIMEVAL_DIFF(&diff, &shift->start_time); ratio = comp_mb_timeval_ratio(&diff, shift->playing_time); coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio; coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio; rdman_coord_changed(rdman, coord); } static void mb_shift_stop(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x; coord->matrix[5] = shift->saved_matrix[5] + shift->y; rdman_coord_changed(rdman, coord); } static void mb_shift_free(mb_action_t *act) { free(act); } mb_action_t *mb_shift_new(co_aix x, co_aix y, coord_t *coord, mb_word_t *word) { mb_shift_t *shift; shift = (mb_shift_t *)malloc(sizeof(mb_shift_t)); if(shift == NULL) return (mb_action_t *)shift; shift->x = x; shift->y = y; shift->coord = coord; shift->action.start = mb_shift_start; shift->action.step = mb_shift_step; shift->action.stop = mb_shift_stop; shift->action.free = mb_shift_free; mb_word_add_action(word, (mb_action_t *)shift); return (mb_action_t *)shift; } #include "paint.h" typedef struct _mb_chgcolor mb_chgcolor_t; struct _mb_chgcolor { mb_action_t action; co_comp_t r, g, b, a; paint_t *paint; mb_timeval_t start_time; const mb_timeval_t *playing_time; co_comp_t s_r, s_g, s_b, s_a; /*!< saved RGBA values. */ }; static void mb_chgcolor_start(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman) { mb_chgcolor_t *chg = (mb_chgcolor_t *)act; MB_TIMEVAL_CP(&chg->start_time, now); chg->playing_time = playing_time; /* playing_time is in word, * it live time is as long as * actions. */ paint_color_get(chg->paint, &chg->s_r, &chg->s_g, &chg->s_b, &chg->s_a); } static void mb_chgcolor_step(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_chgcolor_t *chg = (mb_chgcolor_t *)act; mb_timeval_t diff; co_comp_t r, g, b, a; float ratio, comp; MB_TIMEVAL_CP(&diff, now); MB_TIMEVAL_DIFF(&diff, &chg->start_time); ratio = comp_mb_timeval_ratio(&diff, chg->playing_time); comp = 1 - ratio; r = chg->s_r * comp + ratio * chg->r; g = chg->s_g * comp + ratio * chg->g; b = chg->s_b * comp + ratio * chg->b; a = chg->s_a * comp + ratio * chg->a; paint_color_set(chg->paint, r, g, b, a); rdman_paint_changed(rdman, chg->paint); } static void mb_chgcolor_stop(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_chgcolor_t *chg = (mb_chgcolor_t *)act; paint_color_set(chg->paint, chg->r, chg->g, chg->b, chg->a); rdman_paint_changed(rdman, chg->paint); } static void mb_chgcolor_free(mb_action_t *act) { free(act); } mb_action_t *mb_chgcolor_new(co_comp_t r, co_comp_t g, co_comp_t b, co_comp_t a, paint_t *paint, mb_word_t *word) { mb_chgcolor_t *chg; chg = (mb_chgcolor_t *)malloc(sizeof(mb_chgcolor_t)); if(chg == NULL) return NULL; chg->r = r; chg->g = g; chg->b = b; chg->a = a; chg->paint = paint; chg->action.start = mb_chgcolor_start; chg->action.step = mb_chgcolor_step; chg->action.stop = mb_chgcolor_stop; chg->action.free = mb_chgcolor_free; mb_word_add_action(word, (mb_action_t *)chg); return (mb_action_t *)chg; } #ifdef UNITTEST #include <CUnit/Basic.h> typedef struct _mb_dummy mb_dummy_t; struct _mb_dummy { mb_action_t action; int id; int *logidx; int *logs; }; static void mb_dummy_start(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman) { mb_dummy_t *dummy = (mb_dummy_t *)act; dummy->logs[(*dummy->logidx)++] = dummy->id; } static void mb_dummy_step(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_dummy_t *dummy = (mb_dummy_t *)act; dummy->logs[(*dummy->logidx)++] = dummy->id; } static void mb_dummy_stop(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_dummy_t *dummy = (mb_dummy_t *)act; dummy->logs[(*dummy->logidx)++] = dummy->id; } static void mb_dummy_free(mb_action_t *act) { free(act); } mb_action_t *mb_dummy_new(int id, int *logidx, int *logs, mb_word_t *word) { mb_dummy_t *dummy; dummy = (mb_dummy_t *)malloc(sizeof(mb_dummy_t)); if(dummy == NULL) return NULL; dummy->id = id; dummy->logidx = logidx; dummy->logs = logs; dummy->action.start = mb_dummy_start; dummy->action.step = mb_dummy_step; dummy->action.stop = mb_dummy_stop; dummy->action.free = mb_dummy_free; mb_word_add_action(word, (mb_action_t *)dummy); return (mb_action_t *)dummy; } void test_animate_words(void) { mb_progm_t *progm; mb_word_t *word; mb_action_t *acts[4]; mb_tman_t *tman; mb_timeval_t tv1, tv2, now, tmo_after; int logcnt = 0; int logs[256]; int r; tman = mb_tman_new(); CU_ASSERT(tman != NULL); progm = mb_progm_new(3, NULL); CU_ASSERT(progm != NULL); MB_TIMEVAL_SET(&tv1, 1, 0); MB_TIMEVAL_SET(&tv2, 0, STEP_INTERVAL * 3); word = mb_progm_next_word(progm, &tv1, &tv2); CU_ASSERT(word != NULL); acts[0] = mb_dummy_new(0, &logcnt, logs, word); CU_ASSERT(acts[0] != NULL); MB_TIMEVAL_SET(&tv1, 1, STEP_INTERVAL * 4 / 3); MB_TIMEVAL_SET(&tv2, 0, STEP_INTERVAL / 3); word = mb_progm_next_word(progm, &tv1, &tv2); CU_ASSERT(word != NULL); acts[1] = mb_dummy_new(1, &logcnt, logs, word); CU_ASSERT(acts[1] != NULL); MB_TIMEVAL_SET(&tv1, 1, STEP_INTERVAL * 2); MB_TIMEVAL_SET(&tv2, 0, STEP_INTERVAL * 3); word = mb_progm_next_word(progm, &tv1, &tv2); CU_ASSERT(word != NULL); acts[2] = mb_dummy_new(2, &logcnt, logs, word); CU_ASSERT(acts[2] != NULL); MB_TIMEVAL_SET(&now, 0, 0); mb_progm_start(progm, tman, &now); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 1 && MB_TIMEVAL_USEC(&tmo_after) == 0); /* 1.0s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 1); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 0 && MB_TIMEVAL_USEC(&tmo_after) == STEP_INTERVAL); /* 1.1s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 4); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 0 && MB_TIMEVAL_USEC(&tmo_after) == STEP_INTERVAL); /* 1.2s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 6); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 0 && MB_TIMEVAL_USEC(&tmo_after) == STEP_INTERVAL); /* 1.3s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 8); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 0 && MB_TIMEVAL_USEC(&tmo_after) == STEP_INTERVAL); /* 1.4s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 9); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == 0); CU_ASSERT(MB_TIMEVAL_SEC(&tmo_after) == 0 && MB_TIMEVAL_USEC(&tmo_after) == STEP_INTERVAL); /* 1.5s */ MB_TIMEVAL_ADD(&now, &tmo_after); mb_tman_handle_timeout(tman, &now); CU_ASSERT(logcnt == 10); r = mb_tman_next_timeout(tman, &now, &tmo_after); CU_ASSERT(r == -1); mb_progm_free(progm); mb_tman_free(tman); } CU_pSuite get_animate_suite(void) { CU_pSuite suite; suite = CU_add_suite("Suite_animate", NULL, NULL); if(suite == NULL) return NULL; CU_ADD_TEST(suite, test_animate_words); return suite; } #endif /* UNITTEST */