Mercurial > MadButterfly
view include/mb_shapes.h @ 948:518c61784355
Add frameruler to show ruler for framelines
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Wed, 17 Nov 2010 01:46:10 +0800 |
parents | 586e50f82c1f |
children | a8d20bc8ce40 |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 /*! \file * \brief Declare interfaces of shapes. * * \todo Add ellipse shape. * \todo Add circle shape. */ #ifndef __SHAPES_H_ #define __SHAPES_H_ #include "mb_config.h" #ifdef SH_TEXT #include <pango/pangocairo.h> #endif #include "mb_graph_engine.h" #include "mb_types.h" #include "mb_redraw_man.h" #include "mb_img_ldr.h" /*! \page define_shape How to Define Shapes * * A shape implementation must include * - rdman_shape_*_new() * - clear memory for shape_t member. * - mb_obj_init() to initialize shape_t::obj. * - assign *_free() to \ref shape_t::free. * - make new object been managed by a redraw manager. * - call rdman_shape_man() * - *_free() * - assigned to \ref shape_t::free. * - *_transform() * - *_draw() * - *_draw() is responsive to define shape. How the shape is filled * or stroked is defined by paint. * - first member variable of a shape type must be a shape_t. * * Must modify * - event.c::draw_shape_path() * - redraw_man.c::clean_shape() * - redraw_man.c::draw_shape() * * \section shape_transform Shape Transform * * All shape types must have a shape transform function. It is invoked by * redraw_man.c::clean_shape(). It's task is to update \ref geo_t of the * shape object. In most situtation, it call geo_from_positions() to * update geo_t. * * \section rdman_man_shape Make a redraw manager managing a shape. * * It means managing life cycle of a shape to make a redraw manager * managing a shape. Shapes are referenced by a redraw manager to * update output device. So, a redraw manager must make sure all * shapes are valid when they are needed to update output. To make sure * lifecycle of shapes are synchronized with status of a redraw manager, * lifecycle of shapes are managed by associated redraw manager. * */ /*! \defgroup shapes Shapes * @{ */ /*! \defgroup shape_path Shape of Path * @{ */ extern shape_t *rdman_shape_path_new(redraw_man_t *rdman, const char *data); extern shape_t *rdman_shape_path_new_from_binary(redraw_man_t *rdman, char *commands, co_aix *pnts, int pnt_cnt, co_aix *float_args, int float_arg_cnt); extern void sh_path_transform(shape_t *shape); extern void sh_path_draw(shape_t *shape, mbe_t *cr); /* @} */ #ifdef SH_TEXT /*! \defgroup shape_text Shape of Text * @{ */ extern shape_t *rdman_shape_text_new(redraw_man_t *rdman, const char *txt, co_aix x, co_aix y, co_aix font_size, mbe_font_face_t *face,PangoAttrList *attrs); /*! \brief Change the content of the text element. * In the SVG, the content of a text tag can be composed of several tspan inside it. The Madbutterfly parser will collect all content of a * text segement as a single string. The attribute of these characters are saved in a seperate data structure. In the program level, we will * not keep the SVG text tree. Instead, all attributes will be expanded into a list. * * When you change the content of a text element, please remember that the attributes will not be removed by the way. You need to change * them seperately. * */ extern void sh_text_set_text(shape_t *shape, const char *txt); extern void sh_text_transform(shape_t *shape); extern void sh_text_draw(shape_t *shape, mbe_t *cr); /* @} */ #endif /*! \defgroup mb_text_t Shape of Text * @{ */ #define TEXTSTYLE_BOLD 1 #define TEXTSTYLE_ITALIC 2 #define TEXTSTYLE_UNDERLINE 4 #define TEXTSTYLE_COLOR 8 #define TEXTSTYLE_FONT 0x10 #define TEXTSTYLE_ALIGN 0x20 #define TEXTALIGN_START 1 #define TEXTALIGN_MIDDLE 2 #define TEXTALIGN_END 3 typedef struct { int property; unsigned int color; unsigned int align; char *font; } mb_textstyle_t; typedef struct _textsegment { int x; int y; mb_textstyle_t style; int size; char *buf; struct _textsegment *next; } mb_text_segment_t; #define MBTEXT_DIRTY 1 typedef struct { int nseg; mb_text_segment_t *segs; int flag; mbe_surface_t *surface; } mb_text_t; /*! \brief Change the style of the text. * * This function can add a couple of attributes to a segment of text or the whole text field. If the @end is -1, the attributes * will be applied to the whole text field. The @style should be initialized by using the mb_textstyle_xxx functions. All attributes * which is not initialized will not be changed. It means that the @style will be added into all existing style instead of reaplcing * it. */ extern void sh_text_set_style(shape_t *shape,int begin,int end,mb_textstyle_t *format); /*! \brief Change the color of the text field * Change the color of the whole text field. This will removed all existing color attribute. If you want to change part of the text * field only, please use the sh_text_set_style instead. */ extern void sh_text_set_color(shape_t *shape, unsigned color); /*! \brief Turn on/off the bold attribute. * Turn on/off the font weight of the whole text field. This will removed all existing bold setting. If you want to change part of the text * field only, please use the sh_text_set_style instead. */ extern void sh_text_set_bold(shape_t *shape, int bold); /*! \brief Turn on/off the italic attribute. * Turn on/off the italic of the whole text field. This will removed all existing italic setting. If you want to change part of the text * field only, please use the sh_text_set_style instead. */ extern void sh_text_set_italic(shape_t *shape, int italic); /*! \brief Turn on/off the underline attribute. * Turn on/off the underline of the whole text field. This will removed all existing underline setting. If you want to change part of the text * field only, please use the sh_text_set_style instead. */ extern void sh_text_set_underline(shape_t *shape, int underline); /*! \brief Change the font of the text field. * Change the font of the whole text field. This will removed all existing underline setting. If you want to change part of the text * field only, please use the sh_text_set_style instead. */ extern void sh_text_set_font(shape_t *shape, char *family); /*! \brief Init the text style data structure. * * This is usually used to initialize the mb_textstyle_t which is allocate in the stack. It will mark all property as undefined. All undefined * property will not change when the sh_text_set_style is called. * */ static inline void mb_textstyle_init(mb_textstyle_t *style) { style->property = 0; } /*! \brief Get the dimension of the text */ extern void sh_text_get_size(shape_t *sh, int *w, int *h); extern void mb_textstyle_set_font(mb_textstyle_t *style, char *font); static inline char *mb_textstyle_get_font(mb_textstyle_t *style) { if (style->property & TEXTSTYLE_FONT) return style->font; else return NULL; } extern void mb_textstyle_set_bold(mb_textstyle_t *style, int bold); static inline int mb_textstyle_get_bold(mb_textstyle_t *style) { return style->property & TEXTSTYLE_BOLD; } extern void mb_textstyle_set_italic(mb_textstyle_t *style, int italic); static inline int mb_textstyle_get_italic(mb_textstyle_t *style) { return style->property & TEXTSTYLE_ITALIC; } extern void mb_textstyle_set_underline(mb_textstyle_t *style, int underline); static inline int mb_textstyle_get_undeline(mb_textstyle_t *style) { return style->property & TEXTSTYLE_UNDERLINE; } #define TEXTCOLOR_RED(c) (((c)&0xff0000)>>16) #define TEXTCOLOR_GREEN(c) (((c)&0xff00)>>8) #define TEXTCOLOR_BLUE(c) (((c)&0xff)) #define TEXTCOLOR_RGB(r,g,b) (((r)<<16)|((g)<<8)|(b)) static inline void mb_textstyle_set_color(mb_textstyle_t *style, unsigned int color) { style->property |= TEXTSTYLE_COLOR; style->color = color; } static inline unsigned int mb_textstyle_get_color(mb_textstyle_t *style) { if (style->property & TEXTSTYLE_COLOR) return style->color; else return 0; } static inline int mb_textstyle_has_color(mb_textstyle_t *style) { return style->property & TEXTSTYLE_COLOR; } extern void mb_textstyle_set_alignment(mb_textstyle_t *style, int alignment); extern int mb_textstyle_get_alignment(mb_textstyle_t *style); extern void mb_text_set_style(mb_text_t *text, int begin,int end,mb_textstyle_t *style); extern void mb_text_get_style(mb_text_t *text, int n,mb_textstyle_t *style); extern void mb_text_set_text(mb_text_t *text, char *string,int begin,int end); extern void mb_text_get_text(mb_text_t *text, int begin,int end, char *string); /* @} */ /*! \defgroup shape_rect Shape of Rectangle * @{ */ extern shape_t *rdman_shape_rect_new(redraw_man_t *rdman, co_aix x, co_aix y, co_aix w, co_aix h, co_aix rx, co_aix ry); extern void sh_rect_transform(shape_t *shape); extern void sh_rect_draw(shape_t *shape, mbe_t *cr); extern void sh_rect_set(shape_t *shape, co_aix x, co_aix y, co_aix w, co_aix h, co_aix rx, co_aix ry); /* @} */ /*! \defgroup shape_image Shape of Image * @{ */ extern shape_t *rdman_shape_image_new(redraw_man_t *rdman, co_aix x, co_aix y, co_aix w, co_aix h); extern void sh_image_transform(shape_t *shape); extern void sh_image_draw(shape_t *shape, mbe_t *cr); extern void sh_image_set_geometry(shape_t *shape, co_aix x, co_aix y, co_aix w, co_aix h); /* @} */ /*! \defgroup shape_stext Shape of Simple Text * @{ */ /*! \defgroup font_face Define font face used to describe style of text. * @{ */ /*! \brief Font face of MadButterfly. * * It actully a mbe_font_face_t, now. But, it can be change for latter. * So, programmer should not depend on mbe_font_face_t. */ typedef struct _mb_font_face mb_font_face_t; enum MB_FONT_SLANTS { MB_FONT_SLANT_DUMMY, MB_FONT_SLANT_ROMAN, MB_FONT_SLANT_ITALIC, MB_FONT_SLANT_OBLIQUE, MB_FONT_SLANT_MAX }; extern mb_font_face_t *mb_font_face_query(redraw_man_t *rdman, const char *family, int slant, int weight); extern void mb_font_face_free(mb_font_face_t *face); /* @} */ /*! \brief Describe style of a block of text. * * \ref sh_stext_t describes style of a text by a list of * \ref mb_style_blk_t. */ typedef struct { int n_chars; mb_font_face_t *face; co_aix font_sz; } mb_style_blk_t; extern shape_t *rdman_shape_stext_new(redraw_man_t *rdman, const char *txt, co_aix x, co_aix y); extern void sh_stext_transform(shape_t *shape); extern void sh_stext_draw(shape_t *shape, mbe_t *cr); extern int sh_stext_set_text(shape_t *shape, const char *txt); extern int sh_stext_set_style(shape_t *shape, const mb_style_blk_t *blks, int nblks); /* @} */ /* @} */ #endif /* __SHAPES_H_ */