view src/img_ldr.c @ 1532:4a92b639a1cd

Clear selection set when switching current scene. To clear selection set after switching away from current to another scene. It avoids Inkscape select on nodes they are not saw after switching.
author Thinker K.F. Li <thinker@codemud.net>
date Fri, 30 Sep 2011 12:31:33 +0800
parents 7b4e80ab671a
children
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <stdio.h>
#include <string.h>
#include "mb_graph_engine.h"
#include "mb_tools.h"
#include "mb_paint.h"
#include "mb_img_ldr.h"

/*! \brief Simple image loader.
 *
 */
struct _simple_mb_img_ldr {
    mb_img_ldr_t ldr;
    const char *repo;		/*!< \brief The directory of repository. */
};
typedef struct _simple_mb_img_ldr simple_mb_img_ldr_t;

struct _simple_mb_img_data {
    mb_img_data_t img;
    mbe_surface_t *surf;
};
typedef struct _simple_mb_img_data simple_mb_img_data_t;

static void simple_mb_img_ldr_img_free(mb_img_data_t *img);

static
mb_img_data_t *simple_mb_img_ldr_load(mb_img_ldr_t *ldr, const char *img_id) {
    simple_mb_img_ldr_t *sldr = (simple_mb_img_ldr_t *)ldr;
    simple_mb_img_data_t *img;
    mbe_surface_t *surf;
    char *fname;
    int sz;

    sz = strlen(sldr->repo);
    sz += strlen(img_id);
    fname = (char *)malloc(sz + 2);
	if (img_id[0] != '/')
        strcpy(fname, sldr->repo);
	else
		fname[0] = 0;
    strcat(fname, img_id);

    surf = mbe_image_surface_create_from_png(fname);
    if(surf == NULL)
	return NULL;

    img = O_ALLOC(simple_mb_img_data_t);
    if(img == NULL) {
	mbe_surface_destroy(surf);
	return NULL;
    }
    img->img.content = mbe_image_surface_get_data(surf);
    img->img.w = mbe_image_surface_get_width(surf);
    img->img.h = mbe_image_surface_get_height(surf);
    img->img.stride = mbe_image_surface_get_stride(surf);
    img->img.fmt = mbe_image_surface_get_format(surf);
    img->img.free = simple_mb_img_ldr_img_free;
    img->surf = surf;

    return (mb_img_data_t *)img;
}

static
void simple_mb_img_ldr_img_free(mb_img_data_t *img) {
    simple_mb_img_data_t *simg = (simple_mb_img_data_t *)img;
    mbe_surface_destroy((mbe_surface_t *)simg->surf);
    free(img);
}

static
void simple_mb_img_ldr_free(mb_img_ldr_t *ldr) {
    simple_mb_img_ldr_t *defldr = (simple_mb_img_ldr_t *)ldr;

    free((void *)defldr->repo);
}

mb_img_ldr_t *simple_mb_img_ldr_new(const char *img_repository) {
    simple_mb_img_ldr_t *ldr;
    int sz;

    if(img_repository == NULL)
	return NULL;

    ldr = O_ALLOC(simple_mb_img_ldr_t);
    if(ldr == NULL)
	return NULL;

    /*
     * Copy and formalize path of image repository.
     */
    sz = strlen(img_repository);
    ldr->repo = (const char *)malloc(sz + 2);
    if(ldr->repo == NULL) {
	free(ldr);
	return NULL;
    }
    strcpy((char *)ldr->repo, img_repository);
    if(img_repository[sz - 1] != '/' && strlen(img_repository) != 0) {
	((char *)ldr->repo)[sz] = '/';
	((char *)ldr->repo)[sz + 1] = 0;
    }

    ldr->ldr.load = simple_mb_img_ldr_load;
    ldr->ldr.free = simple_mb_img_ldr_free;

    return (mb_img_ldr_t *)ldr;
}