Mercurial > MadButterfly
view pyink/unlink_clone.py @ 1532:4a92b639a1cd
Clear selection set when switching current scene.
To clear selection set after switching away from current to another scene.
It avoids Inkscape select on nodes they are not saw after switching.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Fri, 30 Sep 2011 12:31:33 +0800 |
parents | 0b5ee9c90af7 |
children |
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import dom_event from data_monitor import data_monitor ## \brief Tracking relation-ship btween copy nodes and source nodes. # # To trace the relation-ship between source node and copy node, we add # 'ns0:duplicate-src' attribute to copy nodes. But after unlink a # clone node, inkscape does not copy attributes of 'svg:use' node to # new nodes inserted after unlinking. So, we can not just putting # 'ns0:duplicate-src' on 'svg:use' and hoping it is still working for # us after unlinking. # # The solution is to duplicate value of 'id' attribute to 'saved_id' # attribute for every node. Whenever Inkscape copying nodes for a # copy & paste or an unlinking, the value of 'saved_id' attribute # would be copied to copy nodes from source nodes. We copy the value # of 'saved_id' attribute to 'ns0:duplicate-src', for copy node, to # preserve the relation-ship of copy node and source node. After copy # 'saved_id' to 'ns0:duplicate-src', 'saved_id' is re-assigned to the # value of ID of copy node. A copy node is the new node of a copying. # class unlink_clone_checker(object): __metaclass__ = data_monitor _no_change_attrs = ('ns0:duplicate-src', 'saved_id') def __init__(self, domview_ui): self._domviewui = domview_ui self._locker = domview_ui self._doc = None self._root = None pass def _start_check(self): doc = self._doc dom_event.addEventListener(doc, 'DOMNodeInserted', self.do_insert_node, None) dom_event.addEventListener(doc, 'DOMAttrModified', self.do_attr_modified, None) pass def handle_doc_root(self, doc, root): self._doc = doc self._root = root self._start_check() pass def _handle_unlinked_or_copied_nodes(self, node, child): try: saved_id = child.getAttribute('saved_id') except: # Skip it for losting saved_id pass else: child.setAttribute('ns0:duplicate-src', saved_id) pass try: child_id = child.getAttribute('id') except: # still have no ID. pass # Assign saved_id later with attr # modified event. else: child.setAttribute('saved_id', child_id) pass pass def _handle_new_nodes(self, node, child): if child.name() == 'svg:use': return try: child_id = child.getAttribute('id') except KeyError: return child.setAttribute('saved_id', child_id) pass ## \brief Check inserted node recurisvely. # # Travel the tree in post-order. # def _handle_insert_node_recursive(self, node, child): # # Traveling forest of children. # for cchild in child.childList(): self._handle_insert_node_recursive(child, cchild) pass # # Visit the node # try: child_id = child.getAttribute('saved_id') except KeyError: # have no saved_id pass else: self._handle_unlinked_or_copied_nodes(node, child) return # have no saved_id self._handle_new_nodes(node, child) pass def do_insert_node(self, node, child): self._handle_insert_node_recursive(node, child) pass def do_attr_modified(self, node, name, old_value, new_value): if name == 'id' and node.name() != 'svg:use' and new_value: # # The ID of a node may not be assigned when it being # inserted, and be assigned later. So, we checking # attribute modification event to assign value of # saved_id. # node.setAttribute('saved_id', new_value) elif old_value and (name in self._no_change_attrs): # # Restore to old value for attributes that is not allowed # to be changed by the user. # node.setAttribute(name, old_value) pass pass pass