view tools/mb_c_header.m4 @ 795:46a4cd4d382b

Remove dependent on system time to gain frame rate Date.now() would read system time. It is ineffeciency in for some implementation. To gain frame rate, we should rely on accuration of setInterval().
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 31 Aug 2010 10:04:15 +0800
parents bf1addb037b7
children
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changequote(`[', `]')dnl
divert([-1])

define([ADD_LINEAR_PAINT],[
[    paint_t *$1;
]])

define([ADD_RADIAL_PAINT],[
[    paint_t *$1;
]])
define([ADD_PATH],[
[    shape_t *$1;
]])
define([ADD_RECT],[
[    shape_t *$1;
]])
define([ADD_COORD],[
[    coord_t *$1;
]])
define([ADD_TEXT],[
[    shape_t *$1;
]])
define([ADD_STEXT],[
[    shape_t *$1;
     int $1_style_blks_num;
     mb_style_blk_t *$1_style_blks;
]])
define([ADD_IMAGE],[[
    paint_t *$1_paint_img;
    shape_t *$1;
]])
define([PANGO_BEGIN_TEXT],[
[    shape_t *$1;
]])
define([PANGO_END_TEXT],[])
define([PANGO_SIZE],[])
define([PANGO_STYLE],[])
define([PANGO_WEIGHT],[])
define([PANGO_FAMILY],[])
define([COLOR_STOP],[ ])

define([REF_STOPS_RADIAL],)
define([REF_STOPS_LINEAR],)
define([FILL_SHAPE],[
[    paint_t *$1_fill;
]])
define([STROKE_SHAPE],[
[    paint_t *$1_stroke;
]])
define([FILL_SHAPE_WITH_PAINT],)
define([STROKE_SHAPE_WITH_PAINT],)
define([STROKE_WIDTH],)
define([GROUP_HIDE],)
define([PATH_HIDE],)
define([RECT_HIDE],)
define([COORD_TRANSLATE],)
define([COORD_MATRIX],)
define([SHAPE_TRANSLATE],)
define([SHAPE_MATRIX],)
define([STYLE_BLOCK],[])
define([ADD_SYMBOL],)
define([SCENE])

define([MADBUTTERFLY],[dnl
[#ifndef __$1_H_
#define __$1_H_

typedef struct $1 $1_t;

struct $1 {
    mb_sprite_lsym_t lsym;
    redraw_man_t *rdman;
    const int *last_scene;
    coord_t *root_coord;]
$2[]dnl
[};

extern $1_t *$1_new(redraw_man_t *rdman, coord_t *parent_coord);
extern void $1_free($1_t *obj);

#endif /* __$1_H_ */]
])
divert[]dnl