Mercurial > MadButterfly
view src/shift.c @ 795:46a4cd4d382b
Remove dependent on system time to gain frame rate
Date.now() would read system time. It is ineffeciency in for some
implementation. To gain frame rate, we should rely on accuration of
setInterval().
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 31 Aug 2010 10:04:15 +0800 |
parents | 45d9a1e2764d |
children | 586e50f82c1f |
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include "mb_animate.h" static float comp_mb_timeval_ratio(const mb_timeval_t *a, const mb_timeval_t *b) { float ratio; ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a); ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b); return ratio; } typedef struct _mb_shift mb_shift_t; /*! \brief Animation action for relative shift a coordination. */ struct _mb_shift { mb_action_t action; co_aix x, y; coord_t *coord; mb_timeval_t start_time; co_aix saved_matrix[6]; const mb_timeval_t *playing_time; }; static void mb_shift_start(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; MB_TIMEVAL_CP(&shift->start_time, now); coord = shift->coord; memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6])); shift->playing_time = playing_time; } static void mb_shift_step(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; mb_timeval_t diff; coord_t *coord; float ratio; MB_TIMEVAL_CP(&diff, now); MB_TIMEVAL_DIFF(&diff, &shift->start_time); ratio = comp_mb_timeval_ratio(&diff, shift->playing_time); coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio; coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio; rdman_coord_changed(rdman, coord); } static void mb_shift_stop(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x; coord->matrix[5] = shift->saved_matrix[5] + shift->y; rdman_coord_changed(rdman, coord); } static void mb_shift_free(mb_action_t *act) { free(act); } mb_action_t *mb_shift_new(co_aix x, co_aix y, coord_t *coord, mb_word_t *word) { mb_shift_t *shift; shift = (mb_shift_t *)malloc(sizeof(mb_shift_t)); if(shift == NULL) return NULL; shift->x = x; shift->y = y; shift->coord = coord; shift->action.start = mb_shift_start; shift->action.step = mb_shift_step; shift->action.stop = mb_shift_stop; shift->action.free = mb_shift_free; /*! \note mb_shift_new() will add itself to the specified word. */ mb_word_add_action(word, (mb_action_t *)shift); return (mb_action_t *)shift; }