Mercurial > MadButterfly
view pyink/tween.py @ 1277:4686f3131f2a
Leave a blank between import statements at head
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Wed, 12 Jan 2011 22:23:00 +0800 |
parents | ccbf0c5d01d1 |
children | cbcb91b196fa |
line wrap: on
line source
# -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- # vim: sw=4:ts=8:sts=4 import traceback import math def parse_opacity(obj): style = obj.getAttribute("style") arr = style.split(';') for a in arr: f = a.split(':') if f[0] == 'opacity': return float(f[1]) return 1 def change_opacity(obj, opacity): try: style = obj.getAttribute("style") except: obj.setAttribute("style","opacity:%g" % opacity) return arr = style.split(';') s='' for a in arr: f = a.split(':') f[0] = f[0].replace(' ','') if f[0] == 'opacity': if s != '': s = s + ('; opacity:%g' % opacity) else: s = 'opacity:%g' % opacity elif f[0] != '': if s == '': s = a else: s = s +';'+ a obj.setAttribute("style",s) class TweenObject(object): TWEEN_TYPE_NORMAL = 0 #TWEEN_TYPE_RELOCATE = 1 TWEEN_TYPE_SCALE = 1 def __init__(self, doc, root): super(TweenObject, self).__init__() self._doc = doc self._root = root try: self.width = float(root.getAttribute("width")) self.height = float(root.getAttribute("height")) except: self.width = 640 self.height = 480 pass pass def updateTweenContent(self, duplicate_group, tween_type, start_scene_group, stop_scene_group, percent): """ Update the content of the duplicate scene group. We will use precent, start_scene_group, stop_scene_group to compute transform matrix and update duplicate scene group specified. """ # Collect ref from the obj node = duplicate_group.firstChild() dup_nodes = {} while node: try: ref = node.getAttribute("ref") dup_nodes[ref] = node except: ref = None pass node = node.next() pass # Collect all nodes in stop scene stop_nodes = {} node = stop_scene_group.firstChild() while node: try: node_label = node.getAttribute("ns0:duplicate-src") stop_nodes[node_label] = node except: pass node = node.next() pass # Collect all nodes in start scene start_nodes = {} node = start_scene_group.firstChild() while node: try: node_label = node.getAttribute("id") start_nodes[node_label] = node except: pass node = node.next() pass # Remove duplicate nodes that is not in the set of start nodes for node_ref in dup_nodes: if node_ref not in start_nodes: node = dup_nodes[node_ref] duplicate_group.removeChild(node) pass pass # # Node ID of a node of start scene must be mapped to # 'ns0:duplicate-src' attribute of a node of stop scene. The # nodes which can not be mapped to a node of stop scene are # not manipulated by the tween. # # When a scene is duplicated, 'ns0:duplicate-src' attribute of # nodes, in the new scene, must be setted to ID of respective # one in the duplicated scene. # start_node = start_scene_group.firstChild() while start_node: start_node_id = start_node.getAttribute('id') dup_node = dup_nodes.setdefault(start_node_id, None) try: stop_node = stop_nodes[start_node_id] except KeyError: self.updateTweenObject(duplicate_group, tween_type, start_node, start_node, percent, dup_node) start_node = start_node.next() continue self.updateTweenObject(duplicate_group, tween_type, start_node, stop_node, percent, dup_node) start_node = start_node.next() pass pass def parseTransform(self,obj): """ Return the transform matrix of an object """ try: t = obj.getAttribute("transform") if t[0:9] == 'translate': fields = t[10:].split(',') x = float(fields[0]) fields = fields[1].split(')') y = float(fields[0]) return [1,0,0,1,x,y] elif t[0:6] == 'matrix': fields=t[7:].split(')') fields = fields[0].split(',') return [float(fields[0]),float(fields[1]),float(fields[2]),float(fields[3]),float(fields[4]),float(fields[5])] except: #traceback.print_exc() return [1,0,0,1,0,0] def invA(self,m): d = m[0]*m[3]-m[2]*m[1] return [m[3]/d, -m[1]/d, -m[2]/d, m[0]/d, (m[1]*m[5]-m[4]*m[3])/d, (m[4]*m[2]-m[0]*m[5])/d] def mulA(self,a,b): return [a[0]*b[0]+a[1]*b[2], a[0]*b[1]+a[1]*b[3], a[2]*b[0]+a[3]*b[2], a[2]*b[1]+a[3]*b[3], a[0]*b[4]+a[1]*b[5]+a[4], a[2]*b[4]+a[3]*b[5]+a[5]] def decomposition(self,m): """ Decompose the affine matrix into production of translation,rotation,shear and scale. The algorithm is documented at http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html """ if m[0]*m[3] == m[1]*m[2]: print "The affine matrix is singular" return [1,0,0,1,0,0] A=m[0] B=m[2] C=m[1] D=m[3] E=m[4] F=m[5] sx = math.sqrt(A*A+B*B) A = A/sx B = B/sx shear = m[0]*m[1]+m[2]*m[3] C = C - A*shear D = D - B*shear sy = math.sqrt(C*C+D*D) C = C/sy D = D/sy r = A*D-B*C if r == -1: shear = -shear sy = -sy R = math.atan2(B,A) return [sx,sy, R, E,F] def updateTweenObject(self,obj,typ,s,d,p,newobj): """ Generate tweened object in the @obj by using s and d in the @p percent http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html """ if typ == self.TWEEN_TYPE_SCALE: self.updateTweenObjectScale(obj,s,d,p,newobj) pass elif typ == self.TWEEN_TYPE_NORMAL: if newobj == None: newobj = s.duplicate(self._doc) newobj.setAttribute("ref", s.getAttribute("id")) obj.appendChild(newobj) pass def updateTweenObjectScale(self,obj,s,d,p,newobj): """ Generate a new group which contains the original group and then add the transform matrix to generate a tween frame between the origin and destination scene group. We will parse the transform matrix of the @s and @d and then generate the matrix which is (1-p) of @s and p percent of @d. """ if newobj and not newobj.firstChild(): # newobj is not with expect structure. # # When a user change tween type of a scene, the structure # of dup group created by old tween type may not satisfy # the requirement of current tween type. newobj.parent().removeChild(newobj) newobj = None pass if newobj == None: newobj = s.duplicate(self._doc) top = self._doc.createElement("svg:g") top.setAttribute("ref",s.getAttribute("id")) top.appendChild(newobj) obj.appendChild(top) else: top = newobj newobj = newobj.firstChild() pass if s.name() == 'svg:g': # Parse the translate or matrix # # D = B inv(A) try: (ox,oy) = s.spitem.getCenter() except: ox = 0 oy = 0 try: (dx,dy) = d.spitem.getCenter() except: dx = 0 dy = 0 try: start_opacity = parse_opacity(s) except: start_opacity = 1 try: end_opacity =parse_opacity( d) except: end_opacity = 1 cur_opacity = start_opacity*(1-p)+end_opacity*p change_opacity(newobj,cur_opacity) sm = self.parseTransform(s) ss = self.decomposition(sm) dm = self.parseTransform(d) dd = self.decomposition(dm) sx = (ss[0]*(1-p)+dd[0]*p)/ss[0] sy = (ss[1]*(1-p)+dd[1]*p)/ss[0] a = ss[2]*(1-p)+dd[2]*p-ss[2] tx = ox*(1-p)+dx*p ty = oy*(1-p)+dy*p m = [math.cos(a),math.sin(a),-math.sin(a),math.cos(a),0,0] m = self.mulA([sx,0,0,sy,0,0],m) m = self.mulA(m,[1,0,0,1,-ox,oy-self.height]) m = self.mulA([1,0,0,1,tx,self.height-ty],m) top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (m[0],m[2],m[1],m[3],m[4],m[5])) else: try: try: sw = float(s.getAttribute("width")) except: sw = 1 try: sh = float(s.getAttribute("height")) except: sh = 1 try: dw = float(d.getAttribute("width")) except: dw = 1 try: dh = float(d.getAttribute("height")) except: dh = 1 try: start_opacity = parse_opacity(s) except: start_opacity = 1 try: end_opacity =parse_opacity( d) except: end_opacity = 1 cur_opacity = start_opacity*(1-p)+end_opacity*p change_opacity(newobj,cur_opacity) try: (ox,oy) = s.spitem.getCenter() except: ox = 0 oy = 0 try: (dx,dy) = d.spitem.getCenter() except: dx = 0 dy = 0 try: sm = self.parseTransform(s) ss = self.decomposition(sm) except: ss = [1,1,0,0,0] pass try: dm = self.parseTransform(d) dd = self.decomposition(dm) except: dd = [1,1,0,0,0] dd[0] = dd[0]*dw/sw dd[1] = dd[1]*dh/sh sx = (ss[0]*(1-p)+dd[0]*p)/ss[0] sy = (ss[1]*(1-p)+dd[1]*p)/ss[1] a = ss[2]*(1-p)+dd[2]*p-ss[2] tx = ox*(1-p)+dx*p ty = oy*(1-p)+dy*p m = [math.cos(a),math.sin(a),-math.sin(a),math.cos(a),0,0] m = self.mulA([sx,0,0,sy,0,0],m) m = self.mulA(m,[1,0,0,1,-ox,oy-self.height]) m = self.mulA([1,0,0,1,tx,self.height-ty],m) top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (m[0],m[2],m[1],m[3],m[4],m[5])) except: traceback.print_exc() pass pass pass pass ## \brief Providing capability of showing scenes. # # This class computes and shows scenes for a \ref domview_ui. The # content of layers and frames are read from domview_ui to generate # scenes properly. When caller requests to show a scene 'n', this # class compute content of frame 'n' for every layer of the # domview_ui. # class scenes_director(object): _tween_obj_tween_types = (TweenObject.TWEEN_TYPE_NORMAL, TweenObject.TWEEN_TYPE_SCALE) def __init__(self, domview_ui): super(scenes_director, self).__init__() self._domview = domview_ui self._tween_obj = TweenObject(domview_ui.doc, domview_ui.root) pass def show_scene(self, idx): """ Update the scene group according to the curretn scene data. There are a couple of cases. 1. If the type of the scene is normal, we display it when it contains the current frame. Otherwise hide it. 2. If the type of the scene is relocate or scale, we need to duplicate the scene group and then modify its transform matrix according to the definition of the scene. Then, hide the original scenr group and display the duplciate scene group. In addition, we may need to delete the old duplicated scene group as well. For each layer, we will always use the duplicated scene group whose name as dup. We will put the duplicated scene group inside it. We will create this group if it is not available. """ for layer_idx in range(self._domview.get_layer_num()): dup_group = self._domview.get_layer_dup_group(layer_idx) dup_group.setAttribute('style', 'display: none') all_key_tweens = self._domview.get_layer_keys(layer_idx) for start, end, tween_type in all_key_tweens: if start == idx: # at key frame scene_group = \ self._domview.get_key_group(layer_idx, start) scene_group.setAttribute('style', '') elif start < idx and end >= idx: # in Tween dup_group.setAttribute('style', '') scene_group = \ self._domview.get_key_group(layer_idx, start) scene_group.setAttribute('style', 'display: none') try: next_scene_group = \ self._domview.get_key_group(layer_idx, end + 1) except: # no next key frame next_scene_group = scene_group pass tween_obj_type = self._tween_obj_tween_types[tween_type] nframes = end - start + 1 percent = float(idx - start) / nframes self._tween_obj.updateTweenContent(dup_group, tween_obj_type, scene_group, next_scene_group, percent) pass else: # this scene should not be showed. scene_group = \ self._domview.get_key_group(layer_idx, start) scene_group.setAttribute('style', 'display: none') pass pass pass pass pass