view nodejs/run.sh @ 1247:45e9566ea5c0

Fix bugs of inserting/removing frames. - tracking layer.scenes when add/remove scene nodes. - fix buggy add_frame()/rm_frame() of frameline. - change ID of nodes before inserting when copy nodes from another group.
author Thinker K.F. Li <thinker@codemud.net>
date Mon, 10 Jan 2011 22:15:16 +0800
parents bced6fe39856
children
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#!/bin/sh

ABS=`realpath $0`
if [ -z "$SRCDIR" ]; then
    SRCDIR=`dirname $ABS`/..
fi
if [ -z "$BUILDDIR" ]; then
    BUILDDIR=`dirname $ABS`/..
fi

NODE_PATH=${BUILDDIR}/nodejs/objs/default:${SRCDIR}/nodejs:$NODE_PATH
export NODE_PATH

LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:${BUILDDIR}/src/.libs/
export LD_LIBRARY_PATH

DIR=`dirname $1`
FNAME=`basename $1`

if [ -z "$DEBUG" ]; then
    cd $DIR; node $FNAME
else
    # DEBUG
    cd $DIR; gdb -args node $FNAME
fi