view src/shape_rect.c @ 1280:434f588fcde4

Handle the change of attribute 'start' and 'end'. We do reset here. However, we should be able to optimize it latter to update the scenes directly.
author wycc
date Fri, 14 Jan 2011 00:00:11 +0800
parents a8d20bc8ce40
children bae104d8d247
line wrap: on
line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "mb_types.h"
#include "mb_shapes.h"

typedef struct _sh_rect {
    shape_t shape;
    co_aix x, y;
    co_aix w, h;
    co_aix rx, ry;
    co_aix poses[12][2];

    redraw_man_t *rdman;	/*!< \brief This is used by sh_rect_free() */
} sh_rect_t;

int _sh_rect_size = sizeof(sh_rect_t);

static void sh_rect_free(shape_t *shape) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    
    elmpool_elm_free(rect->rdman->sh_rect_pool, rect);
}

shape_t *rdman_shape_rect_new(redraw_man_t *rdman,
			      co_aix x, co_aix y, co_aix w, co_aix h,
			      co_aix rx, co_aix ry) {
    sh_rect_t *rect;

    rect = (sh_rect_t *)elmpool_elm_alloc(rdman->sh_rect_pool);
    if(rect == NULL)
	return NULL;

    memset(rect, 0, sizeof(sh_rect_t));

    mb_obj_init(rect, MBO_RECT);
    rect->x = x;
    rect->y = y;
    rect->w = w;
    rect->h = h;
    rect->rx = rx;
    rect->ry = ry;
    rect->shape.free = sh_rect_free;
    rect->rdman = rdman;

    rdman_man_shape(rdman, (shape_t *)rect);

    return (shape_t *)rect;
}

void sh_rect_set(shape_t *shape, co_aix x, co_aix y,
		 co_aix w, co_aix h, co_aix rx, co_aix ry) {
    sh_rect_t *rect = (sh_rect_t *)shape;

    rect->x = x;
    rect->y = y;
    rect->w = w;
    rect->h = h;
    rect->rx = rx;
    rect->ry = ry;
}

void sh_rect_transform(shape_t *shape) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    co_aix x, y, w, h, rx, ry;
    co_aix (*poses)[2];
    co_aix width;
    area_t *area;
    int i;

    x = rect->x;
    y = rect->y;
    w = rect->w;
    h = rect->h;
    rx = rect->rx;
    ry = rect->ry;

    poses = rect->poses;

    if(rect->rx != 0 && rect->ry != 0) {
	poses[0][0] = x + w - rx;
	poses[0][1] = y;
	poses[1][0] = x + w;
	poses[1][1] = y;
	poses[2][0] = x + w;
	poses[2][1] = y + ry;

	poses[3][0] = x + w;
	poses[3][1] = y + h - ry;
	poses[4][0] = x + w;
	poses[4][1] = y + h;
	poses[5][0] = x + w - rx;
	poses[5][1] = y + h;

	poses[6][0] = x + rx;
	poses[6][1] = y + h;
	poses[7][0] = x;
	poses[7][1] = y + h;
	poses[8][0] = x;
	poses[8][1] = y + h - ry;

	poses[9][0] = x;
	poses[9][1] = y + ry;
	poses[10][0] = x;
	poses[10][1] = y;
	poses[11][0] = x + rx;
	poses[11][1] = y;

	for(i = 0; i < 12; i++)
	    coord_trans_pos(shape->coord, &poses[i][0], &poses[i][1]);

	geo_from_positions(shape->geo, 12, poses);
    } else {
	poses[0][0] = x;
	poses[0][1] = y;
	poses[1][0] = x + w;
	poses[1][1] = y;
	poses[2][0] = x + w;
	poses[2][1] = y + h;
	poses[3][0] = x;
	poses[3][1] = y + h;

	for(i = 0; i < 4; i++)
	    coord_trans_pos(shape->coord, &poses[i][0], &poses[i][1]);

	geo_from_positions(shape->geo, 4, poses);
    }

    if(shape->stroke) {
	area = shape->geo->cur_area;
	width = shape->stroke_width;
	area->x -= width / 2 + 0.5;
	area->y -= width / 2 + 0.5;
	area->w += width + 1;
	area->h += width + 1;
    }
}

void sh_rect_draw(shape_t *shape, mbe_t *cr) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    int i;
    co_aix (*poses)[2];

    poses = rect->poses;
    if(rect->rx != 0 && rect->ry != 0) {
	mbe_move_to(cr, poses[11][0], poses[11][1]);
	for(i = 0; i < 12; i += 3) {
	    mbe_line_to(cr, poses[i][0], poses[i][1]);
	    mbe_curve_to(cr,
			   poses[i + 1][0], poses[i + 1][1],
			   poses[i + 1][0], poses[i + 1][1],
			   poses[i + 2][0], poses[i + 2][1]);
	}
    } else {
	mbe_move_to(cr, poses[3][0], poses[3][1]);
	for(i = 0; i < 4; i++)
	    mbe_line_to(cr, poses[i][0], poses[i][1]);
    }
}