view nodejs/mbfly_njs.h @ 1280:434f588fcde4

Handle the change of attribute 'start' and 'end'. We do reset here. However, we should be able to optimize it latter to update the scenes directly.
author wycc
date Fri, 14 Jan 2011 00:00:11 +0800
parents 88bd0eee2b00
children 3eaf708b52c3
line wrap: on
line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#ifndef __MBFLY_NJS_H_
#define __MBFLY_NJS_H_

#include <v8.h>
extern "C" {
#include <mb.h>
#include "njs_mb_supp.h"
}

#define THROW(x)						\
    do {							\
	v8::Handle<v8::Value> exc;				\
	exc = v8::Exception::Error(v8::String::New(x));		\
	return v8::ThrowException(exc);				\
    } while(0)
#define THROW_noret(x)						\
    do {							\
	v8::Handle<v8::Value> exc;				\
	exc = v8::Exception::Error(v8::String::New(x));		\
	v8::ThrowException(exc);				\
	return;							\
    } while(0)
#define UNWRAP(o) v8::External::Unwrap((o)->GetInternalField(0))
#define WRAP(o, v) (o)->SetInternalField(0, v8::External::Wrap(v))
#define SET(o, n, v) (o)->Set(v8::String::New(n), v)
#define GET(o, n) (o)->Get(v8::String::New(n))

redraw_man_t *xnjsmb_rt_rdman(v8::Handle<v8::Object> mbrt);

/* From coord.cc */
void xnjsmb_coord_mkroot(v8::Handle<v8::Object> js_rt);
v8::Handle<v8::Value> export_xnjsmb_auto_coord_new(coord_t *coord);

/* From shapes.cc */
void xnjsmb_shapes_init_mb_rt_temp(v8::Handle<v8::FunctionTemplate> rt_temp);
shape_t *xnjsmb_path_new(njs_runtime_t *rt, const char *d);
shape_t *xnjsmb_stext_new(njs_runtime_t *rt, const char *txt,
			  float x, float y);
shape_t *xnjsmb_image_new(njs_runtime_t *rt, float x, float y,
			  float w, float h);
shape_t *xnjsmb_rect_new(njs_runtime_t *rt, float x, float y,
			 float w, float h,
			 float rx, float ry, const char **err);
v8::Handle<v8::Value> export_xnjsmb_auto_path_new(shape_t *sh);
v8::Handle<v8::Value> export_xnjsmb_auto_stext_new(shape_t *sh);
v8::Handle<v8::Value> export_xnjsmb_auto_image_new(shape_t *sh);
v8::Handle<v8::Value> export_xnjsmb_auto_rect_new(shape_t *sh);

/* From paints.cc */
void xnjsmb_paints_init_mb_rt_temp(v8::Handle<v8::FunctionTemplate> rt_temp);
paint_t *xnjsmb_paint_color_new(njs_runtime_t *rt,
				float r, float g, float b, float a,
				const char **err);
paint_t *xnjsmb_paint_image_new(njs_runtime_t *rt, mb_img_data_t *img,
				const char **err);
paint_t *xnjsmb_paint_linear_new(njs_runtime_t *rt,
				 float x1, float y1, float x2, float y2,
				 const char **err);
paint_t *xnjsmb_paint_radial_new(njs_runtime_t *rt,
				 float cx, float cy, float r,
				 const char **err);
v8::Handle<v8::Value> export_xnjsmb_auto_paint_color_new(paint_t *paint);
v8::Handle<v8::Value> export_xnjsmb_auto_paint_image_new(paint_t *paint);
v8::Handle<v8::Value> export_xnjsmb_auto_paint_linear_new(paint_t *sh);
v8::Handle<v8::Value> export_xnjsmb_auto_paint_radial_new(paint_t *sh);

/* From font.cc */
void xnjsmb_font_init_mb_rt_temp(v8::Handle<v8::FunctionTemplate> mb_rt_temp);

/* From image_ldr.cc */
void
xnjsmb_img_ldr_init_mb_rt_temp(v8::Handle<v8::Object> mb_rt_temp);

/* From observer.cc */
v8::Handle<v8::Value> export_xnjsmb_auto_subject_new(subject_t *subject);
void xnjsmb_observer_init(void);

#endif /* __MBFLY_NJS_H_ */