view include/mb_observer.h @ 1280:434f588fcde4

Handle the change of attribute 'start' and 'end'. We do reset here. However, we should be able to optimize it latter to update the scenes directly.
author wycc
date Fri, 14 Jan 2011 00:00:11 +0800
parents 1993e5ae60aa
children
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#ifndef __OBSERVER_H_
#define __OBSERVER_H_

#include "mb_tools.h"

typedef struct _event event_t;
typedef struct _observer observer_t;
typedef struct _subject subject_t;
typedef struct _mouse_event mouse_event_t;
typedef struct _monitor_event monitor_event_t;
typedef struct _observer_factory observer_factory_t;
typedef void (*evt_handler)(event_t *event, void *arg);

struct _event {
    int type;			/*!< event type (a.k.a. EVT_*)  */
    subject_t *tgt, *cur_tgt;
    int flags;
};

/*! \brief Observer mark event with EVTF_STOP_PROPAGATE flag
 *	   to stop propagation.
 */
#define EVTF_STOP_PROPAGATE 0x1
/*! \brief Observer mark event with EVTF_STOP_NOTIFY flag to stop
 *	   stop notification the event immediately.
 */
#define EVTF_STOP_NOTIFY 0x2

/*! \brief Observer of observer pattern.
 *
 * A target for receiving events.
 */
struct _observer {
    int type;
    evt_handler hdr;
    void *arg;
    observer_t *next;
};

/*! \brief Subject of observer pattern.
 *
 * Observer is a pattern to decouple caller and callee,
 * especial for multiple callee.
 * \see http://en.wikipedia.org/wiki/Observer_pattern
 *
 * This implementation add a monitor facility to monitor adding/removing
 * observers from subjects.  Monitor is another subject that monitor events
 * will be sent to if it is existed.
 */
struct _subject {
    int obj_type;		/*!< \brief type of object (a.k.a. OBJT_*). */
    void *obj;			/*!< \brief the object this subject for. */
    int flags;
    subject_t *monitor_sub;	/*!< \brief Monitor adding/removing
				 *          obervers on this subject. */
    observer_factory_t *factory;
    STAILQ(observer_t) observers;
};
/*! \brief Flag that make a subject to stop propagate events to parents. */
#define SUBF_STOP_PROPAGATE 0x1
#define SUBF_BUSY 0x2		/*!< \brief in subject_notify() */
#define SUBF_FREE 0x4		/*!< \brief in postponding subject_free() */

enum {OBJT_GEO, OBJT_COORD, OBJT_KB, OBJT_PROGM, OBJT_RDMAN};

struct _mouse_event {
    event_t event;
    int x, y;
    unsigned int but_state;
    unsigned int button;
};

#define MOUSE_BUT1 0x1
#define MOUSE_BUT2 0x2
#define MOUSE_BUT3 0x4

struct _monitor_event {
    event_t event;
    subject_t *subject;	  /*!< \brief Subject been monitored. */
    observer_t *observer; /*!< \brief Observer been added or removed. */
};

struct _mb_kb_event {
    event_t event;
    int keycode;
    int sym;
};
typedef struct _mb_kb_event mb_kb_event_t;

/*! \brief Observer factory.
 *
 * It provides functions for allocation of subject and observer objects,
 * and strategy function for getting the subject of parent coord object.
 */
struct _observer_factory {
    subject_t *(*subject_alloc)(observer_factory_t *factory);
    void (*subject_free)(observer_factory_t *factory, subject_t *subject);
    observer_t *(*observer_alloc)(observer_factory_t *factory);
    void (*observer_free)(observer_factory_t *factory, observer_t *observer);
    /*! This is a strategy function to get subjects of parents. */
    subject_t *(*get_parent_subject)(observer_factory_t *factory,
				     subject_t *cur_subject);
};

enum {EVT_ANY,EVT_MOUSE_OVER, EVT_MOUSE_OUT, EVT_MOUSE_MOVE,
      EVT_MOUSE_BUT_PRESS, EVT_MOUSE_BUT_RELEASE,
      EVT_KB_PRESS, EVT_KB_RELEASE, EVT_PROGM_COMPLETE,
      EVT_RDMAN_REDRAW,
      EVT_MONITOR_ADD, EVT_MONITOR_REMOVE, EVT_MONITOR_FREE,
      EVT_MOUSE_MOVE_RAW
};

extern subject_t *subject_new(observer_factory_t *factory,
			      void *obj, int obj_type);
extern void subject_free(subject_t *subject);
extern void subject_notify(subject_t *subject, event_t *evt);
extern observer_t *subject_add_event_observer(subject_t *subject, int type,
					      evt_handler hdr, void *arg);
/*! \brief Add an observer for any type of events. */
#define subject_add_observer(s, h, a)			\
    subject_add_event_observer(s, EVT_ANY, h, a)
extern observer_t *subject_add_event_observer_head(subject_t *subject,
						   int type,
						   evt_handler hdr,
						   void *arg);
/*! \brief Add an observer for any type of events at head. */
#define subject_add_observer_head(s, h, a)		\
    subject_add_event_observer_head(s, EVT_ANY, h, a)
extern void subject_remove_observer(subject_t *subject,
				    observer_t *observer);
#define subject_get_object(s) ((s)->obj)

/*! \brief Set monitor for the subject.
 *
 * Monitor of a subject is another subject that would be notified when
 * add/remove a observer to/from the subject.  It can be used to efficiently
 * implement translator to translate events.
 */
#define subject_set_monitor(subject, monitor)	\
    do { (subject)->monitor_sub = monitor; } while(0)
#define subject_monitor(subject) ((subject)->monitor_sub)

#endif /* __OBSERVER_H_ */