view inkscape/firefox/template/textmenu/main.c @ 1080:394d7d4c0673 openvg

Fix issue that tank does not update window with OpenVG. It was caused by - invalid attribute list, - invalid config for the context, and - forget to call eglSwapBuffers().
author Thinker K.F. Li <thinker@codemud.net>
date Thu, 02 Dec 2010 12:22:55 +0800
parents 26c302b47de1
children
line wrap: on
line source

#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"
#include "mb_ani_menu.h"
#include "%n.h"


char *menus[] = {
	"This is item 1",
	"This is item 2",
	"This is item 3",
	"This is item 4",
	"This is item 5",
	"This is item 6",
	"This is item 7",
	"This is item 8"
};


mbaf_t *myApp;

_MyApp_InitContent(int argc, char *argv[])
{
    MyAppData *data = MBAF_DATA(myApp,MyAppData);
    subject_t *key = MBAF_KB_SUBJECT(myApp);
    char name[255];
    coord_t *l;
    int i;
    mb_sprite_t *sprite=myApp->rootsprite;
    
    data->m = mb_animated_menu_new(myApp,myApp->rootsprite,"item",menus);
    mb_animated_menu_set_callback(data->m, myselect_callback);
    MyApp_InitContent(myApp,argc,argv);
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_obj_t *button;
    MyAppData data;

    myApp = mbaf_init("list", "");
    mbaf_set_data(myApp,&data);
    _MyApp_InitContent(argc,argv);

    mbaf_loop(myApp);

    return 0;
}

/* vim: set ts=4 */