view nodejs/testsvg.js @ 928:35b6a9411e26

Use inkscape:label to be the same way as the mbname. In this way, we can use the property editor to define name of the object.
author wycc
date Wed, 03 Nov 2010 22:02:23 +0800
parents 586e50f82c1f
children 191d3a5f74c8
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
var svg = require("./svg");
var mbapp = require("./mbapp");
var sys=require("sys");
var animate=require("./animate");
var fs = require("fs");

app = new mbapp.app();
app.loadSVG("test.svg");
lightbar = app.get("item_lightbar");
item=1;
lightbar[5] = app.get("item"+item)[5];

app.files=fs.readdirSync("/tmp/");
for(i=1;i<10;i++) {
    var o = app.get("item"+i+"text");
	o.set_text(app.files[i]);
}




app.addKeyListener(mbapp.KEY_UP, function() {
		item = item - 1;
		if (item == 0) item = 1;
		else {
		    var target = app.get("item"+item);
			var an = new animate.linear(app,lightbar,target[2],target[5],0.3);
		    an.start();
		}
});

app.addKeyListener(mbapp.KEY_DOWN, function() {
	    item = item + 1;
		if (item == 10) {
		    item = 9;
		} else {
		    var target = app.get("item"+item);
			var an = new animate.linear(app,lightbar,target[2],target[5],0.3);
		    an.start();
		}
});

app.loop();