view nodejs/mbapp.js @ 928:35b6a9411e26

Use inkscape:label to be the same way as the mbname. In this way, we can use the property editor to define name of the object.
author wycc
date Wed, 03 Nov 2010 22:02:23 +0800
parents e4474cac20da
children 78312b44f48c
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
var mbfly = require("mbfly");
var svg = require("./svg");
var sys = require("sys");
var ldr = mbfly.img_ldr_new(".");

function _reverse(m1) {
    var rev = new Array(1, 0, 0, 0, 1, 0);
    var m = new Array(m1[0], m1[1], m1[2], m1[3], m1[4], m1[5]);

    rev[3] = -m[3] / m[0];
    m[3] = 0;
    m[4] += rev[3] * m[1];
    m[5] += rev[3] * m[2];
    
    rev[1] = -m[1] / m[4];
    rev[0] += rev[1] * rev[3];
    m[1] = 0;
    m[2] += rev[1] * m[5];
    
    rev[2] = -m[2];
    rev[5] = -m[5];
    
    rev[0] = rev[0] / m[0];
    rev[1] = rev[1] / m[0];
    rev[2] = rev[2] / m[0];
    
    rev[3] = rev[3] / m[4];
    rev[4] = rev[4] / m[4];
    rev[5] = rev[5] / m[4];

    return rev;
}

function _decorate_mb_rt(mb_rt) {
    var coord;
    
    mb_rt._mbapp_saved_coord_new = mb_rt.coord_new;
    mb_rt.coord_new = function(parent) {
	var coord;
	
	coord = this._mbapp_saved_coord_new(parent);
	coord.type = "coord";
	coord.children = [];
	coord._mbapp_saved_mtx = [coord[0], coord[1], coord[2],
				  coord[3], coord[4], coord[5]];
	coord._mbapp_saved_rev_mtx = _reverse(coord._mbapp_saved_mtx);
	coord.parent = parent;
	coord._mbapp_saved_add_shape = coord.add_shape;
	coord.add_shape = function(shape) {
	    var coord;
	    
	    this._mbapp_saved_add_shape(shape);
	    shape.parent = this;
	    this.children.push(shape);
	}

	parent.children.push(coord);
	
	return coord;
    };

    /*
     * Decorate root coord
     */
    coord = mb_rt.root;
    coord.type = "coord";
    coord.children = [];
    coord._mbapp_saved_mtx = [coord[0], coord[1], coord[2],
			      coord[3], coord[4], coord[5]];
	coord._mbapp_saved_rev_mtx = _reverse(coord._mbapp_saved_mtx);
    coord._mbapp_saved_add_shape = coord.add_shape;
    coord.add_shape = function(shape) {
	var coord;
	
	this._mbapp_saved_add_shape(shape);
	shape.parent = this;
    }
}

app=function(display, w, h) {
    var self = this;
    var mb_rt;

    if(typeof display == "undefined")
	display = ":0.0";
    if(typeof w == "undefined")
	w = 720;
    if(typeof h == "undefined")
	h = 480;
    
    mb_rt = this.mb_rt = new mbfly.mb_rt(display, w, h);
    _decorate_mb_rt(mb_rt);
    var background = mb_rt.rect_new(0, 0, 720, 480, 0, 0);
    var paint = mb_rt.paint_color_new(1, 1, 1, 1);
    paint.fill(background);
    mb_rt.root.add_shape(background);

    this.mb_rt.kbevents.add_event_observer(exports.EVT_KB_PRESS, function(evt) { self.KeyPress(evt);});
    this.keymap={};
    this.onKeyPress = null;
    this.svg = new svg.loadSVG(this.mb_rt,this.mb_rt.root,null);
}
app.prototype.loadSVG=function(fname) {
    this.svg.load(this.mb_rt,this.mb_rt.root,fname)
}

app.prototype.KeyPress = function(evt) {
    if (this.onKeyPress) this.onKeyPress(evt.sym);
	if (evt.sym in this.keymap) {
	    this.keymap[evt.sym]();
	}
}

app.prototype.loop=function() {
    this.mb_rt.redraw_all();
    this.mb_rt.flush();
}
app.prototype.update=function() {
    this.mb_rt.redraw_all();
    this.mb_rt.flush();
}
app.prototype.get=function(name) {
    return this.mb_rt.mbnames[name];
}
app.prototype.addKeyboardListener=function(type,f) {
    return this.mb_rt.kbevents.add_event_observer(type,f);    
}
app.prototype.refresh=function() {
    this.mb_rt.redraw_changed();
    this.mb_rt.flush();
}
app.prototype.dump=function() {
    sys.puts(this.onKeyPress);
}

app.prototype.addKeyListener=function(key,f) {
    if (typeof(key) == 'number')
        this.keymap[key] = f;
    else {
        for(k in key) {
	    this.keymap[k] = f;
	}
    }
}

var app_with_win = function(display, win) {
    var self = this;
    var mb_rt;
    var background;
    var paint;

    if(typeof display == "undefined" || typeof win == "undefined")
	throw "Invalid argument";
    
    mb_rt = this.mb_rt = new mbfly.mb_rt_with_win(display, win);
    _decorate_mb_rt(mb_rt);
    background = mb_rt.rect_new(0, 0, 720, 480, 0, 0);
    paint = mb_rt.paint_color_new(1, 1, 1, 1);
    paint.fill(background);
    mb_rt.root.add_shape(background);

    this.mb_rt.kbevents.
	add_event_observer(exports.EVT_KB_PRESS,
			   function(evt) { self.KeyPress(evt); });
    this.keymap = {};
    this.onKeyPress = null;
}

app_with_win.prototype = app.prototype;

exports.app=app;
exports.app_with_win = app_with_win;

// Put all key definition here
exports.KEY_LEFT = 0xff51;
exports.KEY_UP = 0xff52;
exports.KEY_RIGHT = 0xff53;
exports.KEY_DOWN = 0xff54;
exports.KEY_ENTER = 0xff0d;
exports.EVT_ANY=0;
exports.EVT_MOUSE_OVER=1;
exports.EVT_MOUSE_OUT=2;
exports.EVT_MOUSE_MOVE=3;
exports.EVT_MOUSE_BUT_PRESS4;
exports.EVT_MOUSE_BUT_RELEASE=5
exports.EVT_KB_PRESS=6;
exports.EVT_KB_RELEASE=7;
exports.EVT_PROGM_COMPLETE=8;
exports.EVT_RDMAN_REDRAW=9;
exports.EVT_MONITOR_ADD=10;
exports.EVT_MONITOR_REMOVE=11;
exports.EVT_MONITOR_FREE=12;
exports.EVT_MOUSE_MOVE_RAW=13;
exports.ldr = ldr;