Mercurial > MadButterfly
view include/mb.h @ 928:35b6a9411e26
Use inkscape:label to be the same way as the mbname. In this way, we can use the property editor to define name of the object.
author | wycc |
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date | Wed, 03 Nov 2010 22:02:23 +0800 |
parents | e3a5e05f00c1 |
children | 32425882e351 |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #ifndef __MB_H_ #define __MB_H_ #include "mb_config.h" #include "mb_types.h" #include "mb_redraw_man.h" #ifdef X_BACKEND #include "mb_X_supp.h" #endif #ifdef DFB_BACKEND #include "mb_dfb_supp.h" #endif #include "mb_animate.h" #include "mb_shapes.h" #endif /* __MB_H_ */