view nodejs/wscript @ 599:28aa5e53abaa openvg

Remove unused macros for graphic engines
author Thinker K.F. Li <thinker@branda.to>
date Thu, 01 Jul 2010 16:31:22 +0800
parents 97159102f886
children 683889344459
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srcdir = '.'
blddir = 'build'
VERSION = '0.0.1'

def set_options(opt):
    opt.tool_options('compiler_cxx')
    opt.tool_options('compiler_cc')
    pass

def configure(conf):
    import Options
    import os
    
    conf.check_tool('compiler_cxx')
    conf.check_tool('compiler_cc')
    conf.check_tool('node_addon')
    conf.env.SRCDIR = Options.options.srcdir
    conf.env.TOP_BUILDDIR = os.environ['TOP_BUILDDIR']    
    pass

def build(conf):
    import Utils
    
    obj = conf.new_task_gen('cxx', 'shlib', 'node_addon')
    obj.target = 'mbfly'
    obj.source = 'mbfly_njs.cc coord.cc shapes.cc paints.cc font.cc'
    obj.add_objects = 'X_supp_njs.o'
    obj.staticlib = 'mbfly'
    
    obj = conf.new_task_gen('cc', 'shlib', 'node_addon')
    obj.target = 'X_supp_njs.o'
    obj.source = 'X_supp_njs.c'
    pass