Mercurial > MadButterfly
view src/tools.c @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 586e50f82c1f |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #include <stdlib.h> #include "mb_tools.h" /*! \brief Small fixed size data elements management. * * It is used to management a large number of data elements * they with the same memory size, a fixed size. It allocate * a large block for a lot of elements a time for more efficiency * utilization of memory. * * Elements with the size and in a large number usually be accessed * very close in time. Allocate a large block for elements also * increase cache hit rate. * * Blocks are keep track as a linking list. They are freed when * the elmpool_t is freed. It costs overhead of size of a element * for each block. We use memory of first element of blocks to * be next pointer of linking list. So, it can not be used by user * code. */ struct _elmpool { int elm_sz; int inc_num; void *frees; void *blks; /* list of allocated blocks. */ }; /*! \brief Create a new data elements pool. * * elmpool_t provide a pool of fixed size elements to gain better * utilization of memory. It try to allocate bigger memory blocks * for multiple elements. * * \param elm_sz size of elements. * \param inc_num is number of elments to allocate every time. (>= 16) * \return A elmpool or NULL for error. */ elmpool_t *elmpool_new(int elm_sz, int inc_num) { int _elm_sz; elmpool_t *pool; if(inc_num < 16) return NULL; if(elm_sz >= sizeof(void *)) _elm_sz = elm_sz; else _elm_sz = sizeof(void *); pool = (elmpool_t *)malloc(sizeof(elmpool_t)); if(pool == NULL) return NULL; pool->elm_sz = _elm_sz; if(inc_num == 0) inc_num = 256; pool->inc_num = inc_num; pool->frees = NULL; pool->blks = NULL; return pool; } void *elmpool_elm_alloc(elmpool_t *pool) { void *blk, *elm; int elm_sz, inc_num; int i; if(pool->frees == NULL) { inc_num = pool->inc_num; elm_sz = pool->elm_sz; blk = malloc(elm_sz * inc_num); if(blk == NULL) return NULL; *(void **)blk = pool->blks; pool->blks = blk; blk = blk + elm_sz; pool->frees = blk; for(i = 2; i < inc_num; i++) { *(void **)blk = blk + elm_sz; blk = *(void **)blk; } *(void **)blk = NULL; } elm = pool->frees; pool->frees = *(void **)elm; return elm; } void elmpool_elm_free(elmpool_t *pool, void *elm) { *(void **)elm = pool->frees; pool->frees = elm; } void elmpool_free(elmpool_t *pool) { void *blk, *next_blk; blk = pool->blks; while(blk) { next_blk = *(void **)blk; free(blk); blk = next_blk; } } #ifdef UNITTEST #include <CUnit/Basic.h> void test_elmpool(void) { elmpool_t *pool; void *elm; int i; pool = elmpool_new(64, 16); for(i = 0; i < 15; i++) { elm = elmpool_elm_alloc(pool); CU_ASSERT(elm != NULL); } CU_ASSERT(pool->frees == NULL); for(i = 0; i < 15; i++) { elm = elmpool_elm_alloc(pool); CU_ASSERT(elm != NULL); } CU_ASSERT(pool->frees == NULL); elmpool_elm_free(pool, elm); CU_ASSERT(pool->frees == elm); elm = elmpool_elm_alloc(pool); CU_ASSERT(elm != NULL); CU_ASSERT(pool->frees == NULL); elmpool_free(pool); } CU_pSuite get_tools_suite(void) { CU_pSuite suite; suite = CU_add_suite("Suite_tools", NULL, NULL); CU_ADD_TEST(suite, test_elmpool); return suite; } #endif /* UNITTEST */