view src/timertool.c @ 1160:1a699dc00fa3

Fix the issue of not removing node in old scene when switching scenes. - When a timeline is playing and crossing two scenes (tween block), nodes, for the old scene, in duplicate group must be removed. But, it is not. - It is fixed by checking if nodes, in the duplicate group, are also in the key frame next to the new scene. All nodes that is not in next key frame are remove.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents 586e50f82c1f
children
line wrap: on
line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <stdio.h>
#include <sys/time.h>
#ifdef __FreeBSD__
#include <machine/cpufunc.h>
#include <sys/types.h>
#include <sys/sysctl.h>
#endif
#include "mb_timer.h"


#ifdef __FreeBSD__
void get_now(mb_timeval_t *tmo) {
    struct timeval tv;
    static uint64_t cpufreq;
    static uint64_t diff;
    static mb_timeval_t tm = {0, 0};
    static uint64_t last_ts;
    mb_timeval_t diff_tm;
    uint64_t ts, udiff, sdiff;
    size_t sysctl_sz;
    int r;

    if(MB_TIMEVAL_SEC(&tm) == 0) {
	sysctl_sz = sizeof(uint64_t);
	r = sysctlbyname("kern.timecounter.tc.TSC.frequency",
			 &cpufreq, &sysctl_sz,
			 NULL, 0);
	if(r == -1) {
	    perror("sysctl");
	    return;
	}

	gettimeofday(&tv, NULL);
	last_ts = rdtsc();

	MB_TIMEVAL_SET(tmo, tv.tv_sec, tv.tv_usec);
	MB_TIMEVAL_CP(&tm, tmo);
	diff = 0;
    } else {
	ts = rdtsc();
	diff += ts - last_ts;
	sdiff = diff / cpufreq;
	udiff = (diff % cpufreq) * 1000000 / cpufreq;

	MB_TIMEVAL_SET(&diff_tm, sdiff, udiff);
	MB_TIMEVAL_CP(tmo, &tm);
	MB_TIMEVAL_ADD(tmo, &diff_tm);

	MB_TIMEVAL_SET(&diff_tm, sdiff, 0);
	MB_TIMEVAL_ADD(&tm, &diff_tm);

	diff %= cpufreq;
	last_ts = ts;
    }
}
#else /* __FreeBSD__ */
void get_now(mb_timeval_t *tmo) {
    struct timeval tv;

    gettimeofday(&tv, NULL);
    MB_TIMEVAL_SET(tmo, tv.tv_sec, tv.tv_usec);
}
#endif /* __FreeBSD__ */