Mercurial > MadButterfly
view src/sprite.c @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 8679b03f72e8 |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <dlfcn.h> #include <sys/stat.h> #include "mb_types.h" #include "mb_redraw_man.h" #include "mb_sprite.h" #define ASSERT(x) #define OK 0 #define ERR 1 static char *sprite_search_path = NULL; static char *sprite_search_so(const char *name) { struct stat st; int fsz; char *fullname; int r; if(sprite_search_path == NULL) sprite_search_path = strdup("/usr/share/madbutterffly"); fsz = strlen(sprite_search_path) + strlen(name) + 5; fullname = (char *)malloc(fsz); snprintf(fullname, fsz, "%s/%s.so", sprite_search_path, name); r = stat(fullname, &st); if(r != 0) { free(fullname); return NULL; } return fullname; } void sprite_set_search_path(const char *path) { int sz; if (sprite_search_path) free(sprite_search_path); sprite_search_path = strdup(path); sz = strlen(sprite_search_path); if(sprite_search_path[sz - 1] == '/') sprite_search_path[sz - 1] = 0; } mb_sprite_t * sprite_load(const char *name, redraw_man_t *rdman, coord_t *root) { char cnstr_name[256]; char *so_path; const char *bname; void *handle; mb_sprite_t *(*cnstr)(redraw_man_t *, coord_t *); mb_sprite_t *obj; int r; so_path = sprite_search_so(name); if(so_path == NULL) return NULL; handle = dlopen(so_path, RTLD_LAZY); free(so_path); if (handle == NULL) return NULL; bname = strrchr(name, '/'); if(bname != NULL && strlen(bname) > 250) return NULL; if(bname == NULL) bname = name; else bname++; snprintf(cnstr_name, sizeof(cnstr_name), "%s_new", bname); cnstr = dlsym(handle, cnstr_name); if (cnstr == NULL) return NULL; obj = cnstr(rdman, root); return obj; }