view src/img_ldr.c @ 1160:1a699dc00fa3

Fix the issue of not removing node in old scene when switching scenes. - When a timeline is playing and crossing two scenes (tween block), nodes, for the old scene, in duplicate group must be removed. But, it is not. - It is fixed by checking if nodes, in the duplicate group, are also in the key frame next to the new scene. All nodes that is not in next key frame are remove.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents 7b4e80ab671a
children
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <stdio.h>
#include <string.h>
#include "mb_graph_engine.h"
#include "mb_tools.h"
#include "mb_paint.h"
#include "mb_img_ldr.h"

/*! \brief Simple image loader.
 *
 */
struct _simple_mb_img_ldr {
    mb_img_ldr_t ldr;
    const char *repo;		/*!< \brief The directory of repository. */
};
typedef struct _simple_mb_img_ldr simple_mb_img_ldr_t;

struct _simple_mb_img_data {
    mb_img_data_t img;
    mbe_surface_t *surf;
};
typedef struct _simple_mb_img_data simple_mb_img_data_t;

static void simple_mb_img_ldr_img_free(mb_img_data_t *img);

static
mb_img_data_t *simple_mb_img_ldr_load(mb_img_ldr_t *ldr, const char *img_id) {
    simple_mb_img_ldr_t *sldr = (simple_mb_img_ldr_t *)ldr;
    simple_mb_img_data_t *img;
    mbe_surface_t *surf;
    char *fname;
    int sz;

    sz = strlen(sldr->repo);
    sz += strlen(img_id);
    fname = (char *)malloc(sz + 2);
	if (img_id[0] != '/')
        strcpy(fname, sldr->repo);
	else
		fname[0] = 0;
    strcat(fname, img_id);

    surf = mbe_image_surface_create_from_png(fname);
    if(surf == NULL)
	return NULL;

    img = O_ALLOC(simple_mb_img_data_t);
    if(img == NULL) {
	mbe_surface_destroy(surf);
	return NULL;
    }
    img->img.content = mbe_image_surface_get_data(surf);
    img->img.w = mbe_image_surface_get_width(surf);
    img->img.h = mbe_image_surface_get_height(surf);
    img->img.stride = mbe_image_surface_get_stride(surf);
    img->img.fmt = mbe_image_surface_get_format(surf);
    img->img.free = simple_mb_img_ldr_img_free;
    img->surf = surf;

    return (mb_img_data_t *)img;
}

static
void simple_mb_img_ldr_img_free(mb_img_data_t *img) {
    simple_mb_img_data_t *simg = (simple_mb_img_data_t *)img;
    mbe_surface_destroy((mbe_surface_t *)simg->surf);
    free(img);
}

static
void simple_mb_img_ldr_free(mb_img_ldr_t *ldr) {
    simple_mb_img_ldr_t *defldr = (simple_mb_img_ldr_t *)ldr;

    free((void *)defldr->repo);
}

mb_img_ldr_t *simple_mb_img_ldr_new(const char *img_repository) {
    simple_mb_img_ldr_t *ldr;
    int sz;

    if(img_repository == NULL)
	return NULL;

    ldr = O_ALLOC(simple_mb_img_ldr_t);
    if(ldr == NULL)
	return NULL;

    /*
     * Copy and formalize path of image repository.
     */
    sz = strlen(img_repository);
    ldr->repo = (const char *)malloc(sz + 2);
    if(ldr->repo == NULL) {
	free(ldr);
	return NULL;
    }
    strcpy((char *)ldr->repo, img_repository);
    if(img_repository[sz - 1] != '/' && strlen(img_repository) != 0) {
	((char *)ldr->repo)[sz] = '/';
	((char *)ldr->repo)[sz + 1] = 0;
    }

    ldr->ldr.load = simple_mb_img_ldr_load;
    ldr->ldr.free = simple_mb_img_ldr_free;

    return (mb_img_ldr_t *)ldr;
}