Mercurial > MadButterfly
view src/geo.c @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 586e50f82c1f |
children |
line wrap: on
line source
// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 /*! \brief Determine who should be re-drawed. * \file * When part of graphic are chagned, not mater size, shape, or position, * the components effected or overlaid should be re-drawed. This module * figures out components that should be re-drawed. */ #include <stdio.h> #include <string.h> #include "mb_types.h" static int is_scale_overlay(co_aix x1, co_aix w1, co_aix x2, co_aix w2) { if(x1 > x2) { if((x1 - x2) >= w2) return 0; } else { if((x2 - x1) >= w1) return 0; } return 1; } static int _areas_are_overlay(area_t *r1, area_t *r2) { if(is_scale_overlay(r1->x, r1->w, r2->x, r2->w) && is_scale_overlay(r1->y, r1->h, r2->y, r2->h)) return 1; return 0; } int areas_are_overlay(area_t *r1, area_t *r2) { return _areas_are_overlay(r1, r2); } void area_init(area_t *area, int n_pos, co_aix pos[][2]) { co_aix min_x, max_x; co_aix min_y, max_y; co_aix x, y; int i; /*! \note {x=0, y=0, w=0, h=0} geometry value for a n_pos=0 request * can prevent cursor flasing for Cairo XLib. * (see changeset 21db69d46835) */ if(n_pos == 0) { area->x = 0; area->w = 0; area->y = 0; area->h = 0; return; } min_x = max_x = pos[0][0]; min_y = max_y = pos[0][1]; for(i = 1; i < n_pos; i++) { x = pos[i][0]; if(x < min_x) min_x = x; else if(x > max_x) max_x = x; y = pos[i][1]; if(y < min_y) min_y = y; else if(y > max_y) max_y = y; } area->x = min_x; area->w = max_x - min_x + 1; area->y = min_y; area->h = max_y - min_y + 1; } void geo_init(geo_t *g) { memset(g, 0, sizeof(geo_t)); g->cur_area = g->areas; g->last_area = g->areas + 1; } void geo_from_positions(geo_t *g, int n_pos, co_aix pos[][2]) { area_init(g->cur_area, n_pos, pos); } void geo_mark_overlay(geo_t *g, int n_others, geo_t **others, int *n_overlays, geo_t **overlays) { int i, ov_idx; ov_idx = 0; for(i = 0; i < n_others; i++) { if(_areas_are_overlay(g->cur_area, others[i]->cur_area)) overlays[ov_idx++] = others[i]; } *n_overlays = ov_idx; } #ifdef UNITTEST #include <CUnit/Basic.h> void test_geo_from_positions(void) { co_aix data[][2] = { {33, 25}, {49, 12}, {14, 28}, {39, 56}}; geo_t g; geo_init(&g); geo_from_positions(&g, 4, data); CU_ASSERT(g.cur_area->x == 14); CU_ASSERT(g.cur_area->w == 36); CU_ASSERT(g.cur_area->y == 12); CU_ASSERT(g.cur_area->h == 45); } void test_geo_mark_overlay(void) { geo_t _geos[3], *geos[3], *overlays[3]; geo_t g; co_aix pos[2][2]; int i, n_ov; for(i = 0; i < 3; i++) { pos[0][0] = i * 50; pos[0][1] = i * 50; pos[1][0] = i * 50 + 55; pos[1][1] = i * 50 + 66; geo_init(_geos + i); geo_from_positions(_geos + i, 2, pos); geos[i] = _geos + i; } pos[0][0] = 88; pos[0][1] = 79; pos[1][0] = 88 + 70; pos[1][1] = 79 + 70; geo_init(&g); geo_from_positions(&g, 2, pos); /* overlay with geos[1] and geos[2] */ geo_mark_overlay(&g, 3, geos, &n_ov, overlays); CU_ASSERT(n_ov == 2); CU_ASSERT(overlays[0] == geos[1]); CU_ASSERT(overlays[1] == geos[2]); /* right side of geos[1], and up side of geos[2] */ pos[0][0] = 106; pos[0][1] = 51; pos[1][0] = 106 + 49; pos[1][1] = 51 + 49; geo_from_positions(&g, 2, pos); geo_mark_overlay(&g, 3, geos, &n_ov, overlays); CU_ASSERT(n_ov == 1); CU_ASSERT(overlays[0] == geos[2]); } CU_pSuite get_geo_suite(void) { CU_pSuite suite; suite = CU_add_suite("Suite_geo", NULL, NULL); CU_ADD_TEST(suite, test_geo_from_positions); CU_ADD_TEST(suite, test_geo_mark_overlay); return suite; } #endif