Mercurial > MadButterfly
view nodejs/wscript @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 613a7caa9bd6 |
children |
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srcdir = '.' blddir = 'build' VERSION = '0.0.1' def set_options(opt): opt.tool_options('compiler_cxx') opt.tool_options('compiler_cc') pass def configure(conf): import Options import os conf.check_tool('compiler_cxx') conf.check_tool('compiler_cc') conf.check_tool('node_addon') conf.env.SRCDIR = Options.options.srcdir conf.env.TOP_BUILDDIR = os.environ['TOP_BUILDDIR'] pass def build(conf): import Utils for m in 'observer coord mbfly_njs shapes paints'.split(): conf(rule='m4 -I ${SRCDIR}/../tools gen_v8_binding.m4 ${SRC} > ${TGT}', source=m+'.m4', target=m+'-inc.h', name=m+'-inc', shell=True, always=True, before=['cxx']) pass obj = conf.new_task_gen('cxx', 'shlib', 'node_addon') obj.target = 'mbfly' obj.source = 'font.cc image_ldr.cc' obj.add_objects = 'njs_mb_supp.o observer.o coord.o mbfly_njs.o ' + \ 'shapes.o paints.o' obj.lib = 'mbfly' for src in 'observer.cc coord.cc mbfly_njs.cc shapes.cc paints.cc'.split(): obj = conf.new_task_gen('cxx', 'shlib', 'node_addon') obj.target = src[:-3] + '.o' obj.source = src obj.includes = '.' pass obj = conf.new_task_gen('cc', 'shlib', 'node_addon') obj.target = 'njs_mb_supp.o' obj.source = 'njs_mb_supp.c' pass