Mercurial > MadButterfly
view nodejs/examples/desktop/testdesktop.js @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | a74b4d986a91 |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 var svg = require("svg"); var mbapp = require("mbapp"); var sys=require("sys"); var animate=require("animate"); var fs = require("fs"); app = new mbapp.app(); app.loadSVG("desktop.svg"); video = app.get("video"); //var an = new animate.alpha(app,video,0,1); //an.start(); audio = app.get("audio"); picture = app.get("picture"); setting = app.get("setting"); lightbar = app.get("lightbar"); lines = []; for(i = 0; i < 5; i++) { line = app.get("line" + (i + 1)); lines.push(line); } line=0; items=[video, audio, picture, setting]; item = 0; animate.run([new animate.scale(app,items[item], 1, 1.5)], 0, 0.1); app.refresh(); app.addKeyListener(mbapp.KEY_LEFT, function() { var old = items[item]; item = item - 1; if (item == -1) { item = 0; return; } var target = items[item]; old.bbox.update(); target.bbox.update(); var an = new animate.scale(app, old, 1, 1); animate.run([an], 0, 0.1); an = new animate.scale(app, target, 1, 1.5); animate.run([an], 0, 0.3); }); app.addKeyListener(mbapp.KEY_RIGHT, function() { var old = items[item]; item = item + 1; if (item == items.length) { item = item - 1; return; } var target = items[item]; old.bbox.update(); target.bbox.update(); var an = new animate.scale(app, old, 1, 1); animate.run([an], 0, 0.1); an = new animate.scale(app, target, 1, 1.5); animate.run([an], 0, 0.3); }); app.addKeyListener(mbapp.KEY_UP, function() { var old = lines[line]; line = line - 1; if (line == -1) { line = 0; return; } var target = lines[line]; var sy = target.center.y - lightbar.center.y; sys.puts(sy); var an = new animate.shift(app, lightbar, 0, sy); animate.run([an], 0, 0.3); }); app.addKeyListener(mbapp.KEY_DOWN, function() { var old = lines[line]; line = line + 1; if (line == lines.length) { line = line - 1; return; } var target = lines[line]; var sy = target.center.y - lightbar.center.y; sys.puts("line="+line); sys.puts("sy="+sy); sys.puts("target.y="+target.center.y); sys.puts("lightbar.y="+lightbar.center.y); var an = new animate.shift(app, lightbar, 0, sy); animate.run([an], 0, 0.3); }); app.addKeyListener(mbapp.KEY_ENTER, function() { var target = items[item]; var sx = 500 - target.center.x; var sy = 220 - target.center.y; sys.puts("target "+sx+','+sy); var an = new animate.shift(app,target,sx,sy,1); an.start(); for(i=0;i<items.length;i++) { if (i == item) continue; var x = Math.random(); var y = Math.random(); if (x > 0.5) x = 900; else x = -500; if (y > 0.5) y = 900; else y = -500; sx = x - items[i].center.x; sy = y - items[i].center.y; an = new animate.shift(app,items[i], sx, sy); animate.run([an], 0, 2); alpha = new animate.alpha(app,items[i], 0); animate.run([an], 0, 1); } }); app.loop();