Mercurial > MadButterfly
view Android/examples/native_test/Android.mk @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 3a7bce43ec6e |
children |
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LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := native_test LOCAL_STATIC_LIBRARIES := libmbfly LOCAL_SHARED_LIBRARIES := libsgl LOCAL_C_INCLUDES += $(call include-path-for,corecg) \ $(TARGET_OUT_HEADERS)/libmbfly LOCAL_SRC_FILES := native_test.cpp include $(BUILD_EXECUTABLE)