view src/shape_rect.c @ 1172:178b126edd2c

Implement the correct normal tween. We will duplicate the node in the start scene. Insted of deleting all nodes which is not in the stop scene, we should delete the object which is not in the start scene instead. If we delete objecvt the the stop scene, the object should appear until we reach the stop scene.
author wycc
date Thu, 30 Dec 2010 11:50:02 +0800
parents a8d20bc8ce40
children bae104d8d247
line wrap: on
line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "mb_types.h"
#include "mb_shapes.h"

typedef struct _sh_rect {
    shape_t shape;
    co_aix x, y;
    co_aix w, h;
    co_aix rx, ry;
    co_aix poses[12][2];

    redraw_man_t *rdman;	/*!< \brief This is used by sh_rect_free() */
} sh_rect_t;

int _sh_rect_size = sizeof(sh_rect_t);

static void sh_rect_free(shape_t *shape) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    
    elmpool_elm_free(rect->rdman->sh_rect_pool, rect);
}

shape_t *rdman_shape_rect_new(redraw_man_t *rdman,
			      co_aix x, co_aix y, co_aix w, co_aix h,
			      co_aix rx, co_aix ry) {
    sh_rect_t *rect;

    rect = (sh_rect_t *)elmpool_elm_alloc(rdman->sh_rect_pool);
    if(rect == NULL)
	return NULL;

    memset(rect, 0, sizeof(sh_rect_t));

    mb_obj_init(rect, MBO_RECT);
    rect->x = x;
    rect->y = y;
    rect->w = w;
    rect->h = h;
    rect->rx = rx;
    rect->ry = ry;
    rect->shape.free = sh_rect_free;
    rect->rdman = rdman;

    rdman_man_shape(rdman, (shape_t *)rect);

    return (shape_t *)rect;
}

void sh_rect_set(shape_t *shape, co_aix x, co_aix y,
		 co_aix w, co_aix h, co_aix rx, co_aix ry) {
    sh_rect_t *rect = (sh_rect_t *)shape;

    rect->x = x;
    rect->y = y;
    rect->w = w;
    rect->h = h;
    rect->rx = rx;
    rect->ry = ry;
}

void sh_rect_transform(shape_t *shape) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    co_aix x, y, w, h, rx, ry;
    co_aix (*poses)[2];
    co_aix width;
    area_t *area;
    int i;

    x = rect->x;
    y = rect->y;
    w = rect->w;
    h = rect->h;
    rx = rect->rx;
    ry = rect->ry;

    poses = rect->poses;

    if(rect->rx != 0 && rect->ry != 0) {
	poses[0][0] = x + w - rx;
	poses[0][1] = y;
	poses[1][0] = x + w;
	poses[1][1] = y;
	poses[2][0] = x + w;
	poses[2][1] = y + ry;

	poses[3][0] = x + w;
	poses[3][1] = y + h - ry;
	poses[4][0] = x + w;
	poses[4][1] = y + h;
	poses[5][0] = x + w - rx;
	poses[5][1] = y + h;

	poses[6][0] = x + rx;
	poses[6][1] = y + h;
	poses[7][0] = x;
	poses[7][1] = y + h;
	poses[8][0] = x;
	poses[8][1] = y + h - ry;

	poses[9][0] = x;
	poses[9][1] = y + ry;
	poses[10][0] = x;
	poses[10][1] = y;
	poses[11][0] = x + rx;
	poses[11][1] = y;

	for(i = 0; i < 12; i++)
	    coord_trans_pos(shape->coord, &poses[i][0], &poses[i][1]);

	geo_from_positions(shape->geo, 12, poses);
    } else {
	poses[0][0] = x;
	poses[0][1] = y;
	poses[1][0] = x + w;
	poses[1][1] = y;
	poses[2][0] = x + w;
	poses[2][1] = y + h;
	poses[3][0] = x;
	poses[3][1] = y + h;

	for(i = 0; i < 4; i++)
	    coord_trans_pos(shape->coord, &poses[i][0], &poses[i][1]);

	geo_from_positions(shape->geo, 4, poses);
    }

    if(shape->stroke) {
	area = shape->geo->cur_area;
	width = shape->stroke_width;
	area->x -= width / 2 + 0.5;
	area->y -= width / 2 + 0.5;
	area->w += width + 1;
	area->h += width + 1;
    }
}

void sh_rect_draw(shape_t *shape, mbe_t *cr) {
    sh_rect_t *rect = (sh_rect_t *)shape;
    int i;
    co_aix (*poses)[2];

    poses = rect->poses;
    if(rect->rx != 0 && rect->ry != 0) {
	mbe_move_to(cr, poses[11][0], poses[11][1]);
	for(i = 0; i < 12; i += 3) {
	    mbe_line_to(cr, poses[i][0], poses[i][1]);
	    mbe_curve_to(cr,
			   poses[i + 1][0], poses[i + 1][1],
			   poses[i + 1][0], poses[i + 1][1],
			   poses[i + 2][0], poses[i + 2][1]);
	}
    } else {
	mbe_move_to(cr, poses[3][0], poses[3][1]);
	for(i = 0; i < 4; i++)
	    mbe_line_to(cr, poses[i][0], poses[i][1]);
    }
}