view inkscape/firefox/template/textmenu/main.c @ 718:0cd59ce76e67

Refactor loadSVG as a class
author Thinker K.F. Li <thinker@branda.to>
date Sun, 15 Aug 2010 01:26:09 +0800
parents 26c302b47de1
children
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#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"
#include "mb_ani_menu.h"
#include "%n.h"


char *menus[] = {
	"This is item 1",
	"This is item 2",
	"This is item 3",
	"This is item 4",
	"This is item 5",
	"This is item 6",
	"This is item 7",
	"This is item 8"
};


mbaf_t *myApp;

_MyApp_InitContent(int argc, char *argv[])
{
    MyAppData *data = MBAF_DATA(myApp,MyAppData);
    subject_t *key = MBAF_KB_SUBJECT(myApp);
    char name[255];
    coord_t *l;
    int i;
    mb_sprite_t *sprite=myApp->rootsprite;
    
    data->m = mb_animated_menu_new(myApp,myApp->rootsprite,"item",menus);
    mb_animated_menu_set_callback(data->m, myselect_callback);
    MyApp_InitContent(myApp,argc,argv);
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_obj_t *button;
    MyAppData data;

    myApp = mbaf_init("list", "");
    mbaf_set_data(myApp,&data);
    _MyApp_InitContent(argc,argv);

    mbaf_loop(myApp);

    return 0;
}

/* vim: set ts=4 */