view include/mbbutton.h @ 335:01038b8d8f05

Set the progm to be NULL so that we won't call mb_progm_abort when we call it at the next time. This will fix the crash issue of the dynamic. However, the dynamic is still crash sometimes if we click the button quickly. It looks like it crashes in the refresh. We need to future figure out the issue.
author wycc
date Sat, 07 Mar 2009 14:24:55 +0800
parents 2ca0773cd48d
children 586e50f82c1f
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#ifndef __MBBUTTON_H
#define __MBBUTTON_H
typedef struct _mb_button {
    mb_obj_t obj;
    redraw_man_t *rdman;
    int state;
    coord_t *root;
    coord_t *active;
    coord_t *normal;
    coord_t *click;
    void (*press)();
    void *arg;
    observer_t *obs_move,*obs_out,*obs_press;
    mb_progm_t *progm;
} mb_button_t;
mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name);
void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg);
#endif