diff examples/dynamic/hello.c @ 454:9b8dda201ccb

Make naming convention consistent with MadButterfly.
author Thinker K.F. Li <thinker@branda.to>
date Thu, 06 Aug 2009 09:38:51 +0800
parents 84ce2d4a8c3f
children 26c302b47de1
line wrap: on
line diff
--- a/examples/dynamic/hello.c	Wed Aug 05 19:34:59 2009 +0800
+++ b/examples/dynamic/hello.c	Thu Aug 06 09:38:51 2009 +0800
@@ -11,7 +11,7 @@
 #include "mbapp.h"
 
 
-MBApp *myApp;
+mbaf_t *app;
 
 typedef struct {
     shape_t *rect;
@@ -19,46 +19,46 @@
     int start_x,start_y;
     observer_t *obs1,*obs2;
     int currentscene;
-}MyAppData;
+}app_data_t;
 
 
 void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg)
 {
-    MyAppData *en = MBAPP_DATA((MBApp *)arg,MyAppData );
+    app_data_t *en = MBAF_DATA((mbaf_t *)arg,app_data_t );
     mb_timeval_t timer,interval;
 
     
     get_now(&timer);
     MB_TIMEVAL_SET(&interval, 1 ,0);
     MB_TIMEVAL_ADD(&timer, &interval);
-    mb_tman_timeout( MBApp_getTimer(myApp), &timer, switch_scene, myApp);
+    mb_tman_timeout( mbaf_get_timer(app), &timer, switch_scene, app);
 
     en->currentscene = (en->currentscene + 1) % 2;
     printf("switch to scene %d\n", en->currentscene + 1);
-    MB_SPRITE_GOTO_SCENE(myApp->rootsprite,en->currentscene + 1);
+    MB_SPRITE_GOTO_SCENE(app->rootsprite,en->currentscene + 1);
 }
 
 int main(int argc, char * const argv[]) {
     subject_t *subject;
     mb_button_t *b;
     mb_obj_t *button;
-    MyAppData data;
+    app_data_t data;
     mb_timeval_t tmo,interval;
 
     if (argc > 1)
-	myApp = MBApp_Init(argv[1], "");
+	app = mbaf_init(argv[1], "");
     else
-	myApp = MBApp_Init("scene", ".libs");
+	app = mbaf_init("scene", ".libs");
     data.currentscene=0;
-    MBApp_setData(myApp,&data);
-    //b = mb_button_new(myApp, myApp->rootsprite, "btn");
+    mbaf_set_data(app,&data);
+    //b = mb_button_new(app, app->rootsprite, "btn");
     //mb_button_add_onClick(b, test,NULL);
     get_now(&tmo);
     MB_TIMEVAL_SET(&interval, 1 ,0);
-    mb_tman_timeout( MBApp_getTimer(myApp), &tmo, switch_scene, myApp);
+    mb_tman_timeout( mbaf_get_timer(app), &tmo, switch_scene, app);
     
 
-    MBApp_loop(myApp);
+    mbaf_loop(app);
 
     return 0;
 }