diff src/animate.c @ 41:400b4b5db0dc

Working on animation
author Thinker K.F. Li <thinker@branda.to>
date Fri, 08 Aug 2008 21:34:53 +0800
parents
children e3295c07faa9
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/animate.c	Fri Aug 08 21:34:53 2008 +0800
@@ -0,0 +1,280 @@
+/*! \brief Animation tools.
+ *
+ * XXX: Program is a sequence of actions duration a perior.
+ * Actions are grouped into words.  A program defines
+ * the order and time of playing of words.  A word
+ * defines how long to perform a set of actions.  Actions
+ * in a word are performed concurrently.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "mb_types.h"
+#include "redraw_man.h"
+#include "mb_timer.h"
+#include "animate.h"
+
+
+#define STEP_INTERVAL 500000
+#define ASSERT(x)
+
+/*! \brief A word is a set of concurrent actions in a program.
+ */
+struct _mb_word {
+    mb_timeval_t start_time;	/*!< time to start the word */
+    mb_timeval_t playing_time;	/*!< time duration of playing */
+    STAILQ(mb_action_t) actions;
+};
+
+/*! \brief A program describe a series of actions to animate shapes.
+ */
+struct _mb_progm {
+    redraw_man_t *rdman;
+
+    mb_timeval_t start_time, last_time;
+    int first_playing;		/*!< first playing word. */
+    mb_tman_t *tman;
+
+    int n_words;
+    int max_words;
+    mb_word_t words[1];
+};
+
+/*! \brief Basic class of nnimation actions.
+ */
+struct _mb_action {
+    int act_type;
+    void (*start)(mb_action_t *act,
+		  const mb_timeval_t *now,
+		  const mb_timeval_t *playing_time,
+		  redraw_man_t *rdman);
+    void (*step)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman);
+    void (*stop)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman);
+    void (*free)(mb_action_t *act);
+    mb_action_t *next;
+};
+
+mb_progm_t *mb_progm_new(int max_words, redraw_man_t *rdman) {
+    mb_progm_t *progm;
+    int i;
+
+    progm = (mb_progm_t *)malloc(sizeof(mb_progm_t) +
+				 (sizeof(mb_word_t) * (max_words - 1)));
+    if(progm == NULL)
+	return NULL;
+
+    progm->rdman = rdman;
+    progm->n_words = 0;
+    progm->max_words = max_words;
+    for(i = 0; i < max_words; i++)
+	STAILQ_INIT(progm->words[i].actions);
+    return progm;
+}
+
+void mb_progm_free(mb_progm_t *progm) {
+    int n_words;
+    mb_word_t *word;
+    mb_action_t *cur_act;
+    int i;
+
+    n_words = progm->n_words;
+    for(i = 0; i < n_words; i++) {
+	word = progm->words + i;
+	for(cur_act = STAILQ_HEAD(word->actions);
+	    cur_act != NULL;
+	    cur_act = STAILQ_HEAD(word->actions)) {
+	    STAILQ_REMOVE(word->actions, mb_action_t, next, cur_act);
+	    cur_act->free(cur_act);
+	}
+	free(word);
+    }
+    free(progm);
+}
+
+/*! \brief Add a new word into a program.
+ *
+ * The start time of new word should bigger or equal to last one.
+ * The time should be specified in incremental order.
+ */
+mb_word_t *mb_progm_next_word(mb_progm_t *progm,
+			      const mb_timeval_t *start,
+			      const mb_timeval_t *playing) {
+    mb_word_t *word;
+    if(progm->n_words >= progm->max_words)
+	return NULL;
+    if(progm->n_words &&
+       MB_TIMEVAL_LATER(&progm->words[progm->n_words - 1].start_time, start))
+	return NULL;
+    word = progm->words + progm->n_words++;
+    memcpy(&word->start_time, start, sizeof(mb_timeval_t));
+    memcpy(&word->playing_time, playing, sizeof(mb_timeval_t));
+    return word;
+}
+
+void mb_word_add_action(mb_word_t *word, mb_action_t *act) {
+    STAILQ_INS_TAIL(word->actions, mb_action_t, next, act);
+}
+
+static void mb_word_start(mb_word_t *word, const mb_timeval_t *tmo,
+			  const mb_timeval_t *now, redraw_man_t *rdman) {
+}
+
+static void mb_word_step(mb_word_t *word, const mb_timeval_t *tmo,
+			 const mb_timeval_t *now, redraw_man_t *rdman) {
+}
+
+static void mb_word_stop(mb_word_t *word, const mb_timeval_t *tmo,
+			 const mb_timeval_t *now, redraw_man_t *rdman) {
+}
+
+static void mb_progm_step(const mb_timeval_t *tmo,
+			  const mb_timeval_t *now,
+			  void *arg) {
+    mb_progm_t *progm = (mb_progm_t *)arg;
+    mb_timeval_t next_tmo, w_stp_tm;
+    mb_word_t *word;
+    mb_timer_t *timer;
+    int i;
+
+    MB_TIMEVAL_SET(&next_tmo, 0, STEP_INTERVAL);
+    MB_TIMEVAL_ADD(&next_tmo, tmo);
+
+    i = progm->first_playing;
+    for(word = progm->words + i;
+	i < progm->n_words && MB_TIMEVAL_LATER(tmo, &word->start_time);
+	word = progm->words + ++i) {
+	memcpy(&w_stp_tm, &word->start_time, sizeof(mb_timeval_t));
+	MB_TIMEVAL_ADD(&w_stp_tm, &word->playing_time);
+	if(MB_TIMEVAL_LATER(&w_stp_tm, tmo))
+	    mb_word_step(word, tmo, now, progm->rdman);
+	else {
+	    if(MB_TIMEVAL_LATER(&w_stp_tm, &progm->last_time))
+		mb_word_stop(word, tmo, now, progm->rdman);
+	    if(i == progm->first_playing)
+		progm->first_playing++;
+	}
+    }
+
+    for(word = progm->words + i;
+	i < progm->n_words && MB_TIMEVAL_LATER(&next_tmo, &word->start_time);
+	word = progm->words + ++i) {
+	mb_word_start(word, tmo, now, progm->rdman);
+    }
+
+    if(progm->first_playing < progm->n_words) {
+	timer = mb_tman_timeout(progm->tman, &next_tmo,
+				mb_progm_step, progm);
+	ASSERT(timer != NULL);
+    }
+}
+
+void mb_progm_start(mb_progm_t *progm, mb_tman_t *tman,
+		    mb_timeval_t *now) {
+    mb_timeval_t next_time;
+    mb_timer_t *timer;
+
+    if(progm->n_words == 0)
+	return;
+
+    progm->tman = tman;
+    memcpy(&progm->start_time, now, sizeof(mb_timeval_t));
+    memcpy(&progm->last_time, now, sizeof(mb_timeval_t));
+    progm->first_playing = 0;
+
+    memcpy(&next_time, &progm->words[0].start_time, sizeof(mb_timeval_t));
+    MB_TIMEVAL_ADD(&next_time, now);
+    if(!MB_TIMEVAL_LATER(&next_time, now)) {
+	mb_progm_step(&next_time, now, progm);
+	return;
+    }
+    
+    timer = mb_tman_timeout(tman, &next_time, mb_progm_step, progm);
+    ASSERT(timer != NULL);
+}
+
+typedef struct _mb_shift mb_shift_t;
+/*! \brief Animation action for shift a coordination. */
+struct _mb_shift {
+    mb_action_t action;
+
+    co_aix x, y;
+    coord_t *coord;
+
+    mb_timeval_t start_time;
+    co_aix saved_matrix[6];
+    const mb_timeval_t *playing_time;
+};
+
+static float comp_mb_timeval_ratio(mb_timeval_t *a, const mb_timeval_t *b) {
+    float ratio;
+
+    ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a);
+    ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b);
+    return ratio;
+}
+
+static void mb_shift_start(mb_action_t *act,
+			   const mb_timeval_t *now,
+			   const mb_timeval_t *playing_time,
+			   redraw_man_t *rdman) {
+    mb_shift_t *shift = (mb_shift_t *)act;
+    coord_t *coord;
+
+    memcpy(&shift->start_time, now, sizeof(now));
+    coord = shift->coord;
+    memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6]));
+    shift->playing_time = playing_time;
+}
+
+static void mb_shift_step(mb_action_t *act, mb_timeval_t *now,
+			  redraw_man_t *rdman) {
+    mb_shift_t *shift = (mb_shift_t *)act;
+    mb_timeval_t diff;
+    coord_t *coord;
+    float ratio;
+
+    
+    memcpy(&diff, now, sizeof(mb_timeval_t));
+    MB_TIMEVAL_DIFF(&diff, &shift->start_time);
+    ratio = comp_mb_timeval_ratio(&diff, shift->playing_time);
+
+    coord = shift->coord;
+    coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio;
+    coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio;
+
+    rdman_coord_changed(rdman, coord);
+}
+
+static void mb_shift_stop(mb_action_t *act, mb_timeval_t *now,
+			  redraw_man_t *rdman) {
+    mb_shift_t *shift = (mb_shift_t *)act;
+    coord_t *coord;
+
+    coord = shift->coord;
+    coord->matrix[2] = shift->saved_matrix[2] + shift->x;
+    coord->matrix[5] = shift->saved_matrix[5] + shift->y;
+
+    rdman_coord_changed(rdman, coord);
+}
+
+
+static void mb_shift_free(mb_action_t *act) {
+    free(act);
+}
+
+mb_action_t *mb_shift_new(co_aix x, co_aix y) {
+    mb_shift_t *shift;
+
+    shift = (mb_shift_t *)malloc(sizeof(mb_shift_t));
+    if(shift == NULL)
+	return (mb_action_t *)shift;
+
+    shift->x = x;
+    shift->y = y;
+    shift->action.start = mb_shift_start;
+    shift->action.step = mb_shift_step;
+    shift->action.stop = mb_shift_stop;
+    shift->action.free = mb_shift_free;
+
+    return (mb_action_t *)shift;
+}