Mercurial > MadButterfly
diff src/animate.c @ 41:400b4b5db0dc
Working on animation
author | Thinker K.F. Li <thinker@branda.to> |
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date | Fri, 08 Aug 2008 21:34:53 +0800 |
parents | |
children | e3295c07faa9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/animate.c Fri Aug 08 21:34:53 2008 +0800 @@ -0,0 +1,280 @@ +/*! \brief Animation tools. + * + * XXX: Program is a sequence of actions duration a perior. + * Actions are grouped into words. A program defines + * the order and time of playing of words. A word + * defines how long to perform a set of actions. Actions + * in a word are performed concurrently. + */ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "mb_types.h" +#include "redraw_man.h" +#include "mb_timer.h" +#include "animate.h" + + +#define STEP_INTERVAL 500000 +#define ASSERT(x) + +/*! \brief A word is a set of concurrent actions in a program. + */ +struct _mb_word { + mb_timeval_t start_time; /*!< time to start the word */ + mb_timeval_t playing_time; /*!< time duration of playing */ + STAILQ(mb_action_t) actions; +}; + +/*! \brief A program describe a series of actions to animate shapes. + */ +struct _mb_progm { + redraw_man_t *rdman; + + mb_timeval_t start_time, last_time; + int first_playing; /*!< first playing word. */ + mb_tman_t *tman; + + int n_words; + int max_words; + mb_word_t words[1]; +}; + +/*! \brief Basic class of nnimation actions. + */ +struct _mb_action { + int act_type; + void (*start)(mb_action_t *act, + const mb_timeval_t *now, + const mb_timeval_t *playing_time, + redraw_man_t *rdman); + void (*step)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman); + void (*stop)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman); + void (*free)(mb_action_t *act); + mb_action_t *next; +}; + +mb_progm_t *mb_progm_new(int max_words, redraw_man_t *rdman) { + mb_progm_t *progm; + int i; + + progm = (mb_progm_t *)malloc(sizeof(mb_progm_t) + + (sizeof(mb_word_t) * (max_words - 1))); + if(progm == NULL) + return NULL; + + progm->rdman = rdman; + progm->n_words = 0; + progm->max_words = max_words; + for(i = 0; i < max_words; i++) + STAILQ_INIT(progm->words[i].actions); + return progm; +} + +void mb_progm_free(mb_progm_t *progm) { + int n_words; + mb_word_t *word; + mb_action_t *cur_act; + int i; + + n_words = progm->n_words; + for(i = 0; i < n_words; i++) { + word = progm->words + i; + for(cur_act = STAILQ_HEAD(word->actions); + cur_act != NULL; + cur_act = STAILQ_HEAD(word->actions)) { + STAILQ_REMOVE(word->actions, mb_action_t, next, cur_act); + cur_act->free(cur_act); + } + free(word); + } + free(progm); +} + +/*! \brief Add a new word into a program. + * + * The start time of new word should bigger or equal to last one. + * The time should be specified in incremental order. + */ +mb_word_t *mb_progm_next_word(mb_progm_t *progm, + const mb_timeval_t *start, + const mb_timeval_t *playing) { + mb_word_t *word; + if(progm->n_words >= progm->max_words) + return NULL; + if(progm->n_words && + MB_TIMEVAL_LATER(&progm->words[progm->n_words - 1].start_time, start)) + return NULL; + word = progm->words + progm->n_words++; + memcpy(&word->start_time, start, sizeof(mb_timeval_t)); + memcpy(&word->playing_time, playing, sizeof(mb_timeval_t)); + return word; +} + +void mb_word_add_action(mb_word_t *word, mb_action_t *act) { + STAILQ_INS_TAIL(word->actions, mb_action_t, next, act); +} + +static void mb_word_start(mb_word_t *word, const mb_timeval_t *tmo, + const mb_timeval_t *now, redraw_man_t *rdman) { +} + +static void mb_word_step(mb_word_t *word, const mb_timeval_t *tmo, + const mb_timeval_t *now, redraw_man_t *rdman) { +} + +static void mb_word_stop(mb_word_t *word, const mb_timeval_t *tmo, + const mb_timeval_t *now, redraw_man_t *rdman) { +} + +static void mb_progm_step(const mb_timeval_t *tmo, + const mb_timeval_t *now, + void *arg) { + mb_progm_t *progm = (mb_progm_t *)arg; + mb_timeval_t next_tmo, w_stp_tm; + mb_word_t *word; + mb_timer_t *timer; + int i; + + MB_TIMEVAL_SET(&next_tmo, 0, STEP_INTERVAL); + MB_TIMEVAL_ADD(&next_tmo, tmo); + + i = progm->first_playing; + for(word = progm->words + i; + i < progm->n_words && MB_TIMEVAL_LATER(tmo, &word->start_time); + word = progm->words + ++i) { + memcpy(&w_stp_tm, &word->start_time, sizeof(mb_timeval_t)); + MB_TIMEVAL_ADD(&w_stp_tm, &word->playing_time); + if(MB_TIMEVAL_LATER(&w_stp_tm, tmo)) + mb_word_step(word, tmo, now, progm->rdman); + else { + if(MB_TIMEVAL_LATER(&w_stp_tm, &progm->last_time)) + mb_word_stop(word, tmo, now, progm->rdman); + if(i == progm->first_playing) + progm->first_playing++; + } + } + + for(word = progm->words + i; + i < progm->n_words && MB_TIMEVAL_LATER(&next_tmo, &word->start_time); + word = progm->words + ++i) { + mb_word_start(word, tmo, now, progm->rdman); + } + + if(progm->first_playing < progm->n_words) { + timer = mb_tman_timeout(progm->tman, &next_tmo, + mb_progm_step, progm); + ASSERT(timer != NULL); + } +} + +void mb_progm_start(mb_progm_t *progm, mb_tman_t *tman, + mb_timeval_t *now) { + mb_timeval_t next_time; + mb_timer_t *timer; + + if(progm->n_words == 0) + return; + + progm->tman = tman; + memcpy(&progm->start_time, now, sizeof(mb_timeval_t)); + memcpy(&progm->last_time, now, sizeof(mb_timeval_t)); + progm->first_playing = 0; + + memcpy(&next_time, &progm->words[0].start_time, sizeof(mb_timeval_t)); + MB_TIMEVAL_ADD(&next_time, now); + if(!MB_TIMEVAL_LATER(&next_time, now)) { + mb_progm_step(&next_time, now, progm); + return; + } + + timer = mb_tman_timeout(tman, &next_time, mb_progm_step, progm); + ASSERT(timer != NULL); +} + +typedef struct _mb_shift mb_shift_t; +/*! \brief Animation action for shift a coordination. */ +struct _mb_shift { + mb_action_t action; + + co_aix x, y; + coord_t *coord; + + mb_timeval_t start_time; + co_aix saved_matrix[6]; + const mb_timeval_t *playing_time; +}; + +static float comp_mb_timeval_ratio(mb_timeval_t *a, const mb_timeval_t *b) { + float ratio; + + ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a); + ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b); + return ratio; +} + +static void mb_shift_start(mb_action_t *act, + const mb_timeval_t *now, + const mb_timeval_t *playing_time, + redraw_man_t *rdman) { + mb_shift_t *shift = (mb_shift_t *)act; + coord_t *coord; + + memcpy(&shift->start_time, now, sizeof(now)); + coord = shift->coord; + memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6])); + shift->playing_time = playing_time; +} + +static void mb_shift_step(mb_action_t *act, mb_timeval_t *now, + redraw_man_t *rdman) { + mb_shift_t *shift = (mb_shift_t *)act; + mb_timeval_t diff; + coord_t *coord; + float ratio; + + + memcpy(&diff, now, sizeof(mb_timeval_t)); + MB_TIMEVAL_DIFF(&diff, &shift->start_time); + ratio = comp_mb_timeval_ratio(&diff, shift->playing_time); + + coord = shift->coord; + coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio; + coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio; + + rdman_coord_changed(rdman, coord); +} + +static void mb_shift_stop(mb_action_t *act, mb_timeval_t *now, + redraw_man_t *rdman) { + mb_shift_t *shift = (mb_shift_t *)act; + coord_t *coord; + + coord = shift->coord; + coord->matrix[2] = shift->saved_matrix[2] + shift->x; + coord->matrix[5] = shift->saved_matrix[5] + shift->y; + + rdman_coord_changed(rdman, coord); +} + + +static void mb_shift_free(mb_action_t *act) { + free(act); +} + +mb_action_t *mb_shift_new(co_aix x, co_aix y) { + mb_shift_t *shift; + + shift = (mb_shift_t *)malloc(sizeof(mb_shift_t)); + if(shift == NULL) + return (mb_action_t *)shift; + + shift->x = x; + shift->y = y; + shift->action.start = mb_shift_start; + shift->action.step = mb_shift_step; + shift->action.stop = mb_shift_stop; + shift->action.free = mb_shift_free; + + return (mb_action_t *)shift; +}