comparison nodejs/animate.js @ 758:d11b0900f03c

Check in the dynamic menu example. Currently, it illustarte a bug in the renderer.
author wycc
date Sat, 28 Aug 2010 17:31:59 +0800
parents a843f147c995
children 77b561bb7929
comparison
equal deleted inserted replaced
757:f43224bf3524 758:d11b0900f03c
16 this.obj.animated_linear = null; 16 this.obj.animated_linear = null;
17 } 17 }
18 function linear(app,obj,targetx,targety,duration) { 18 function linear(app,obj,targetx,targety,duration) {
19 try { 19 try {
20 if (obj.animated_linear) { 20 if (obj.animated_linear) {
21 obj[5] = obj.animated_linear.target; 21 obj[5] = obj.animated_linear.targety;
22 obj[2] = obj.animated_linear.targetx;
22 obj.animated_linear.end = 1; 23 obj.animated_linear.end = 1;
23 } 24 }
24 } catch(e) { 25 } catch(e) {
25 26
26 } 27 }
34 this.targetx = targetx; 35 this.targetx = targetx;
35 this.targety = targety; 36 this.targety = targety;
36 this.duration = duration*1000; 37 this.duration = duration*1000;
37 } 38 }
38 39
39
40 exports.linear = linear; 40 exports.linear = linear;
41 linear.prototype.start = linear_draw; 41 linear.prototype.start = linear_draw;
42 linear.prototype.draw = linear_draw; 42 linear.prototype.draw = linear_draw;
43
44 function multiply(s,d) {
45 var m=[];
46 m[0] = s[0]*d[0]+s[1]*d[3];
47 m[1] = s[0]*d[1]+s[1]*d[4];
48 m[2] = s[0]*d[2]+s[1]*d[5]+s[2];
49 m[3] = s[3]*d[0]+s[4]*d[3];
50 m[4] = s[3]*d[1]+s[4]*d[4];
51 m[5] = s[3]*d[2]+s[4]*d[5]+s[5];
52 s[0] = m[0];
53 s[1] = m[1];
54 s[2] = m[2];
55 s[3] = m[3];
56 s[4] = m[4];
57 s[5] = m[5];
58 }
59
60
61 function scale_draw() {
62 if (this.end == 1) return;
63 var percent = (Date.now() - this.starttime)/this.duration;
64 if (percent > 1) percent = 1;
65 //sys.puts("time="+(Date.now()-this.starttime)+" percent="+percent);
66 var sx = (this.targetx-this.startsx)*percent+this.startsx;
67 var sy = (this.targety-this.startsy)*percent+this.startsy;
68 var t=[sx,0,0,0,sy,0];
69 //sys.puts("center="+this.obj.center.x+","+this.obj.center.y);
70 this.obj[0] = sx;
71 this.obj[4] = sy;
72 this.obj[2] = this.origin_offset_x - (sx-this.startsx)*this.obj.center.x;
73 this.obj[5] = this.origin_offset_y - (sy-this.startsy)*this.obj.center.y;
74 //sys.puts("sx="+sx);
75 //sys.puts("sy="+sy);
76 //sys.puts("offseet x="+this.obj[2]);
77 //sys.puts("offseet y="+this.obj[5]);
78
79 this.app.refresh();
80 var self = this;
81 if (percent < 1) {
82 this.obj.timer=setTimeout(function() { self.draw();}, 20);
83 return;
84 }
85 this.app.refresh();
86 this.obj.animated_scale = null;
87 }
88
89 function scale(app,obj,targetx,targety, duration) {
90 try {
91 if (obj.animated_scale) {
92 //obj[0] = obj.animated_scale.targetx;
93 //obj[4] = obj.animated_scale.targety;
94 //obj[2] = obj.animated_scale.final_offset_x;
95 //obj[5] = obj.aninated_scale.final_offset_y;
96 obj.animated_scale.end = 1;
97 }
98 } catch(e) {
99
100 }
101 obj.animated_scale = this;
102 this.app = app;
103 this.obj = obj;
104 this.end = 0;
105 this.starttime = Date.now();
106 this.startsx = obj[0];
107 this.startsy = obj[4];
108 this.targetx = targetx;
109 this.targety = targety;
110 this.duration = duration*1000;
111 this.origin_offset_x = obj[2];
112 this.origin_offset_y = obj[5];
113 this.final_offset_x = this.origin_offset_x-(targetx-this.startsx)*obj.center.x;
114 this.final_offset_y = this.origin_offset_y-(targety-this.startsy)*obj.center.y;
115 }
116
117
118 exports.scale = scale;
119 scale.prototype.start = scale_draw;
120 scale.prototype.draw = scale_draw;