comparison nodejs/examples/mce/mainmenu.js @ 912:a934ad0c8968

Add the sample app framework. The scene framework will be added latter for multi scene applications.
author wycc
date Tue, 19 Oct 2010 04:07:47 +0800
parents
children 80000948fcde
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911:7c4df3c1027f 912:a934ad0c8968
1 // -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
2 // vim: sw=4:ts=8:sts=4
3 var svg = require("svg");
4 var mbapp = require("mbapp");
5 var sys=require("sys");
6 var animate=require("animate");
7 var fs = require("fs");
8
9 function MainMenu(app)
10 {
11 var self = this;
12 app.loadSVG("desktop.svg");
13
14 this.video = app.get("video");
15 this.audio = app.get("audio");
16 this.picture = app.get("picture");
17 this.setting = app.get("setting");
18 this.app = app;
19
20 this.lightbar = app.get("lightbar");
21 this.lines = [];
22 for(i = 0; i < 5; i++) {
23 var line = app.get("line" + (i + 1));
24 this.lines.push(line);
25 }
26 this.line=0;
27
28 this.items=[this.video, this.audio, this.picture, this.setting];
29 this.item = 0;
30
31 animate.run([new animate.scale(app,this.items[this.item], 1, 1.5)], 0, 0.1);
32 app.refresh();
33
34 app.addKeyListener(mbapp.KEY_LEFT, function() { self.key_left();});
35 app.addKeyListener(mbapp.KEY_RIGHT, function() { self.key_right();});
36 app.addKeyListener(mbapp.KEY_UP, function() {self.key_up();});
37 app.addKeyListener(mbapp.KEY_DOWN, function() {self.key_down();});
38 app.addKeyListener(mbapp.KEY_ENTER, function() {self.key_enter();});
39 }
40
41 MainMenu.prototype.key_left=function ()
42 {
43 var old = this.items[this.item];
44 this.item = this.item - 1;
45 if (this.item == -1) {
46 this.item = 0;
47 return;
48 }
49
50 var target = this.items[this.item];
51
52 old.bbox.update();
53 target.bbox.update();
54
55 var an = new animate.scale(this.app, old, 1, 1);
56 animate.run([an], 0, 0.1);
57 an = new animate.scale(this.app, target, 1, 1.5);
58 animate.run([an], 0, 0.3);
59 }
60
61 MainMenu.prototype.key_right=function()
62 {
63 var old = this.items[this.item];
64 this.item = this.item + 1;
65 if (this.item == this.items.length) {
66 this.item = this.item - 1;
67 return;
68 }
69
70 var target = this.items[this.item];
71
72 old.bbox.update();
73 target.bbox.update();
74
75 var an = new animate.scale(this.app, old, 1, 1);
76 animate.run([an], 0, 0.1);
77 an = new animate.scale(this.app, target, 1, 1.5);
78 animate.run([an], 0, 0.3);
79 }
80
81 MainMenu.prototype.key_up=function()
82 {
83 var old = this.lines[this.line];
84 this.line = this.line - 1;
85 if (this.line == -1) {
86 this.line = 0;
87 return;
88 }
89 var target = this.lines[this.line];
90 var sy = target.center.y - this.lightbar.center.y;
91 var an = new animate.shift(this.app, this.lightbar, 0, sy);
92 animate.run([an], 0, 0.3);
93 }
94
95
96 MainMenu.prototype.key_down=function ()
97 {
98 var old = this.lines[this.line];
99 this.line = this.line + 1;
100 if (this.line == this.lines.length) {
101 this.line = this.line - 1;
102 return;
103 }
104 var target = this.lines[this.line];
105 var sy = target.center.y - this.lightbar.center.y;
106 var an = new animate.shift(this.app, this.lightbar, 0, sy);
107 animate.run([an], 0, 0.3);
108 }
109
110 MainMenu.prototype.key_enter=function()
111 {
112 var target = this.items[this.item];
113 var sx = 500 - target.center.x;
114 var sy = 220 - target.center.y;
115 var an = new animate.shift(this.app,target,sx,sy,1);
116 an.start();
117 for(i=0;i<this.items.length;i++) {
118 if (i == this.item) continue;
119 var x = Math.random();
120 var y = Math.random();
121 if (x > 0.5) x = 900;
122 else x = -500;
123 if (y > 0.5) y = 900;
124 else y = -500;
125 sx = x - this.items[i].center.x;
126 sy = y - this.items[i].center.y;
127 an = new animate.shift(this.app,this.items[i], sx, sy);
128 animate.run([an], 0, 2);
129 alpha = new animate.alpha(this.app,this.items[i], 0);
130 animate.run([an], 0, 1);
131 }
132 }
133
134 exports.MainMenu=MainMenu;