comparison src/animate.c @ 41:400b4b5db0dc

Working on animation
author Thinker K.F. Li <thinker@branda.to>
date Fri, 08 Aug 2008 21:34:53 +0800
parents
children e3295c07faa9
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40:e292beec12d4 41:400b4b5db0dc
1 /*! \brief Animation tools.
2 *
3 * XXX: Program is a sequence of actions duration a perior.
4 * Actions are grouped into words. A program defines
5 * the order and time of playing of words. A word
6 * defines how long to perform a set of actions. Actions
7 * in a word are performed concurrently.
8 */
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
12 #include "mb_types.h"
13 #include "redraw_man.h"
14 #include "mb_timer.h"
15 #include "animate.h"
16
17
18 #define STEP_INTERVAL 500000
19 #define ASSERT(x)
20
21 /*! \brief A word is a set of concurrent actions in a program.
22 */
23 struct _mb_word {
24 mb_timeval_t start_time; /*!< time to start the word */
25 mb_timeval_t playing_time; /*!< time duration of playing */
26 STAILQ(mb_action_t) actions;
27 };
28
29 /*! \brief A program describe a series of actions to animate shapes.
30 */
31 struct _mb_progm {
32 redraw_man_t *rdman;
33
34 mb_timeval_t start_time, last_time;
35 int first_playing; /*!< first playing word. */
36 mb_tman_t *tman;
37
38 int n_words;
39 int max_words;
40 mb_word_t words[1];
41 };
42
43 /*! \brief Basic class of nnimation actions.
44 */
45 struct _mb_action {
46 int act_type;
47 void (*start)(mb_action_t *act,
48 const mb_timeval_t *now,
49 const mb_timeval_t *playing_time,
50 redraw_man_t *rdman);
51 void (*step)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman);
52 void (*stop)(mb_action_t *act, mb_timeval_t *now, redraw_man_t *rdman);
53 void (*free)(mb_action_t *act);
54 mb_action_t *next;
55 };
56
57 mb_progm_t *mb_progm_new(int max_words, redraw_man_t *rdman) {
58 mb_progm_t *progm;
59 int i;
60
61 progm = (mb_progm_t *)malloc(sizeof(mb_progm_t) +
62 (sizeof(mb_word_t) * (max_words - 1)));
63 if(progm == NULL)
64 return NULL;
65
66 progm->rdman = rdman;
67 progm->n_words = 0;
68 progm->max_words = max_words;
69 for(i = 0; i < max_words; i++)
70 STAILQ_INIT(progm->words[i].actions);
71 return progm;
72 }
73
74 void mb_progm_free(mb_progm_t *progm) {
75 int n_words;
76 mb_word_t *word;
77 mb_action_t *cur_act;
78 int i;
79
80 n_words = progm->n_words;
81 for(i = 0; i < n_words; i++) {
82 word = progm->words + i;
83 for(cur_act = STAILQ_HEAD(word->actions);
84 cur_act != NULL;
85 cur_act = STAILQ_HEAD(word->actions)) {
86 STAILQ_REMOVE(word->actions, mb_action_t, next, cur_act);
87 cur_act->free(cur_act);
88 }
89 free(word);
90 }
91 free(progm);
92 }
93
94 /*! \brief Add a new word into a program.
95 *
96 * The start time of new word should bigger or equal to last one.
97 * The time should be specified in incremental order.
98 */
99 mb_word_t *mb_progm_next_word(mb_progm_t *progm,
100 const mb_timeval_t *start,
101 const mb_timeval_t *playing) {
102 mb_word_t *word;
103 if(progm->n_words >= progm->max_words)
104 return NULL;
105 if(progm->n_words &&
106 MB_TIMEVAL_LATER(&progm->words[progm->n_words - 1].start_time, start))
107 return NULL;
108 word = progm->words + progm->n_words++;
109 memcpy(&word->start_time, start, sizeof(mb_timeval_t));
110 memcpy(&word->playing_time, playing, sizeof(mb_timeval_t));
111 return word;
112 }
113
114 void mb_word_add_action(mb_word_t *word, mb_action_t *act) {
115 STAILQ_INS_TAIL(word->actions, mb_action_t, next, act);
116 }
117
118 static void mb_word_start(mb_word_t *word, const mb_timeval_t *tmo,
119 const mb_timeval_t *now, redraw_man_t *rdman) {
120 }
121
122 static void mb_word_step(mb_word_t *word, const mb_timeval_t *tmo,
123 const mb_timeval_t *now, redraw_man_t *rdman) {
124 }
125
126 static void mb_word_stop(mb_word_t *word, const mb_timeval_t *tmo,
127 const mb_timeval_t *now, redraw_man_t *rdman) {
128 }
129
130 static void mb_progm_step(const mb_timeval_t *tmo,
131 const mb_timeval_t *now,
132 void *arg) {
133 mb_progm_t *progm = (mb_progm_t *)arg;
134 mb_timeval_t next_tmo, w_stp_tm;
135 mb_word_t *word;
136 mb_timer_t *timer;
137 int i;
138
139 MB_TIMEVAL_SET(&next_tmo, 0, STEP_INTERVAL);
140 MB_TIMEVAL_ADD(&next_tmo, tmo);
141
142 i = progm->first_playing;
143 for(word = progm->words + i;
144 i < progm->n_words && MB_TIMEVAL_LATER(tmo, &word->start_time);
145 word = progm->words + ++i) {
146 memcpy(&w_stp_tm, &word->start_time, sizeof(mb_timeval_t));
147 MB_TIMEVAL_ADD(&w_stp_tm, &word->playing_time);
148 if(MB_TIMEVAL_LATER(&w_stp_tm, tmo))
149 mb_word_step(word, tmo, now, progm->rdman);
150 else {
151 if(MB_TIMEVAL_LATER(&w_stp_tm, &progm->last_time))
152 mb_word_stop(word, tmo, now, progm->rdman);
153 if(i == progm->first_playing)
154 progm->first_playing++;
155 }
156 }
157
158 for(word = progm->words + i;
159 i < progm->n_words && MB_TIMEVAL_LATER(&next_tmo, &word->start_time);
160 word = progm->words + ++i) {
161 mb_word_start(word, tmo, now, progm->rdman);
162 }
163
164 if(progm->first_playing < progm->n_words) {
165 timer = mb_tman_timeout(progm->tman, &next_tmo,
166 mb_progm_step, progm);
167 ASSERT(timer != NULL);
168 }
169 }
170
171 void mb_progm_start(mb_progm_t *progm, mb_tman_t *tman,
172 mb_timeval_t *now) {
173 mb_timeval_t next_time;
174 mb_timer_t *timer;
175
176 if(progm->n_words == 0)
177 return;
178
179 progm->tman = tman;
180 memcpy(&progm->start_time, now, sizeof(mb_timeval_t));
181 memcpy(&progm->last_time, now, sizeof(mb_timeval_t));
182 progm->first_playing = 0;
183
184 memcpy(&next_time, &progm->words[0].start_time, sizeof(mb_timeval_t));
185 MB_TIMEVAL_ADD(&next_time, now);
186 if(!MB_TIMEVAL_LATER(&next_time, now)) {
187 mb_progm_step(&next_time, now, progm);
188 return;
189 }
190
191 timer = mb_tman_timeout(tman, &next_time, mb_progm_step, progm);
192 ASSERT(timer != NULL);
193 }
194
195 typedef struct _mb_shift mb_shift_t;
196 /*! \brief Animation action for shift a coordination. */
197 struct _mb_shift {
198 mb_action_t action;
199
200 co_aix x, y;
201 coord_t *coord;
202
203 mb_timeval_t start_time;
204 co_aix saved_matrix[6];
205 const mb_timeval_t *playing_time;
206 };
207
208 static float comp_mb_timeval_ratio(mb_timeval_t *a, const mb_timeval_t *b) {
209 float ratio;
210
211 ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a);
212 ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b);
213 return ratio;
214 }
215
216 static void mb_shift_start(mb_action_t *act,
217 const mb_timeval_t *now,
218 const mb_timeval_t *playing_time,
219 redraw_man_t *rdman) {
220 mb_shift_t *shift = (mb_shift_t *)act;
221 coord_t *coord;
222
223 memcpy(&shift->start_time, now, sizeof(now));
224 coord = shift->coord;
225 memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6]));
226 shift->playing_time = playing_time;
227 }
228
229 static void mb_shift_step(mb_action_t *act, mb_timeval_t *now,
230 redraw_man_t *rdman) {
231 mb_shift_t *shift = (mb_shift_t *)act;
232 mb_timeval_t diff;
233 coord_t *coord;
234 float ratio;
235
236
237 memcpy(&diff, now, sizeof(mb_timeval_t));
238 MB_TIMEVAL_DIFF(&diff, &shift->start_time);
239 ratio = comp_mb_timeval_ratio(&diff, shift->playing_time);
240
241 coord = shift->coord;
242 coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio;
243 coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio;
244
245 rdman_coord_changed(rdman, coord);
246 }
247
248 static void mb_shift_stop(mb_action_t *act, mb_timeval_t *now,
249 redraw_man_t *rdman) {
250 mb_shift_t *shift = (mb_shift_t *)act;
251 coord_t *coord;
252
253 coord = shift->coord;
254 coord->matrix[2] = shift->saved_matrix[2] + shift->x;
255 coord->matrix[5] = shift->saved_matrix[5] + shift->y;
256
257 rdman_coord_changed(rdman, coord);
258 }
259
260
261 static void mb_shift_free(mb_action_t *act) {
262 free(act);
263 }
264
265 mb_action_t *mb_shift_new(co_aix x, co_aix y) {
266 mb_shift_t *shift;
267
268 shift = (mb_shift_t *)malloc(sizeof(mb_shift_t));
269 if(shift == NULL)
270 return (mb_action_t *)shift;
271
272 shift->x = x;
273 shift->y = y;
274 shift->action.start = mb_shift_start;
275 shift->action.step = mb_shift_step;
276 shift->action.stop = mb_shift_stop;
277 shift->action.free = mb_shift_free;
278
279 return (mb_action_t *)shift;
280 }