Mercurial > MadButterfly
comparison pyink/MBScene.py @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | e731a0eaa35f |
children | a7faab54e8f8 |
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1159:e731a0eaa35f | 1160:1a699dc00fa3 |
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603 | 603 |
604 next_idx, next_stop_idx, next_tween_type = \ | 604 next_idx, next_stop_idx, next_tween_type = \ |
605 layer.get_frame_block(stop_idx + 1) | 605 layer.get_frame_block(stop_idx + 1) |
606 next_scene_group = layer.get_frame_data(next_idx) | 606 next_scene_group = layer.get_frame_data(next_idx) |
607 | 607 |
608 nframes = next_idx - start_idx + 1 | 608 nframes = stop_idx - start_idx + 1 |
609 percent = float(idx - start_idx) / nframes | 609 percent = float(idx - start_idx) / nframes |
610 self.tween.updateTweenContent(layer.duplicateGroup, | 610 self.tween.updateTweenContent(layer.duplicateGroup, |
611 tween_obj_tween_type, | 611 tween_obj_tween_type, |
612 scene_group, | 612 scene_group, |
613 next_scene_group, | 613 next_scene_group, |