annotate src/visibility.c @ 222:f7057177abbb

Add functions to move and scale the coord_t like the actionscript. Users should use these functions instead of the matrix directly.
author wycc
date Sun, 14 Dec 2008 12:51:55 +0800
parents 530bb7728546
children 586e50f82c1f
rev   line source
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1d74eb3861b7 move animation actions from animate.c to files.
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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include "mb_animate.h"
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4
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5 typedef struct _mb_visibility mb_visibility_t;
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6
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7 struct _mb_visibility {
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8 mb_action_t action;
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9 int visibility;
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10 coord_t *coord;
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11 };
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12
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13 static void mb_visibility_start(mb_action_t *act,
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14 const mb_timeval_t *now,
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15 const mb_timeval_t *playing_time,
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16 redraw_man_t *rdman) {
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17 mb_visibility_t *visibility = (mb_visibility_t *)act;
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18
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19 switch(visibility->visibility) {
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20 case VIS_VISIBLE:
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21 coord_show(visibility->coord);
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22 break;
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23 case VIS_HIDDEN:
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24 coord_hide(visibility->coord);
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25 break;
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26 }
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27 rdman_coord_changed(rdman, visibility->coord);
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28 }
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29
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30 static void mb_visibility_step(mb_action_t *act,
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31 const mb_timeval_t *now,
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32 redraw_man_t *rdman) {
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33 }
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34
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35 static void mb_visibility_stop(mb_action_t *act,
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36 const mb_timeval_t *now,
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37 redraw_man_t *rdman) {
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38 }
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39
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40 static void mb_visibility_free(mb_action_t *act) {
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41 free(act);
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42 }
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43
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44 mb_action_t *mb_visibility_new(int visib, coord_t *coord,
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45 mb_word_t *word) {
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46 mb_visibility_t *visibility;
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47
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48 visibility = (mb_visibility_t *)malloc(sizeof(mb_visibility_t));
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49 if(visibility == NULL)
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50 return NULL;
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51
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52 visibility->visibility = visib;
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53 visibility->coord = coord;
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54
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55 visibility->action.start = mb_visibility_start;
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56 visibility->action.step = mb_visibility_step;
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57 visibility->action.stop = mb_visibility_stop;
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58 visibility->action.free = mb_visibility_free;
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59
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60 mb_word_add_action(word, (mb_action_t *)visibility);
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61
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62 return (mb_action_t *)visibility;
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63 }
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64