Mercurial > MadButterfly
annotate pyink/MBScene.py @ 975:ed7e8e309d55
Remove generate function
author | wycc |
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date | Sat, 20 Nov 2010 11:47:40 +0800 |
parents | 84f502fb3e40 |
children | ab09c536a137 |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 from copy import deepcopy |
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7 from lxml import etree |
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8 import random |
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9 import traceback |
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10 import time |
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11 |
957 | 12 # Please refer to |
13 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
14 # for the designed document. | |
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15 |
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16 |
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17 # Algorithm: |
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18 # |
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19 # We will parse the first two level of the SVG DOM. collect a table of |
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20 # layer and scene. |
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21 # - 1. Collect the layer table which will be displayed as the first |
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22 # column of the grid. |
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23 # - 2. Get the maximum scene number. This will decide the size of the |
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24 # grid. |
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25 # - 3. When F6 is pressed, we will check if this scene has been |
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26 # defined. This can be done by scan all second level group and |
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27 # check if the current scene number is within the range specified |
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28 # by scene field. The function IsSceneDefined(scene) can be used |
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29 # for this purpose. |
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30 # - 4. If this is a new scene, we will append a new group which |
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31 # duplication the content of the last scene in the same |
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32 # group. The scene field will contain the number from the last |
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33 # scene number of the last scene to the current scenen |
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34 # number. For example, if the last scene is from 4-7 and the new |
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35 # scene is 10, we will set the scene field as "8-10". |
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36 # - 5. If this scene are filled screne, we will split the existing |
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37 # scene into two scenes with the same content. |
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38 # |
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39 |
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40 class Layer: |
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41 def __init__(self,node): |
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42 self.scenes = [] |
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43 self.node = node |
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44 self.nodes=[] |
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45 pass |
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46 pass |
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47 |
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48 class Scene: |
956 | 49 def __init__(self, node, start,end): |
50 self.node = node | |
51 self.start = int(start) | |
52 self.end = int(end) | |
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53 pass |
956 | 54 pass |
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55 |
957 | 56 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
57 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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58 |
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59 class MBScene(): |
956 | 60 def __init__(self,desktop,win): |
61 self.desktop = desktop | |
62 self.window = win | |
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63 self.layers = [] |
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64 self.layers.append(Layer(None)) |
956 | 65 self.scenemap = None |
66 pass | |
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67 |
956 | 68 def confirm(self,msg): |
69 vbox = gtk.VBox() | |
70 vbox.pack_start(gtk.Label(msg)) | |
71 self.button = gtk.Button('OK') | |
72 vbox.pack_start(self.button) | |
73 self.button.connect("clicked", self.onQuit) | |
74 self.window.add(vbox) | |
75 pass | |
76 | |
77 def dumpattr(self,n): | |
78 s = "" | |
79 for a,v in n.attrib.items(): | |
80 s = s + ("%s=%s" % (a,v)) | |
81 pass | |
82 return s | |
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83 |
956 | 84 def dump(self,node,l=0): |
85 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
86 for n in node: | |
87 self.dump(n,l+1) | |
88 pass | |
89 print " " * l * 2,"/>" | |
90 pass | |
91 | |
92 def parseMetadata(self,node): | |
93 self.current = 1 | |
94 for n in node.childList(): | |
95 if n.repr.name() == 'ns0:scenes': | |
96 self.scenemap={} | |
97 cur = int(n.repr.attribute("current")) | |
98 self.current = cur | |
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99 |
956 | 100 for s in n.childList(): |
101 if s.repr.name() == 'ns0:scene': | |
102 try: | |
103 start = int(s.repr.attribute("start")) | |
104 except: | |
105 traceback.print_exc() | |
106 continue | |
107 try: | |
108 end = s.repr.attribute("end") | |
109 if end == None: | |
110 end = start | |
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111 pass |
956 | 112 except: |
113 end = start | |
114 pass | |
115 link = s.repr.attribute("ref") | |
116 self.scenemap[link] = [int(start),int(end)] | |
957 | 117 print "scene %d to %d" % (self.scenemap[link][0], |
118 self.scenemap[link][1]) | |
956 | 119 if cur >= start and cur <= end: |
120 self.currentscene = link | |
121 pass | |
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122 pass |
956 | 123 pass |
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124 pass |
956 | 125 pass |
126 pass | |
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127 def update(self): |
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128 doc = self.desktop.doc().root() |
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129 rdoc = self.desktop.doc().rdoc |
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130 for node in doc.childList(): |
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131 if node.repr.name() == 'svg:metadata': |
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132 for t in node.childList(): |
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133 if t.repr.name() == "ns0:scenes": |
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134 node.repr.removeChild(t.repr) |
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135 ns = rdoc.createElement("ns0:scenes") |
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136 node.repr.appendChild(ns) |
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137 for layer in range(0,len(self._framelines)): |
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138 lobj = self._framelines[layer] |
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139 lobj.addScenes(rdoc,ns) |
956 | 140 |
141 | |
142 def parseScene(self): | |
143 """ | |
957 | 144 In this function, we will collect all items for the current |
145 scene and then relocate them back to the appropriate scene | |
146 object. | |
956 | 147 """ |
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148 self.layers = [] |
956 | 149 self.scenemap = None |
150 doc = self.desktop.doc().root() | |
151 | |
152 for node in doc.childList(): | |
153 if node.repr.name() == 'svg:metadata': | |
154 self.parseMetadata(node) | |
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155 pass |
956 | 156 elif node.repr.name() == 'svg:g': |
157 oldscene = None | |
158 #print layer.attrib.get("id") | |
159 lyobj = Layer(node) | |
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160 self.layers.append(lyobj) |
956 | 161 lyobj.current_scene = [] |
162 for scene in node.childList(): | |
163 if scene.repr.name() == 'svg:g': | |
164 try: | |
165 scmap = self.scenemap[scene.getId()] | |
166 if scmap == None: | |
167 lyobj.current_scene.append(scene) | |
168 continue | |
957 | 169 if self.current <= scmap[1] and \ |
170 self.current >= scmap[0]: | |
956 | 171 oldscene = scene |
172 pass | |
173 except: | |
174 lyobj.current_scene.append(scene) | |
175 continue | |
176 | |
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177 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1])) |
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178 pass |
956 | 179 else: |
180 lyobj.current_scene.append(scene) | |
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181 pass |
956 | 182 pass |
183 | |
184 if oldscene != None: | |
185 # Put the objects back to the current scene | |
186 # for o in lyobj.current_scene: | |
187 # print o.tag | |
188 # oldscene.append(o) | |
189 pass | |
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190 pass |
956 | 191 pass |
192 | |
193 self.collectID() | |
194 self.dumpID() | |
195 pass | |
196 | |
197 def collectID(self): | |
198 self.ID = {} | |
199 root = self.desktop.doc().root() | |
200 for n in root.childList(): | |
201 self.collectID_recursive(n) | |
202 pass | |
203 pass | |
204 | |
205 def collectID_recursive(self,node): | |
206 self.ID[node.getId()] = 1 | |
207 for n in node.childList(): | |
208 self.collectID_recursive(n) | |
209 pass | |
210 pass | |
211 | |
212 def newID(self): | |
213 while True: | |
214 n = 's%d' % int(random.random()*10000) | |
215 #print "try %s" % n | |
216 if self.ID.has_key(n) == False: | |
217 return n | |
218 pass | |
219 pass | |
220 | |
221 def dumpID(self): | |
222 for a,v in self.ID.items(): | |
223 pass | |
224 pass | |
225 | |
226 def getLayer(self, layer): | |
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227 for l in self.layers: |
956 | 228 if l.node.getId() == layer: |
229 return l | |
230 pass | |
231 return None | |
232 | |
233 | |
234 def insertKeyScene(self): | |
235 """ | |
957 | 236 Insert a new key scene into the stage. If the nth is always a |
237 key scene, we will return without changing anything. If the | |
238 nth is a filled scene, we will break the original scene into | |
239 two parts. If the nth is out of any scene, we will append a | |
240 new scene. | |
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241 |
956 | 242 """ |
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243 x = self.last_frame |
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244 y = self.last_line |
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245 rdoc = self.desktop.doc().rdoc |
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246 ns = rdoc.createElement("svg:g") |
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247 txt = rdoc.createElement("svg:rect") |
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248 txt.setAttribute("x","0",True) |
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249 txt.setAttribute("y","0",True) |
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250 txt.setAttribute("width","100",True) |
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251 txt.setAttribute("height","100",True) |
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252 txt.setAttribute("style","fill:#ff00",True) |
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253 ns.appendChild(txt) |
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254 gid = self.newID() |
975 | 255 self.ID[gid]=1 |
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256 ns.setAttribute("id",gid,True) |
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257 self.last_line.node.repr.appendChild(ns) |
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258 self.last_line.add_keyframe(x,ns) |
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259 self.update() |
956 | 260 |
261 | |
262 def removeKeyScene(self): | |
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263 nth = self.last_frame |
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264 y = self.last_line |
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265 rdoc = self.desktop.doc().rdoc |
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266 i = 0 |
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267 layer = self.last_line |
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268 while i < len(layer._keys): |
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269 s = layer._keys[i] |
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270 print "nth:%d idx %d" % (nth,s.idx) |
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271 if nth > s.idx: |
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272 if i == len(layer._keys)-1: |
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273 return |
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274 if nth == s.idx: |
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275 if s.left_tween: |
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276 # This is left tween, we move the keyframe one frame ahead |
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277 if s.idx == layer._keys[i-1].idx: |
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278 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
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279 self.last_line.rm_keyframe(nth) |
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280 self.last_line.rm_keyframe(nth-1) |
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281 else: |
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282 s.idx = s.idx-1 |
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283 else: |
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284 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
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285 if s.right_tween: |
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286 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
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287 self.last_line.rm_keyframe(nth) |
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288 else: |
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289 self.last_line.rm_keyframe(nth) |
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290 |
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291 self.update() |
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292 self.last_line._draw_all_frames() |
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293 return |
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294 i = i + 1 |
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295 def extendScene(self): |
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296 nth = self.last_frame |
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297 layer = self.last_line |
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298 i = 0 |
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299 while i < len(layer._keys): |
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300 s = layer._keys[i] |
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301 if s.right_tween: |
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302 if nth > s.idx: |
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303 if nth <= layer._keys[i+1].idx: |
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304 return |
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305 try: |
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306 if nth <= layer._keys[i+2].idx: |
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307 layer._keys[i+1].idx = nth |
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308 layer.draw_all_frames() |
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309 self.update() |
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310 self.setCurrentScene(nth) |
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311 return |
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312 else: |
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313 # We may in the next scene |
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314 i = i + 2 |
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315 pass |
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316 except: |
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317 # This is the last keyframe, extend the keyframe by |
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318 # relocate the location of the keyframe |
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319 layer._keys[i+1].idx = nth |
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320 layer._draw_all_frames() |
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321 self.update() |
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322 self.setCurrentScene(nth) |
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323 return |
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324 else: |
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325 # We are in the front of all keyframes |
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326 return |
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327 else: |
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328 # This is a single keyframe |
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329 if nth < s.idx: |
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330 return |
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331 if nth == s.idx: |
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332 return |
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333 try: |
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334 if nth < layer._keys[i+1].idx: |
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335 # We are after a single keyframe and no scene is |
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336 # available here. Create a new tween here |
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337 idx = layer._keys[i].idx |
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338 layer.add_keyframe(nth,layer._keys[i].ref) |
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339 layer.tween(idx) |
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340 layer._draw_all_frames() |
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341 self.update() |
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342 self.setCurrentScene(nth) |
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343 return |
956 | 344 else: |
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345 # We may in the next scene |
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346 i = i + 1 |
956 | 347 pass |
348 pass | |
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349 except: |
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350 # This is the last scene, create a new one |
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351 idx = layer._keys[i].idx |
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352 layer.add_keyframe(nth,layer._keys[i].ref) |
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353 layer.tween(idx) |
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354 layer._draw_all_frames() |
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355 self.update() |
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356 self.setCurrentScene(nth) |
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357 return |
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358 pass |
956 | 359 pass |
360 pass | |
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361 |
956 | 362 |
363 def setCurrentScene(self,nth): | |
364 self.current = nth | |
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365 for layer in self._framelines: |
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366 i=0 |
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367 while i < len(layer._keys): |
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368 s = layer._keys[i] |
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369 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween |
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370 if s.right_tween is False: |
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371 if nth == s.idx: |
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372 s.ref.setAttribute("style","",True) |
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373 else: |
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374 s.ref.setAttribute("style","display:none",True) |
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375 i = i + 1 |
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376 continue |
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377 |
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378 if nth >= (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
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379 s.ref.setAttribute("style","",True) |
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380 else: |
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381 s.ref.setAttribute("style","display:none",True) |
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382 i = i + 2 |
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383 pass |
956 | 384 pass |
385 pass | |
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386 |
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387 |
956 | 388 def newCell(self,file): |
389 img = gtk.Image() | |
390 img.set_from_file(file) | |
391 btn = gtk.EventBox() | |
392 btn.add(img) | |
393 btn.connect("button_press_event", self.cellSelect) | |
394 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
395 return btn | |
396 | |
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397 def onCellClick(self,line,frame,but): |
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398 self.last_line = line |
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399 self.last_frame = frame |
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400 self.doEditScene(frame) |
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401 |
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402 |
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403 def _create_framelines(self): |
959
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404 import frameline |
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405 self.scrollwin = gtk.ScrolledWindow() |
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406 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
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407 self.scrollwin.set_size_request(-1,150) |
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408 |
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409 nframes = 100 |
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410 |
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411 vbox = gtk.VBox() |
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412 vbox.show() |
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413 self.scrollwin.add_with_viewport(vbox) |
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414 |
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415 ruler = frameline.frameruler(nframes) |
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416 ruler.set_size_request(nframes * 10, 20) |
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417 ruler.show() |
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418 vbox.pack_start(ruler, False) |
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419 |
960
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420 # |
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421 # Add a frameline for each layer |
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422 # |
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423 self._framelines = [] |
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424 for i in range(len(self.layers)): |
960
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425 line = frameline.frameline(nframes) |
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426 line.set_size_request(nframes * 10, 20) |
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427 vbox.pack_start(line, False) |
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428 self._framelines.append(line) |
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429 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
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430 line.nLayer = i |
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431 line.node = self.layers[i].node |
960
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432 pass |
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433 pass |
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434 |
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435 ## \brief Update conetent of frameliens according layers. |
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436 # |
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437 def _update_framelines(self): |
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438 for layer_i, layer in enumerate(self.layers): |
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439 for scene in layer.scenes: |
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440 frameline = self._framelines[layer_i] |
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441 frameline.add_keyframe(scene.start-1,scene.node.repr) |
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442 if scene.start != scene.end: |
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443 frameline.add_keyframe(scene.end-1,scene.node.repr) |
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444 frameline.tween(scene.start-1) |
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445 pass |
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446 pass |
959
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447 pass |
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448 |
956 | 449 def cellSelect(self, cell, data): |
450 if self.last_cell: | |
957 | 451 color = self.last_cell.get_colormap().alloc_color("gray") |
452 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 453 pass |
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454 |
956 | 455 self.last_cell = cell |
957 | 456 color = cell.get_colormap().alloc_color("green") |
457 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 458 pass |
459 | |
460 def doEditScene(self,w): | |
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461 self.setCurrentScene(self.last_frame+1) |
956 | 462 pass |
463 | |
464 def doInsertKeyScene(self,w): | |
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465 self.insertKeyScene() |
956 | 466 # self.grid.show_all() |
467 return | |
468 | |
469 def doRemoveScene(self,w): | |
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470 self.removeKeyScene() |
956 | 471 # self.grid.show_all() |
472 # self.generate() | |
473 return | |
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474 |
956 | 475 |
476 def doExtendScene(self,w): | |
477 self.extendScene() | |
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478 #self.grid.show_all() |
956 | 479 pass |
480 | |
481 def addButtons(self,hbox): | |
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482 #btn = gtk.Button('Edit') |
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483 #btn.connect('clicked', self.doEditScene) |
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484 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 485 btn = gtk.Button('Insert Key') |
486 btn.connect('clicked',self.doInsertKeyScene) | |
487 hbox.pack_start(btn,expand=False,fill=False) | |
488 btn=gtk.Button('Remove Key') | |
489 btn.connect('clicked', self.doRemoveScene) | |
490 hbox.pack_start(btn,expand=False,fill=False) | |
491 btn=gtk.Button('Extend scene') | |
492 btn.connect('clicked', self.doExtendScene) | |
493 hbox.pack_start(btn,expand=False,fill=False) | |
494 pass | |
495 | |
496 def onQuit(self, event): | |
497 self.OK = False | |
498 gtk.main_quit() | |
499 pass | |
500 | |
501 def onOK(self,event): | |
502 self.OK = True | |
503 gtk.main_quit() | |
504 pass | |
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505 |
956 | 506 def onConfirmDelete(self): |
507 if self.scenemap == None: | |
508 vbox = gtk.VBox(False,0) | |
957 | 509 vbox.pack_start(gtk.Label('Convert the SVG into a MadButterfly' |
510 ' SVG file. All current element will' | |
511 ' be delted')) | |
956 | 512 hbox = gtk.HBox(False,0) |
513 self.button = gtk.Button('OK') | |
514 hbox.pack_start(self.button,expand=False,fill=False) | |
515 self.button.connect('clicked', self.onOK) | |
516 self.button = gtk.Button('Cancel') | |
517 hbox.pack_start(self.button,expand=False,fill=False) | |
518 self.button.connect("clicked", self.onQuit) | |
519 vbox.pack_start(hbox,expand=False,fill=False) | |
520 self.window.add(vbox) | |
521 self.window.show_all() | |
522 gtk.main() | |
523 self.window.remove(vbox) | |
524 pass | |
525 pass | |
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526 |
956 | 527 def show(self): |
528 self.OK = True | |
529 self.parseScene() | |
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530 self._create_framelines() |
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531 self._update_framelines() |
956 | 532 vbox = gtk.VBox(False,0) |
533 self.desktop.getToplevel().child.child.pack_end(vbox,expand=False) | |
534 self.window = vbox | |
535 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) | |
536 # self.window.connect("destroy", gtk.main_quit) | |
537 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
538 if self.scenemap == None: | |
539 self.onConfirmDelete() | |
540 pass | |
541 if self.OK: | |
542 vbox = gtk.VBox(False,0) | |
543 self.window.pack_start(vbox,expand=False) | |
544 vbox.pack_start(self.scrollwin,expand=False) | |
545 self.vbox = vbox | |
546 hbox=gtk.HBox(False,0) | |
547 self.addButtons(hbox) | |
548 vbox.pack_start(hbox,expand=False) | |
549 else: | |
550 return | |
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551 |
956 | 552 # self.window.set_size_request(600,200) |
553 | |
554 self.window.show_all() | |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
555 pass |
956 | 556 pass |