Mercurial > MadButterfly
annotate examples/tank/README @ 1214:e55499f7505a
Fix the issues with multiple framelines
- For multiple framelines, user move mouse from one frameline to
another, the frame is not showed correctly.
- Old implementation always draw normal frame on the frameline
where mouse just leaving.
- It is fixed by detecting leave-notify event and removing hover
mark.
- When user active a frame on a frameline that is not what old active
frame is at, the old active frame is not deactivated.
- It is fixed by calling frameline.deactive() of a frameline when a
frame is activated on another frameline.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Wed, 05 Jan 2011 17:56:14 +0800 |
parents | 69e32729cd06 |
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* Add README for game operations.
"Mat <MatLinuxer2@gmail.com>"
parents:
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1 <LEFT> Turn to left. |
69e32729cd06
* Add README for game operations.
"Mat <MatLinuxer2@gmail.com>"
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2 <RIGHT> Turn to right. |
69e32729cd06
* Add README for game operations.
"Mat <MatLinuxer2@gmail.com>"
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3 <UP> Turn to up. |
69e32729cd06
* Add README for game operations.
"Mat <MatLinuxer2@gmail.com>"
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4 <DOWN> Turn to down. |
69e32729cd06
* Add README for game operations.
"Mat <MatLinuxer2@gmail.com>"
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5 <SPACE> To Fire. |