Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1146:e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
author | wycc |
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date | Fri, 24 Dec 2010 14:44:07 +0800 |
parents | 8f0ee167c5b2 |
children | 5cfa73d7e80f |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 import glib |
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7 from copy import deepcopy |
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8 from lxml import etree |
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9 import random |
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10 import traceback |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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11 import time |
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12 import pybInkscape |
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13 import math |
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15 |
957 | 16 # Please refer to |
17 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
18 # for the designed document. | |
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19 |
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20 |
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21 # Algorithm: |
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22 # |
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23 # We will parse the first two level of the SVG DOM. collect a table of |
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24 # layer and scene. |
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25 # - 1. Collect the layer table which will be displayed as the first |
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26 # column of the grid. |
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27 # - 2. Get the maximum scene number. This will decide the size of the |
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28 # grid. |
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29 # - 3. When F6 is pressed, we will check if this scene has been |
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30 # defined. This can be done by scan all second level group and |
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31 # check if the current scene number is within the range specified |
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32 # by scene field. The function IsSceneDefined(scene) can be used |
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33 # for this purpose. |
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34 # - 4. If this is a new scene, we will append a new group which |
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35 # duplication the content of the last scene in the same |
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36 # group. The scene field will contain the number from the last |
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37 # scene number of the last scene to the current scenen |
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38 # number. For example, if the last scene is from 4-7 and the new |
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39 # scene is 10, we will set the scene field as "8-10". |
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40 # - 5. If this scene are filled screne, we will split the existing |
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41 # scene into two scenes with the same content. |
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42 # |
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43 |
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44 class Layer: |
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45 def __init__(self,node): |
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46 self.scenes = [] |
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47 self.node = node |
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48 self.nodes=[] |
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49 pass |
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50 pass |
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51 |
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52 class Scene: |
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53 def __init__(self, node, start,end,typ): |
956 | 54 self.node = node |
55 self.start = int(start) | |
56 self.end = int(end) | |
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57 self.type = typ |
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58 pass |
956 | 59 pass |
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60 class DOM(pybInkscape.PYSPObject): |
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61 def __init__(self,obj=None): |
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62 self.proxy = obj |
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63 pass |
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64 def duplicate(self,doc): |
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65 return DOM(self.repr.duplicate(doc)) |
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66 |
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67 class ObjectWatcher(pybInkscape.PYNodeObserver): |
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68 def __init__(self,obj,type,func,arg): |
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69 self.obj = obj |
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70 self.type = type |
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71 self.func = func |
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72 self.arg = arg |
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73 |
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74 def notifyChildAdded(self,node,child,prev): |
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75 if self.type == 'DOMNodeInserted': |
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76 self.func(node) |
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77 def notifyChildRemoved(self,node,child,prev): |
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78 if self.type == 'DOMNodeRemoved': |
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79 self.func(node) |
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80 def notifyChildOrderChanged(self,node,child,prev): |
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81 pass |
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82 def notifyContentChanged(self,node,old_content,new_content): |
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83 print 'cont' |
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84 if self.type == 'DOMSubtreeModified': |
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85 self.func(node) |
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86 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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87 print 'attr',node,name,old_value,new_value |
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88 if self.type == 'DOMAttrModified': |
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89 self.func(node,name) |
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90 |
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91 def addEventListener(obj, type, func,arg): |
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92 obs = ObjectWatcher(obj,type,func,arg) |
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93 obj.addSubtreeObserver(obs) |
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94 |
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95 |
957 | 96 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
97 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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98 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
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99 def __init__(self,ui): |
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100 self.ui = ui |
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101 def notifyChildAdded(self,node,child,prev): |
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102 pass |
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103 def notifyChildRemoved(self,node,child,prev): |
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104 pass |
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105 def notifyChildOrderChanged(self,node,child,prev): |
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106 pass |
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107 def notifyContentChanged(self,node,old_content,new_content): |
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108 pass |
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109 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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110 self.ui.updateUI() |
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111 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
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112 def __init__(self,ui): |
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113 self.ui = ui |
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114 def notifyChildAdded(self,node,child,prev): |
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115 self.ui.updateUI() |
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116 def notifyChildRemoved(self,node,child,prev): |
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117 self.ui.updateUI() |
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118 def notifyChildOrderChanged(self,node,child,prev): |
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119 self.ui.updateUI() |
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120 def notifyContentChanged(self,node,old_content,new_content): |
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121 self.ui.updateUI() |
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122 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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123 self.ui.updateUI() |
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124 class MBScene(): |
956 | 125 def __init__(self,desktop,win): |
126 self.desktop = desktop | |
127 self.window = win | |
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128 self.layers = [] |
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129 self.layers.append(Layer(None)) |
956 | 130 self.scenemap = None |
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131 self.top = None |
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132 self.last_update = None |
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133 pybInkscape.inkscape.connect('change_selection', self.show_selection) |
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134 self.last_select = None |
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135 self.lockui=False |
1140 | 136 self.tween=None |
137 self.document = None | |
138 self.dom = None | |
956 | 139 pass |
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140 |
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141 def show_selection(self,w,obj): |
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142 objs = self.desktop.selection.list() |
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143 try: |
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144 o = objs[0] |
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145 print o.getCenter() |
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146 if o == self.last_select: |
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147 return |
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148 except: |
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149 self.nameEditor.set_text('') |
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150 self.last_select = None |
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151 return |
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152 self.last_select = o |
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153 try: |
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154 self.nameEditor.set_text(o.getAttribute("inkscape:label")) |
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155 except: |
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156 self.nameEditor.set_text('') |
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157 pass |
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158 |
956 | 159 def confirm(self,msg): |
160 vbox = gtk.VBox() | |
161 vbox.pack_start(gtk.Label(msg)) | |
162 self.button = gtk.Button('OK') | |
163 vbox.pack_start(self.button) | |
164 self.button.connect("clicked", self.onQuit) | |
165 self.window.add(vbox) | |
166 pass | |
167 | |
168 def dumpattr(self,n): | |
169 s = "" | |
170 for a,v in n.attrib.items(): | |
171 s = s + ("%s=%s" % (a,v)) | |
172 pass | |
173 return s | |
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174 |
956 | 175 def dump(self,node,l=0): |
176 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
177 for n in node: | |
178 self.dump(n,l+1) | |
179 pass | |
180 print " " * l * 2,"/>" | |
181 pass | |
182 | |
183 def parseMetadata(self,node): | |
184 self.current = 1 | |
185 for n in node.childList(): | |
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186 if n.name() == 'ns0:scenes': |
956 | 187 self.scenemap={} |
976
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188 try: |
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189 cur = int(n.getAttribute("current")) |
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190 except: |
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191 cur = 1 |
956 | 192 self.current = cur |
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193 |
956 | 194 for s in n.childList(): |
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195 if s.name() == 'ns0:scene': |
956 | 196 try: |
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197 start = int(s.getAttribute("start")) |
956 | 198 except: |
199 traceback.print_exc() | |
200 continue | |
201 try: | |
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202 end = s.getAttribute("end") |
956 | 203 if end == None: |
204 end = start | |
941
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205 pass |
956 | 206 except: |
207 end = start | |
208 pass | |
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209 try: |
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210 typ = s.getAttribute('type') |
1120
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211 if typ == None: |
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212 typ = 'normal' |
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213 except: |
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214 traceback.print_exc() |
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215 typ = 'normal' |
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216 link = s.getAttribute("ref") |
1120
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217 self.scenemap[link] = [int(start),int(end),typ] |
956 | 218 if cur >= start and cur <= end: |
219 self.currentscene = link | |
220 pass | |
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221 pass |
956 | 222 pass |
955
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223 pass |
956 | 224 pass |
225 pass | |
981 | 226 if self.scenemap==None: |
1128
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227 #self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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228 self.dom.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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229 scenes = self.document.createElement("ns0:scenes") |
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230 node.appendChild(scenes) |
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231 def update(self): |
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232 doc = self.dom |
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233 rdoc = self.document |
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234 for node in doc.childList(): |
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235 if node.name() == 'svg:metadata': |
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236 for t in node.childList(): |
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237 if t.name() == "ns0:scenes": |
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238 node.removeChild(t) |
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239 ns = rdoc.createElement("ns0:scenes") |
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240 node.appendChild(ns) |
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241 for layer in range(0,len(self._framelines)): |
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242 lobj = self._framelines[layer] |
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243 lobj.addScenes(rdoc,ns) |
956 | 244 |
245 | |
246 def parseScene(self): | |
247 """ | |
957 | 248 In this function, we will collect all items for the current |
249 scene and then relocate them back to the appropriate scene | |
250 object. | |
956 | 251 """ |
961
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252 self.layers = [] |
956 | 253 self.scenemap = None |
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254 doc = self.dom |
956 | 255 |
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256 #obs = pybInkscape.PYNodeObserver() |
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257 #obs = LayerAddRemoveWatcher(self) |
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258 #doc.addObserver(obs) |
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259 addEventListener(doc,'DOMNodeInserted',self.updateUI,None) |
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260 addEventListener(doc,'DOMNodeRemoved',self.updateUI,None) |
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261 doc.childList() |
1131 | 262 try: |
1141 | 263 self.width = float(doc.getAttribute("width")) |
264 self.height= float(doc.getAttribute("height")) | |
1131 | 265 except: |
266 self.width = 640 | |
267 self.height=480 | |
268 | |
956 | 269 for node in doc.childList(): |
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270 print node.name() |
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271 if node.name() == 'svg:metadata': |
956 | 272 self.parseMetadata(node) |
955
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273 pass |
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274 elif node.name() == 'svg:g': |
956 | 275 oldscene = None |
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276 #obs = LayerAttributeWatcher(self) |
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277 #addEventListener(doc,'DOMAttrModified',self.updateUI,None) |
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278 #node.addObserver(obs) |
956 | 279 lyobj = Layer(node) |
961
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280 self.layers.append(lyobj) |
956 | 281 lyobj.current_scene = [] |
282 for scene in node.childList(): | |
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283 print scene.getCenter() |
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284 if scene.name() == 'svg:g': |
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285 try: |
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286 label = scene.getAttribute('inkscape:label') |
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287 if label == 'dup': |
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288 node.removeChild(scene) |
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289 except: |
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290 pass |
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291 |
956 | 292 try: |
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293 scmap = self.scenemap[scene.getAttribute('id')] |
956 | 294 if scmap == None: |
295 lyobj.current_scene.append(scene) | |
296 continue | |
297 except: | |
298 lyobj.current_scene.append(scene) | |
299 continue | |
300 | |
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301 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
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302 pass |
956 | 303 else: |
304 lyobj.current_scene.append(scene) | |
955
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305 pass |
956 | 306 pass |
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307 pass |
956 | 308 pass |
309 | |
981 | 310 |
956 | 311 self.collectID() |
312 self.dumpID() | |
313 pass | |
314 | |
315 def collectID(self): | |
316 self.ID = {} | |
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317 root = self.dom |
956 | 318 for n in root.childList(): |
319 self.collectID_recursive(n) | |
320 pass | |
321 pass | |
322 | |
323 def collectID_recursive(self,node): | |
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324 try: |
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325 self.ID[node.getAttribute('id')] = 1 |
1141 | 326 except: |
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327 pass |
956 | 328 for n in node.childList(): |
329 self.collectID_recursive(n) | |
330 pass | |
331 pass | |
332 | |
333 def newID(self): | |
334 while True: | |
335 n = 's%d' % int(random.random()*10000) | |
336 #print "try %s" % n | |
337 if self.ID.has_key(n) == False: | |
338 return n | |
339 pass | |
340 pass | |
341 | |
342 def dumpID(self): | |
343 for a,v in self.ID.items(): | |
344 pass | |
345 pass | |
346 | |
347 def getLayer(self, layer): | |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
348 for l in self.layers: |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
349 if l.node.getAttribute('id') == layer: |
956 | 350 return l |
351 pass | |
352 return None | |
353 | |
354 | |
355 def insertKeyScene(self): | |
356 """ | |
957 | 357 Insert a new key scene into the stage. If the nth is always a |
358 key scene, we will return without changing anything. If the | |
359 nth is a filled scene, we will break the original scene into | |
360 two parts. If the nth is out of any scene, we will append a | |
361 new scene. | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
362 |
956 | 363 """ |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
364 x = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
365 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
366 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
367 ns = rdoc.createElement("svg:g") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
368 txt = rdoc.createElement("svg:rect") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
369 txt.setAttribute("x","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
370 txt.setAttribute("y","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
371 txt.setAttribute("width","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
372 txt.setAttribute("height","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
373 txt.setAttribute("style","fill:#ff00") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
374 ns.appendChild(txt) |
982
1bda9f9e00ea
Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents:
981
diff
changeset
|
375 gid = self.last_line.node.label()+self.newID() |
975 | 376 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
377 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
378 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
379 self.last_line.node.appendChild(ns) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
380 print 'Add key ', x |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
381 self.last_line.add_keyframe(x,ns) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
382 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
383 self.last_line.update() |
956 | 384 |
385 | |
386 def removeKeyScene(self): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
387 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
388 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
389 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
390 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
391 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
392 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
393 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
394 print "nth:%d idx %d" % (nth,s.idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
395 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
396 if i == len(layer._keys)-1: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
397 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
398 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
399 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
400 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
401 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
402 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
403 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
404 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
405 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
406 s.idx = s.idx-1 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
407 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
408 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
409 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
410 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
411 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
412 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
413 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
414 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
415 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
416 self.last_line._draw_all_frames() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
417 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
418 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
419 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
420 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
421 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
422 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
423 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
424 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
425 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
426 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
427 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
428 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
429 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
430 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
431 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
432 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
433 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
434 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
435 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
436 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
437 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
438 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
439 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
440 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
441 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
442 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
443 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
444 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
445 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
446 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
447 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
448 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
449 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
450 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
451 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
452 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
453 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
454 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
455 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
456 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
457 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
458 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
459 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
460 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
461 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
462 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
463 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
464 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
465 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
467 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
468 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
469 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
470 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
471 return |
956 | 472 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
473 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
474 i = i + 1 |
956 | 475 pass |
476 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
477 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
478 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
479 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
480 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
481 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
482 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
483 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
484 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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diff
changeset
|
485 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
486 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
487 pass |
956 | 488 pass |
489 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
490 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
491 |
956 | 492 |
493 def setCurrentScene(self,nth): | |
1123 | 494 """ |
495 Update the scene group according to the curretn scene data. There are a couple of cases. | |
496 1. If the type of the scene is normal, we display it when it contains the current | |
497 frame. Otherwise hide it. | |
498 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
499 and then modify its transform matrix according to the definition of the scene. Then, | |
500 hide the original scenr group and display the duplciate scene group. In addition, | |
501 we may need to delete the old duplicated scene group as well. | |
502 | |
503 For each layer, we will always use the duplicated scene group whose name as dup. | |
504 We will put the duplicated scene group inside it. We will create this group if it is not | |
505 available. | |
506 """ | |
956 | 507 self.current = nth |
1140 | 508 self.tween.updateMapping() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
509 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
510 i=0 |
1123 | 511 |
512 # Check the duplicated scene group and create it if it is not available | |
513 try: | |
514 if layer.duplicateGroup: | |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
515 layer.duplicateGroup.setAttribute("style","display:none") |
1123 | 516 except: |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
517 print "*"*40 |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
518 layer.duplicateGroup = self.document.createElement("svg:g") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
519 layer.duplicateGroup.setAttribute("inkscape:label","dup") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
520 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
521 layer.duplicateGroup.setAttribute("style","") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
522 layer.layer.node.appendChild(layer.duplicateGroup) |
1123 | 523 pass |
524 # Create a new group | |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
525 #layer.duplicateGroup = None |
1123 | 526 |
527 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
528 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
529 s = layer._keys[i] |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
530 print s.ref.getAttribute("id"),s.idx,s.left_tween,s.right_tween |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
531 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
532 if nth == s.idx+1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
533 s.ref.setAttribute("style","") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
534 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
535 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
536 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
537 continue |
1123 | 538 if nth == s.idx + 1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
539 s.ref.setAttribute("style","") |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
540 else: |
1123 | 541 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
542 if i+2 < len(layer._keys): | |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
543 #s.ref.parent().appendChild(layer.duplicateGroup) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
544 s.ref.setAttribute("style","display:none") |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
545 layer.duplicateGroup.setAttribute("style","") |
1140 | 546 self.tween.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) |
547 else: | |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
548 layer.duplicateGroup.setAttribute("style","") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
549 #layer.duplicateGroup = s.ref.duplicate(self.document) |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
550 #layer.duplicateGroup.setAttribute("style","") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
551 #layer.duplicateGroup.setAttribute("inkscape:label","dup") |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
552 #layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") |
1140 | 553 s.ref.setAttribute("style","display:none") |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
554 #s.ref.parent().appendChild(layer.duplicateGroup) |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
555 pass |
1123 | 556 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
557 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
558 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
559 pass |
956 | 560 pass |
561 pass | |
1125 | 562 |
1141 | 563 def DOMtoItem(self,obj): |
1123 | 564 """ |
1141 | 565 Find the corresponding PYSPObject object for a DOM object. |
1133 | 566 """ |
1141 | 567 return self.DOMtoItem_recursive(self.desktop.doc().root(),obj) |
1123 | 568 |
1141 | 569 def DOMtoItem_recursive(self,tree,obj): |
570 nodes = tree.childList() | |
571 for s in nodes: | |
572 if s.getId() == obj.getAttribute('id'): | |
573 return s | |
574 d = self.DOMtoItem_recursive(s,obj) | |
575 if d != None: return d | |
576 | |
1131 | 577 |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
578 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
579 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
580 for s in l.node.childList(): |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
581 if s.getAttribute('id') == obj.getAttribute("id"): |
1141 | 582 self.desktop.setCurrentLayer(self.DOMtoItem(s)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
583 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
584 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
585 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
586 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
587 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
588 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
589 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
590 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
591 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
592 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
593 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
594 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
595 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
596 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
597 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
598 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
599 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
600 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
601 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
602 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
603 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
604 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
605 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
606 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
607 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
608 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
609 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
610 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
611 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
612 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
613 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
614 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
615 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
616 |
956 | 617 def newCell(self,file): |
618 img = gtk.Image() | |
619 img.set_from_file(file) | |
620 btn = gtk.EventBox() | |
621 btn.add(img) | |
622 btn.connect("button_press_event", self.cellSelect) | |
623 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
624 return btn | |
625 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
626 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
627 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
628 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
629 self.last_line.active_frame(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
630 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
631 self.doEditScene(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
632 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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964
diff
changeset
|
633 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
634 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
635 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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975
diff
changeset
|
636 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
637 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
638 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
639 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
640 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
641 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
642 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
643 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
644 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
645 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
646 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
647 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
648 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
649 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
650 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
651 |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
652 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
653 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
654 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
655 |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
656 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
657 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
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parents:
957
diff
changeset
|
658 ruler.show() |
1032 | 659 hbox = gtk.HBox() |
660 label=gtk.Label('') | |
661 label.set_size_request(100,0) | |
662 hbox.pack_start(label,expand=False,fill=True) | |
663 hbox.pack_start(ruler) | |
664 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
665 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
666 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
667 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
668 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
669 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
670 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
671 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
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parents:
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diff
changeset
|
672 hbox = gtk.HBox() |
1141 | 673 label = gtk.Label(self.layers[i].node.getAttribute("inkscape:label")) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
674 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
675 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
676 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
677 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
678 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
679 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
680 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
681 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
682 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
683 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
684 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
685 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
686 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
687 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
688 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
689 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
690 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
691 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
692 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
693 layer = frameline.layer |
1141 | 694 if frameline.node.getAttribute("inkscape:label")==None: |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
695 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
696 else: |
1141 | 697 frameline.label.set_text(frameline.node.getAttribute("inkscape:label")) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
698 for scene in layer.scenes: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
699 frameline.add_keyframe(scene.start-1,scene.node) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
700 if scene.start != scene.end: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
701 frameline.add_keyframe(scene.end-1,scene.node) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
702 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
703 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
704 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
705 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
706 |
956 | 707 def cellSelect(self, cell, data): |
708 if self.last_cell: | |
957 | 709 color = self.last_cell.get_colormap().alloc_color("gray") |
710 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 711 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
712 |
956 | 713 self.last_cell = cell |
957 | 714 color = cell.get_colormap().alloc_color("green") |
715 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 716 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
717 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
718 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
719 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
720 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
721 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
722 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
723 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
724 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
725 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
726 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
727 return |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
728 node = self.duplicateSceneGroup(last_key.ref.getAttribute("id")) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
729 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
730 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
731 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
732 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
733 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
734 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
735 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
736 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
737 # Search for the duplicated group |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
738 doc = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
739 rdoc = self.document |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
740 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
741 for node in doc.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
742 if node.name() == 'svg:g': |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
743 for t in node.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
744 if t.name() == "svg:g": |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
745 if t.getAttribute("id") == gid: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
746 orig = t |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
747 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
748 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
749 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
750 ns = orig.duplicate(rdoc) |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
751 gid = self.last_line.node.getAttribute('id')+self.newID() |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
752 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
753 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
754 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
755 self.last_line.node.appendChild(ns) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
756 return ns |
956 | 757 |
758 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
759 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
760 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 761 pass |
762 | |
763 def doInsertKeyScene(self,w): | |
1131 | 764 self.lockui=True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
765 self.insertKeyScene() |
1131 | 766 self.lockui=False |
956 | 767 # self.grid.show_all() |
768 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
769 def doDuplicateKeyScene(self,w): |
1131 | 770 self.lockui = True |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
771 self.duplicateKeyScene() |
1131 | 772 self.lockui = False |
956 | 773 |
774 def doRemoveScene(self,w): | |
1131 | 775 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
776 self.removeKeyScene() |
1131 | 777 self.lockui = False |
956 | 778 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
779 |
956 | 780 |
781 def doExtendScene(self,w): | |
1131 | 782 self.lockui = True |
956 | 783 self.extendScene() |
1131 | 784 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
785 #self.grid.show_all() |
956 | 786 pass |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
787 |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
788 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
789 o = self.desktop.selection.list()[0] |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
790 o.setAttribute("inkscape:label", self.nameEditor.get_text()) |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
791 |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
792 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
793 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
794 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
795 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
796 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
797 self.editDone.connect('clicked', self.changeObjectLabel) |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
798 |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
799 def doRun(self): |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
800 """ |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
801 Execute the current animation till the last frame. |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
802 """ |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
803 |
956 | 804 |
805 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
806 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
807 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
808 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 809 btn = gtk.Button('Insert Key') |
810 btn.connect('clicked',self.doInsertKeyScene) | |
811 hbox.pack_start(btn,expand=False,fill=False) | |
812 btn=gtk.Button('Remove Key') | |
813 btn.connect('clicked', self.doRemoveScene) | |
814 hbox.pack_start(btn,expand=False,fill=False) | |
815 btn=gtk.Button('Extend scene') | |
816 btn.connect('clicked', self.doExtendScene) | |
817 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
818 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
819 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
820 hbox.pack_start(btn,expand=False,fill=False) |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
821 btn=gtk.Button('Run') |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
822 btn.connect('clicked', self.doRun) |
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
823 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
824 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
825 self.addTweenTypeSelector(hbox) |
1146
e14ec6d1a661
CHange the implementation to set the transformation matrix only. This is be more friendly for the animation inside the inskcape.
wycc
parents:
1141
diff
changeset
|
826 |
956 | 827 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
828 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
829 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
830 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
831 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
832 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
833 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
834 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
835 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
836 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
837 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
838 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
839 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
840 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
841 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
842 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
843 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
844 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
845 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
846 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
847 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
848 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
849 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
850 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
851 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
852 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
853 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
854 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
855 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
856 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
857 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
858 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
859 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
860 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
861 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
862 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
863 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
864 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
865 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
866 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
867 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
868 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
869 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
870 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
871 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 872 |
873 def onQuit(self, event): | |
874 self.OK = False | |
875 gtk.main_quit() | |
876 pass | |
877 | |
878 def onOK(self,event): | |
879 self.OK = True | |
880 gtk.main_quit() | |
881 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
882 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
883 def updateUI(self,node=None,arg=None): |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
884 if self.lockui: return |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
885 self.lockui = True |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
886 self._updateUI() |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
887 self.lockui = False |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
888 def _updateUI(self,node=None,arg=None): |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
889 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
890 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
891 self.last_update = glib.timeout_add(300,self.show) |
956 | 892 def show(self): |
893 self.OK = True | |
1141 | 894 self.dom = self.desktop.doc().root().repr |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
895 self.document = self.desktop.doc().rdoc |
1140 | 896 self.tween = TweenObject(self.document,self.dom) |
956 | 897 self.parseScene() |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
898 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
899 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
900 if self.top == None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
901 self.top = gtk.VBox(False,0) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
902 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
903 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
904 self.top.remove(self.startWindow) |
981 | 905 vbox = gtk.VBox(False,0) |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
906 self.startWindow = vbox |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
907 self.top.pack_start(vbox,expand=False) |
981 | 908 vbox.pack_start(self.scrollwin,expand=False) |
909 hbox=gtk.HBox(False,0) | |
910 self.addButtons(hbox) | |
911 vbox.pack_start(hbox,expand=False) | |
912 | |
956 | 913 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
914 # self.window.connect("destroy", gtk.main_quit) | |
915 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
916 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
917 self.top.show_all() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
918 self.last_update = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
919 return False |
956 | 920 pass |