Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1142:dd6c60c6f41e
Use getAttribute()/spitem instead of .label and DOMtoItem().
- stop use PYSPObject.label, it should be replaced by PYNode.getAttribute().
- stop use MBScene.DOMtoItem() since we have PYNode.spitem.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Thu, 23 Dec 2010 11:04:05 +0800 |
parents | 8f0ee167c5b2 |
children | 257beac7c982 |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 import glib |
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7 from copy import deepcopy |
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8 from lxml import etree |
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9 import random |
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10 import traceback |
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11 import time |
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12 import pybInkscape |
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13 import math |
1140 | 14 from tween import TweenObject |
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15 |
957 | 16 # Please refer to |
17 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
18 # for the designed document. | |
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19 |
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20 |
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21 # Algorithm: |
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22 # |
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23 # We will parse the first two level of the SVG DOM. collect a table of |
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24 # layer and scene. |
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25 # - 1. Collect the layer table which will be displayed as the first |
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26 # column of the grid. |
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27 # - 2. Get the maximum scene number. This will decide the size of the |
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28 # grid. |
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29 # - 3. When F6 is pressed, we will check if this scene has been |
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30 # defined. This can be done by scan all second level group and |
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31 # check if the current scene number is within the range specified |
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32 # by scene field. The function IsSceneDefined(scene) can be used |
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33 # for this purpose. |
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34 # - 4. If this is a new scene, we will append a new group which |
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35 # duplication the content of the last scene in the same |
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36 # group. The scene field will contain the number from the last |
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37 # scene number of the last scene to the current scenen |
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38 # number. For example, if the last scene is from 4-7 and the new |
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39 # scene is 10, we will set the scene field as "8-10". |
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40 # - 5. If this scene are filled screne, we will split the existing |
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41 # scene into two scenes with the same content. |
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42 # |
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43 |
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44 class Layer: |
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45 def __init__(self,node): |
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46 self.scenes = [] |
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47 self.node = node |
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48 self.nodes=[] |
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49 pass |
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50 pass |
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51 |
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52 class Scene: |
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53 def __init__(self, node, start,end,typ): |
956 | 54 self.node = node |
55 self.start = int(start) | |
56 self.end = int(end) | |
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57 self.type = typ |
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58 pass |
956 | 59 pass |
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60 class DOM(pybInkscape.PYSPObject): |
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61 def __init__(self,obj=None): |
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62 self.proxy = obj |
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63 pass |
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64 def duplicate(self,doc): |
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65 return DOM(self.repr.duplicate(doc)) |
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66 |
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67 class ObjectWatcher(pybInkscape.PYNodeObserver): |
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68 def __init__(self,obj,type,func,arg): |
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69 self.obj = obj |
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70 self.type = type |
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71 self.func = func |
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72 self.arg = arg |
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73 |
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74 def notifyChildAdded(self,node,child,prev): |
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75 if self.type == 'DOMNodeInserted': |
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76 self.func(node) |
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77 def notifyChildRemoved(self,node,child,prev): |
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78 if self.type == 'DOMNodeRemoved': |
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79 self.func(node) |
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80 def notifyChildOrderChanged(self,node,child,prev): |
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81 pass |
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82 def notifyContentChanged(self,node,old_content,new_content): |
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83 print 'cont' |
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84 if self.type == 'DOMSubtreeModified': |
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85 self.func(node) |
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86 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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87 print 'attr',node,name,old_value,new_value |
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88 if self.type == 'DOMAttrModified': |
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89 self.func(node,name) |
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90 |
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91 def addEventListener(obj, type, func,arg): |
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92 obs = ObjectWatcher(obj,type,func,arg) |
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93 obj.addSubtreeObserver(obs) |
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94 |
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95 |
957 | 96 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
97 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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98 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
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99 def __init__(self,ui): |
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100 self.ui = ui |
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101 def notifyChildAdded(self,node,child,prev): |
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102 pass |
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103 def notifyChildRemoved(self,node,child,prev): |
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104 pass |
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105 def notifyChildOrderChanged(self,node,child,prev): |
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106 pass |
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107 def notifyContentChanged(self,node,old_content,new_content): |
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108 pass |
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109 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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110 self.ui.updateUI() |
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111 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
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112 def __init__(self,ui): |
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113 self.ui = ui |
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114 def notifyChildAdded(self,node,child,prev): |
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115 self.ui.updateUI() |
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116 def notifyChildRemoved(self,node,child,prev): |
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117 self.ui.updateUI() |
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118 def notifyChildOrderChanged(self,node,child,prev): |
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119 self.ui.updateUI() |
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120 def notifyContentChanged(self,node,old_content,new_content): |
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121 self.ui.updateUI() |
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122 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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123 self.ui.updateUI() |
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124 class MBScene(): |
956 | 125 def __init__(self,desktop,win): |
126 self.desktop = desktop | |
127 self.window = win | |
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128 self.layers = [] |
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129 self.layers.append(Layer(None)) |
956 | 130 self.scenemap = None |
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131 self.top = None |
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132 self.last_update = None |
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133 pybInkscape.inkscape.connect('change_selection', self.show_selection) |
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134 self.last_select = None |
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135 self.lockui=False |
1140 | 136 self.tween=None |
137 self.document = None | |
138 self.dom = None | |
956 | 139 pass |
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140 |
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141 def show_selection(self,w,obj): |
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142 objs = self.desktop.selection.list() |
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143 try: |
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144 o = objs[0] |
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145 print o.getCenter() |
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146 if o == self.last_select: |
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147 return |
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148 except: |
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149 self.nameEditor.set_text('') |
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150 self.last_select = None |
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151 return |
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152 self.last_select = o |
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153 try: |
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154 self.nameEditor.set_text(o.getAttribute("inkscape:label")) |
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155 except: |
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156 self.nameEditor.set_text('') |
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157 pass |
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158 |
956 | 159 def confirm(self,msg): |
160 vbox = gtk.VBox() | |
161 vbox.pack_start(gtk.Label(msg)) | |
162 self.button = gtk.Button('OK') | |
163 vbox.pack_start(self.button) | |
164 self.button.connect("clicked", self.onQuit) | |
165 self.window.add(vbox) | |
166 pass | |
167 | |
168 def dumpattr(self,n): | |
169 s = "" | |
170 for a,v in n.attrib.items(): | |
171 s = s + ("%s=%s" % (a,v)) | |
172 pass | |
173 return s | |
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174 |
956 | 175 def dump(self,node,l=0): |
176 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
177 for n in node: | |
178 self.dump(n,l+1) | |
179 pass | |
180 print " " * l * 2,"/>" | |
181 pass | |
182 | |
183 def parseMetadata(self,node): | |
184 self.current = 1 | |
185 for n in node.childList(): | |
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186 if n.name() == 'ns0:scenes': |
956 | 187 self.scenemap={} |
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188 try: |
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189 cur = int(n.getAttribute("current")) |
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190 except: |
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191 cur = 1 |
956 | 192 self.current = cur |
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193 |
956 | 194 for s in n.childList(): |
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195 if s.name() == 'ns0:scene': |
956 | 196 try: |
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197 start = int(s.getAttribute("start")) |
956 | 198 except: |
199 traceback.print_exc() | |
200 continue | |
201 try: | |
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202 end = s.getAttribute("end") |
956 | 203 if end == None: |
204 end = start | |
941
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205 pass |
956 | 206 except: |
207 end = start | |
208 pass | |
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209 try: |
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210 typ = s.getAttribute('type') |
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211 if typ == None: |
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212 typ = 'normal' |
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213 except: |
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214 traceback.print_exc() |
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215 typ = 'normal' |
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216 link = s.getAttribute("ref") |
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217 self.scenemap[link] = [int(start),int(end),typ] |
956 | 218 if cur >= start and cur <= end: |
219 self.currentscene = link | |
220 pass | |
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221 pass |
956 | 222 pass |
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223 pass |
956 | 224 pass |
225 pass | |
981 | 226 if self.scenemap==None: |
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227 #self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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228 self.dom.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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229 scenes = self.document.createElement("ns0:scenes") |
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230 node.appendChild(scenes) |
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231 def update(self): |
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232 doc = self.dom |
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233 rdoc = self.document |
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234 for node in doc.childList(): |
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235 if node.name() == 'svg:metadata': |
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236 for t in node.childList(): |
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237 if t.name() == "ns0:scenes": |
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238 node.removeChild(t) |
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239 ns = rdoc.createElement("ns0:scenes") |
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240 node.appendChild(ns) |
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241 for layer in range(0,len(self._framelines)): |
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242 lobj = self._framelines[layer] |
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243 lobj.addScenes(rdoc,ns) |
956 | 244 |
245 | |
246 def parseScene(self): | |
247 """ | |
957 | 248 In this function, we will collect all items for the current |
249 scene and then relocate them back to the appropriate scene | |
250 object. | |
956 | 251 """ |
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252 self.layers = [] |
956 | 253 self.scenemap = None |
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254 doc = self.dom |
956 | 255 |
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256 #obs = pybInkscape.PYNodeObserver() |
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257 #obs = LayerAddRemoveWatcher(self) |
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258 #doc.addObserver(obs) |
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259 addEventListener(doc,'DOMNodeInserted',self.updateUI,None) |
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260 addEventListener(doc,'DOMNodeRemoved',self.updateUI,None) |
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261 doc.childList() |
1131 | 262 try: |
1141 | 263 self.width = float(doc.getAttribute("width")) |
264 self.height= float(doc.getAttribute("height")) | |
1131 | 265 except: |
266 self.width = 640 | |
267 self.height=480 | |
268 | |
956 | 269 for node in doc.childList(): |
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270 print node.name() |
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271 if node.name() == 'svg:metadata': |
956 | 272 self.parseMetadata(node) |
955
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273 pass |
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274 elif node.name() == 'svg:g': |
956 | 275 oldscene = None |
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276 #obs = LayerAttributeWatcher(self) |
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277 #addEventListener(doc,'DOMAttrModified',self.updateUI,None) |
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278 #node.addObserver(obs) |
956 | 279 lyobj = Layer(node) |
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280 self.layers.append(lyobj) |
956 | 281 lyobj.current_scene = [] |
282 for scene in node.childList(): | |
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283 print scene.getCenter() |
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284 if scene.name() == 'svg:g': |
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285 try: |
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286 label = scene.getAttribute('inkscape:label') |
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287 if label == 'dup': |
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288 node.removeChild(scene) |
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289 except: |
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290 pass |
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291 |
956 | 292 try: |
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293 scmap = self.scenemap[scene.getAttribute('id')] |
956 | 294 if scmap == None: |
295 lyobj.current_scene.append(scene) | |
296 continue | |
297 except: | |
298 lyobj.current_scene.append(scene) | |
299 continue | |
300 | |
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301 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
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302 pass |
956 | 303 else: |
304 lyobj.current_scene.append(scene) | |
955
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305 pass |
956 | 306 pass |
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307 pass |
956 | 308 pass |
309 | |
981 | 310 |
956 | 311 self.collectID() |
312 self.dumpID() | |
313 pass | |
314 | |
315 def collectID(self): | |
316 self.ID = {} | |
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317 root = self.dom |
956 | 318 for n in root.childList(): |
319 self.collectID_recursive(n) | |
320 pass | |
321 pass | |
322 | |
323 def collectID_recursive(self,node): | |
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324 try: |
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325 self.ID[node.getAttribute('id')] = 1 |
1141 | 326 except: |
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327 pass |
956 | 328 for n in node.childList(): |
329 self.collectID_recursive(n) | |
330 pass | |
331 pass | |
332 | |
333 def newID(self): | |
334 while True: | |
335 n = 's%d' % int(random.random()*10000) | |
336 #print "try %s" % n | |
337 if self.ID.has_key(n) == False: | |
338 return n | |
339 pass | |
340 pass | |
341 | |
342 def dumpID(self): | |
343 for a,v in self.ID.items(): | |
344 pass | |
345 pass | |
346 | |
347 def getLayer(self, layer): | |
961
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Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
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diff
changeset
|
348 for l in self.layers: |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
349 if l.node.getAttribute('id') == layer: |
956 | 350 return l |
351 pass | |
352 return None | |
353 | |
354 | |
355 def insertKeyScene(self): | |
356 """ | |
957 | 357 Insert a new key scene into the stage. If the nth is always a |
358 key scene, we will return without changing anything. If the | |
359 nth is a filled scene, we will break the original scene into | |
360 two parts. If the nth is out of any scene, we will append a | |
361 new scene. | |
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Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
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|
362 |
956 | 363 """ |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
364 x = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
365 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
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diff
changeset
|
366 rdoc = self.document |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
367 ns = rdoc.createElement("svg:g") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
368 txt = rdoc.createElement("svg:rect") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
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diff
changeset
|
369 txt.setAttribute("x","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
370 txt.setAttribute("y","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
371 txt.setAttribute("width","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
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changeset
|
372 txt.setAttribute("height","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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changeset
|
373 txt.setAttribute("style","fill:#ff00") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
374 ns.appendChild(txt) |
1142
dd6c60c6f41e
Use getAttribute()/spitem instead of .label and DOMtoItem().
Thinker K.F. Li <thinker@codemud.net>
parents:
1141
diff
changeset
|
375 gid = self.last_line.node.getAttribute('inkscape:label')+self.newID() |
975 | 376 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
377 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
378 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
379 self.last_line.node.appendChild(ns) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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|
380 print 'Add key ', x |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
381 self.last_line.add_keyframe(x,ns) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
382 self.update() |
976
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Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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changeset
|
383 self.last_line.update() |
956 | 384 |
385 | |
386 def removeKeyScene(self): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
387 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
388 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
389 rdoc = self.document |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
390 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
391 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
392 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
393 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
394 print "nth:%d idx %d" % (nth,s.idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
395 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
396 if i == len(layer._keys)-1: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
397 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
398 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
399 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
400 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
401 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
402 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
403 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
404 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
405 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
406 s.idx = s.idx-1 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
407 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
408 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
409 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
410 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
411 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
412 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
413 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
414 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
415 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
416 self.last_line._draw_all_frames() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
417 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
418 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
419 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
420 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
421 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
422 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
423 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
424 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
425 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
426 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
427 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
428 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
429 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
430 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
431 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
432 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
433 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
434 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
435 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
436 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
437 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
438 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
439 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
440 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
441 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
442 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
443 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
444 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
445 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
446 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
447 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
448 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
449 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
450 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
451 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
452 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
453 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
454 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
455 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
456 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
457 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
458 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
459 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
460 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
461 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
462 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
463 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
464 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
465 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
467 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
468 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
469 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
470 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
471 return |
956 | 472 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
473 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
474 i = i + 1 |
956 | 475 pass |
476 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
477 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
478 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
479 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
480 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
481 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
482 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
483 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
484 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
485 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
486 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
487 pass |
956 | 488 pass |
489 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
490 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
491 |
956 | 492 |
493 def setCurrentScene(self,nth): | |
1123 | 494 """ |
495 Update the scene group according to the curretn scene data. There are a couple of cases. | |
496 1. If the type of the scene is normal, we display it when it contains the current | |
497 frame. Otherwise hide it. | |
498 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
499 and then modify its transform matrix according to the definition of the scene. Then, | |
500 hide the original scenr group and display the duplciate scene group. In addition, | |
501 we may need to delete the old duplicated scene group as well. | |
502 | |
503 For each layer, we will always use the duplicated scene group whose name as dup. | |
504 We will put the duplicated scene group inside it. We will create this group if it is not | |
505 available. | |
506 """ | |
956 | 507 self.current = nth |
1140 | 508 self.tween.updateMapping() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
509 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
510 i=0 |
1123 | 511 |
512 # Check the duplicated scene group and create it if it is not available | |
513 try: | |
514 if layer.duplicateGroup: | |
515 layer.duplicateGroup.parent().removeChild(layer.duplicateGroup) | |
516 layer.duplicateGroup = None | |
517 except: | |
518 traceback.print_exc() | |
519 pass | |
520 # Create a new group | |
521 layer.duplicateGroup = None | |
522 | |
523 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
524 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
525 s = layer._keys[i] |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
526 print s.ref.getAttribute("id"),s.idx,s.left_tween,s.right_tween |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
527 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
528 if nth == s.idx+1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
529 s.ref.setAttribute("style","") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
530 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
531 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
532 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
533 continue |
1123 | 534 if nth == s.idx + 1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
535 s.ref.setAttribute("style","") |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
536 else: |
1123 | 537 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
538 if i+2 < len(layer._keys): | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
539 layer.duplicateGroup = self.document.createElement("svg:g") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
540 layer.duplicateGroup.setAttribute("inkscape:label","dup") |
1136
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
541 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
542 s.ref.setAttribute("style","display:none") |
1123 | 543 s.ref.parent().appendChild(layer.duplicateGroup) |
1140 | 544 self.tween.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) |
545 else: | |
546 layer.duplicateGroup = s.ref.duplicate(self.document) | |
547 layer.duplicateGroup.setAttribute("style","") | |
548 layer.duplicateGroup.setAttribute("inkscape:label","dup") | |
549 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") | |
550 s.ref.setAttribute("style","display:none") | |
551 s.ref.parent().appendChild(layer.duplicateGroup) | |
1123 | 552 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
553 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
554 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
555 pass |
956 | 556 pass |
557 pass | |
1125 | 558 |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
559 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
560 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
561 for s in l.node.childList(): |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
562 if s.getAttribute('id') == obj.getAttribute("id"): |
1142
dd6c60c6f41e
Use getAttribute()/spitem instead of .label and DOMtoItem().
Thinker K.F. Li <thinker@codemud.net>
parents:
1141
diff
changeset
|
563 self.desktop.setCurrentLayer(s.spitem) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
564 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
565 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
566 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
567 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
568 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
569 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
570 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
571 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
572 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
573 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
574 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
575 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
576 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
577 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
578 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
579 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
580 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
581 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
582 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
583 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
584 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
585 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
586 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
587 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
588 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
589 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
590 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
591 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
592 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
593 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
594 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
595 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
596 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
597 |
956 | 598 def newCell(self,file): |
599 img = gtk.Image() | |
600 img.set_from_file(file) | |
601 btn = gtk.EventBox() | |
602 btn.add(img) | |
603 btn.connect("button_press_event", self.cellSelect) | |
604 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
605 return btn | |
606 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
607 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
608 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
609 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
610 self.last_line.active_frame(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
611 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
612 self.doEditScene(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
613 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
614 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
615 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
616 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
617 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
618 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
619 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
620 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
621 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
622 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
623 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
624 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
625 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
626 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
627 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
628 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
629 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
630 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
631 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
632 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
633 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
634 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
635 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
636 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
637 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
638 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
639 ruler.show() |
1032 | 640 hbox = gtk.HBox() |
641 label=gtk.Label('') | |
642 label.set_size_request(100,0) | |
643 hbox.pack_start(label,expand=False,fill=True) | |
644 hbox.pack_start(ruler) | |
645 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
646 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
647 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
648 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
649 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
650 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
651 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
652 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
653 hbox = gtk.HBox() |
1141 | 654 label = gtk.Label(self.layers[i].node.getAttribute("inkscape:label")) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
655 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
656 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
657 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
658 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
659 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
660 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
661 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
662 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
663 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
664 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
665 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
666 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
667 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
668 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
669 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
670 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
671 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
672 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
673 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
674 layer = frameline.layer |
1141 | 675 if frameline.node.getAttribute("inkscape:label")==None: |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
676 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
677 else: |
1141 | 678 frameline.label.set_text(frameline.node.getAttribute("inkscape:label")) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
679 for scene in layer.scenes: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
680 frameline.add_keyframe(scene.start-1,scene.node) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
681 if scene.start != scene.end: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
682 frameline.add_keyframe(scene.end-1,scene.node) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
683 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
684 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
685 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
686 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
687 |
956 | 688 def cellSelect(self, cell, data): |
689 if self.last_cell: | |
957 | 690 color = self.last_cell.get_colormap().alloc_color("gray") |
691 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 692 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
693 |
956 | 694 self.last_cell = cell |
957 | 695 color = cell.get_colormap().alloc_color("green") |
696 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 697 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
698 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
699 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
700 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
701 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
702 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
703 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
704 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
705 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
706 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
707 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
708 return |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
709 node = self.duplicateSceneGroup(last_key.ref.getAttribute("id")) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
710 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
711 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
712 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
713 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
714 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
715 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
716 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
717 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
718 # Search for the duplicated group |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
719 doc = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
720 rdoc = self.document |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
721 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
722 for node in doc.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
723 if node.name() == 'svg:g': |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
724 for t in node.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
725 if t.name() == "svg:g": |
1139
a2b068594412
Use pybind with new DOM API (at PYNode).
Thinker K.F. Li <thinker@codemud.net>
parents:
1136
diff
changeset
|
726 if t.getAttribute("id") == gid: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
727 orig = t |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
728 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
729 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
730 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
731 ns = orig.duplicate(rdoc) |
1142
dd6c60c6f41e
Use getAttribute()/spitem instead of .label and DOMtoItem().
Thinker K.F. Li <thinker@codemud.net>
parents:
1141
diff
changeset
|
732 gid = self.last_line.node.getAttribute("inkscape:label")+self.newID() |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
733 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
734 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
735 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
736 self.last_line.node.appendChild(ns) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
737 return ns |
956 | 738 |
739 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
740 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
741 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 742 pass |
743 | |
744 def doInsertKeyScene(self,w): | |
1131 | 745 self.lockui=True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
746 self.insertKeyScene() |
1131 | 747 self.lockui=False |
956 | 748 # self.grid.show_all() |
749 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
750 def doDuplicateKeyScene(self,w): |
1131 | 751 self.lockui = True |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
752 self.duplicateKeyScene() |
1131 | 753 self.lockui = False |
956 | 754 |
755 def doRemoveScene(self,w): | |
1131 | 756 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
757 self.removeKeyScene() |
1131 | 758 self.lockui = False |
956 | 759 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
760 |
956 | 761 |
762 def doExtendScene(self,w): | |
1131 | 763 self.lockui = True |
956 | 764 self.extendScene() |
1131 | 765 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
766 #self.grid.show_all() |
956 | 767 pass |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
768 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
769 o = self.desktop.selection.list()[0] |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
770 o.setAttribute("inkscape:label", self.nameEditor.get_text()) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
771 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
772 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
773 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
774 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
775 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
776 self.editDone.connect('clicked', self.changeObjectLabel) |
956 | 777 |
778 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
779 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
780 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
781 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 782 btn = gtk.Button('Insert Key') |
783 btn.connect('clicked',self.doInsertKeyScene) | |
784 hbox.pack_start(btn,expand=False,fill=False) | |
785 btn=gtk.Button('Remove Key') | |
786 btn.connect('clicked', self.doRemoveScene) | |
787 hbox.pack_start(btn,expand=False,fill=False) | |
788 btn=gtk.Button('Extend scene') | |
789 btn.connect('clicked', self.doExtendScene) | |
790 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
791 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
792 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
793 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
794 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
795 self.addTweenTypeSelector(hbox) |
956 | 796 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
797 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
798 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
799 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
800 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
801 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
802 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
803 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
804 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
805 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
806 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
807 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
808 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
809 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
810 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
811 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
812 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
813 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
814 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
815 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
816 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
817 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
818 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
819 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
820 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
821 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
822 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
823 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
824 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
825 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
826 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
827 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
828 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
829 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
830 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
831 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
832 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
833 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
834 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
835 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
836 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
837 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
838 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
839 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
840 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 841 |
842 def onQuit(self, event): | |
843 self.OK = False | |
844 gtk.main_quit() | |
845 pass | |
846 | |
847 def onOK(self,event): | |
848 self.OK = True | |
849 gtk.main_quit() | |
850 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
851 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
852 def updateUI(self,node=None,arg=None): |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
853 if self.lockui: return |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
854 self.lockui = True |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
855 self._updateUI() |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
856 self.lockui = False |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
857 def _updateUI(self,node=None,arg=None): |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
858 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
859 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
860 self.last_update = glib.timeout_add(300,self.show) |
956 | 861 def show(self): |
862 self.OK = True | |
1141 | 863 self.dom = self.desktop.doc().root().repr |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
864 self.document = self.desktop.doc().rdoc |
1140 | 865 self.tween = TweenObject(self.document,self.dom) |
956 | 866 self.parseScene() |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
867 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
868 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
869 if self.top == None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
870 self.top = gtk.VBox(False,0) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
871 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
872 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
873 self.top.remove(self.startWindow) |
981 | 874 vbox = gtk.VBox(False,0) |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
875 self.startWindow = vbox |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
876 self.top.pack_start(vbox,expand=False) |
981 | 877 vbox.pack_start(self.scrollwin,expand=False) |
878 hbox=gtk.HBox(False,0) | |
879 self.addButtons(hbox) | |
880 vbox.pack_start(hbox,expand=False) | |
881 | |
956 | 882 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
883 # self.window.connect("destroy", gtk.main_quit) | |
884 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
885 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
886 self.top.show_all() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
887 self.last_update = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
888 return False |
956 | 889 pass |